I have been playing on servers but Minecraft keeps crashing every time I go into a server... sometimes it's just after I click to go into a server and sometimes it's a bit after. here's the crash log:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[19:02:34] [Client thread/INFO]: Setting user: Dj_Meowzer
[19:02:36] [Client thread/INFO]: LWJGL Version: 2.9.4
[19:02:37] [Client thread/INFO]: Reloading ResourceManager: Default
[19:02:37] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:02:37] [Thread-5/INFO]: Initializing LWJGL OpenAL
[19:02:37] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:02:37] [Thread-5/INFO]: OpenAL initialized.
[19:02:38] [Sound Library Loader/INFO]: Sound engine started
[19:02:40] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:03:11] [Server thread/INFO]: Starting integrated minecraft server version 1.9.4
[19:03:11] [Server thread/INFO]: Generating keypair
[19:03:11] [Server thread/INFO]: Preparing start region for level 0
[19:03:12] [Server thread/INFO]: Preparing spawn area: 3%
[19:03:13] [Server thread/INFO]: Preparing spawn area: 63%
[19:03:14] [Server thread/INFO]: Changing view distance to 12, from 10
[19:03:14] [Server thread/INFO]: Dj_Meowzer[local:E:ff66a22d] logged in with entity id 103 at (-2234.1011432398955, 73.0, -990.9401627152894)
[19:03:14] [Server thread/INFO]: Dj_Meowzer joined the game
[19:03:16] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2514ms behind, skipping 50 tick(s)
[19:03:25] [Server thread/INFO]: Saving and pausing game...
[19:03:25] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:03:25] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:03:25] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:03:48] [Client thread/INFO]: Reloading ResourceManager: Default
[19:03:51] [Client thread/INFO]: SoundSystem shutting down...
[19:03:51] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:03:51] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:03:51] [Thread-10/INFO]: Initializing LWJGL OpenAL
[19:03:51] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:03:51] [Thread-10/INFO]: OpenAL initialized.
[19:03:51] [Sound Library Loader/INFO]: Sound engine started
[19:03:52] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:03:53] [Client thread/INFO]: Reloading ResourceManager: Default
[19:03:54] [Client thread/INFO]: SoundSystem shutting down...
[19:03:54] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:03:54] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:03:54] [Thread-12/INFO]: Initializing LWJGL OpenAL
[19:03:54] [Thread-12/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:03:54] [Thread-12/INFO]: OpenAL initialized.
[19:03:54] [Sound Library Loader/INFO]: Sound engine started
[19:03:55] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:35] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:35] [Client thread/INFO]: SoundSystem shutting down...
[19:04:36] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:36] [Thread-14/INFO]: Initializing LWJGL OpenAL
[19:04:36] [Thread-14/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:36] [Thread-14/INFO]: OpenAL initialized.
[19:04:36] [Sound Library Loader/INFO]: Sound engine started
[19:04:36] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:43] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:43] [Client thread/INFO]: SoundSystem shutting down...
[19:04:44] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:44] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:44] [Thread-16/INFO]: Initializing LWJGL OpenAL
[19:04:44] [Thread-16/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:44] [Thread-16/INFO]: OpenAL initialized.
[19:04:44] [Sound Library Loader/INFO]: Sound engine started
[19:04:45] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:45] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:46] [Client thread/INFO]: SoundSystem shutting down...
[19:04:46] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:46] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:46] [Thread-18/INFO]: Initializing LWJGL OpenAL
[19:04:46] [Thread-18/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:46] [Thread-18/INFO]: OpenAL initialized.
[19:04:47] [Sound Library Loader/INFO]: Sound engine started
[19:04:47] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:47] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:48] [Client thread/INFO]: SoundSystem shutting down...
[19:04:48] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:49] [Thread-20/INFO]: Initializing LWJGL OpenAL
[19:04:49] [Thread-20/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:49] [Thread-20/INFO]: OpenAL initialized.
[19:04:49] [Sound Library Loader/INFO]: Sound engine started
[19:04:49] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:50] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:50] [Client thread/INFO]: SoundSystem shutting down...
[19:04:51] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:51] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:51] [Thread-22/INFO]: Initializing LWJGL OpenAL
[19:04:51] [Thread-22/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:51] [Thread-22/INFO]: OpenAL initialized.
[19:04:51] [Sound Library Loader/INFO]: Sound engine started
[19:04:51] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:56] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:57] [Client thread/INFO]: SoundSystem shutting down...
[19:04:57] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:57] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:57] [Thread-24/INFO]: Initializing LWJGL OpenAL
[19:04:57] [Thread-24/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:57] [Thread-24/INFO]: OpenAL initialized.
[19:04:58] [Sound Library Loader/INFO]: Sound engine started
[19:04:58] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:59] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:59] [Client thread/INFO]: SoundSystem shutting down...
[19:05:00] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:00] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:00] [Thread-26/INFO]: Initializing LWJGL OpenAL
[19:05:00] [Thread-26/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:00] [Thread-26/INFO]: OpenAL initialized.
[19:05:00] [Sound Library Loader/INFO]: Sound engine started
[19:05:01] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:01] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:02] [Client thread/INFO]: SoundSystem shutting down...
[19:05:02] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:02] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:02] [Thread-28/INFO]: Initializing LWJGL OpenAL
[19:05:02] [Thread-28/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:02] [Thread-28/INFO]: OpenAL initialized.
[19:05:03] [Sound Library Loader/INFO]: Sound engine started
[19:05:03] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:07] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:07] [Client thread/INFO]: SoundSystem shutting down...
[19:05:08] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:08] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:08] [Thread-30/INFO]: Initializing LWJGL OpenAL
[19:05:08] [Thread-30/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:08] [Thread-30/INFO]: OpenAL initialized.
[19:05:08] [Sound Library Loader/INFO]: Sound engine started
[19:05:08] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:09] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:09] [Client thread/INFO]: SoundSystem shutting down...
[19:05:10] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:10] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:10] [Thread-32/INFO]: Initializing LWJGL OpenAL
[19:05:10] [Thread-32/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:10] [Thread-32/INFO]: OpenAL initialized.
[19:05:10] [Sound Library Loader/INFO]: Sound engine started
[19:05:10] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:11] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:12] [Client thread/INFO]: SoundSystem shutting down...
[19:05:12] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:12] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:12] [Thread-34/INFO]: Initializing LWJGL OpenAL
[19:05:12] [Thread-34/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:12] [Thread-34/INFO]: OpenAL initialized.
[19:05:12] [Sound Library Loader/INFO]: Sound engine started
[19:05:13] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:25] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3407ms behind, skipping 68 tick(s)
[19:05:27] [Server thread/INFO]: Saving and pausing game...
[19:05:27] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:05:27] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:05:27] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:05:34] [Server thread/INFO]: Saving and pausing game...
[19:05:34] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:05:34] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:05:34] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:05:42] [Server thread/INFO]: Stopping server
[19:05:42] [Server thread/INFO]: Saving players
[19:05:42] [Server thread/INFO]: Saving worlds
[19:05:42] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:05:42] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:05:42] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:05:44] [Client thread/INFO]: Connecting to play.lemoncloud.org, 25565
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[19:05:46] [Client thread/INFO]: [CHAT] ≫------------≫ LemonCloud (721) ≪------------≪
[19:05:46] [Client thread/INFO]: [CHAT] www.lemoncloud.org / store.lemoncloud.org
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#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ff8b06fd9ac, pid=2488, tid=1776
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x55d9ac]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Phoebe Rutkowski\AppData\Roaming\.minecraft\hs_err_pid2488.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
it's really annoying please help! also let me add i've tried reinstalling nvidia and nvidia freaking sucks so bad in fact i'm really mad about it i tried so many times with so many tutorials andit was a bust soo... i've also tried turning on VBO and VSync that did nothing... ninstalled and reinstalled java MULTIPLE TIMES, uninstalled and reinstalled minecraft multiple times just nothing works okay it's so annoyng
well i do know what graphics driver i have it's Intel(R) HD graphics driver, but I didn't install it, it was an automatic update with windows ten. I really hate windows ten.
Update: I attempted allocating another GB or ram to minecraft exactly
the way it says and, while i got into a multiplayer server like i was
trying to, it seriously glitched out like white, black, and red streaks
everywhere in the window. Definitely not the intended or desired
outcome.
well i do know what graphics driver i have it's Intel(R) HD graphics driver, but I didn't install it, it was an automatic update with windows ten. I really hate windows ten.
Go to Intel's website to get drivers. Don't rely on Windows.
Rollback Post to RevisionRollBack
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
I have been playing on servers but Minecraft keeps crashing every time I go into a server... sometimes it's just after I click to go into a server and sometimes it's a bit after. here's the crash log:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[19:02:34] [Client thread/INFO]: Setting user: Dj_Meowzer
[19:02:36] [Client thread/INFO]: LWJGL Version: 2.9.4
[19:02:37] [Client thread/INFO]: Reloading ResourceManager: Default
[19:02:37] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:02:37] [Thread-5/INFO]: Initializing LWJGL OpenAL
[19:02:37] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:02:37] [Thread-5/INFO]: OpenAL initialized.
[19:02:38] [Sound Library Loader/INFO]: Sound engine started
[19:02:40] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:03:11] [Server thread/INFO]: Starting integrated minecraft server version 1.9.4
[19:03:11] [Server thread/INFO]: Generating keypair
[19:03:11] [Server thread/INFO]: Preparing start region for level 0
[19:03:12] [Server thread/INFO]: Preparing spawn area: 3%
[19:03:13] [Server thread/INFO]: Preparing spawn area: 63%
[19:03:14] [Server thread/INFO]: Changing view distance to 12, from 10
[19:03:14] [Server thread/INFO]: Dj_Meowzer[local:E:ff66a22d] logged in with entity id 103 at (-2234.1011432398955, 73.0, -990.9401627152894)
[19:03:14] [Server thread/INFO]: Dj_Meowzer joined the game
[19:03:16] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2514ms behind, skipping 50 tick(s)
[19:03:25] [Server thread/INFO]: Saving and pausing game...
[19:03:25] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:03:25] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:03:25] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:03:48] [Client thread/INFO]: Reloading ResourceManager: Default
[19:03:51] [Client thread/INFO]: SoundSystem shutting down...
[19:03:51] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:03:51] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:03:51] [Thread-10/INFO]: Initializing LWJGL OpenAL
[19:03:51] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:03:51] [Thread-10/INFO]: OpenAL initialized.
[19:03:51] [Sound Library Loader/INFO]: Sound engine started
[19:03:52] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:03:53] [Client thread/INFO]: Reloading ResourceManager: Default
[19:03:54] [Client thread/INFO]: SoundSystem shutting down...
[19:03:54] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:03:54] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:03:54] [Thread-12/INFO]: Initializing LWJGL OpenAL
[19:03:54] [Thread-12/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:03:54] [Thread-12/INFO]: OpenAL initialized.
[19:03:54] [Sound Library Loader/INFO]: Sound engine started
[19:03:55] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:35] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:35] [Client thread/INFO]: SoundSystem shutting down...
[19:04:36] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:36] [Thread-14/INFO]: Initializing LWJGL OpenAL
[19:04:36] [Thread-14/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:36] [Thread-14/INFO]: OpenAL initialized.
[19:04:36] [Sound Library Loader/INFO]: Sound engine started
[19:04:36] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:43] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:43] [Client thread/INFO]: SoundSystem shutting down...
[19:04:44] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:44] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:44] [Thread-16/INFO]: Initializing LWJGL OpenAL
[19:04:44] [Thread-16/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:44] [Thread-16/INFO]: OpenAL initialized.
[19:04:44] [Sound Library Loader/INFO]: Sound engine started
[19:04:45] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:45] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:46] [Client thread/INFO]: SoundSystem shutting down...
[19:04:46] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:46] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:46] [Thread-18/INFO]: Initializing LWJGL OpenAL
[19:04:46] [Thread-18/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:46] [Thread-18/INFO]: OpenAL initialized.
[19:04:47] [Sound Library Loader/INFO]: Sound engine started
[19:04:47] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:47] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:48] [Client thread/INFO]: SoundSystem shutting down...
[19:04:48] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:49] [Thread-20/INFO]: Initializing LWJGL OpenAL
[19:04:49] [Thread-20/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:49] [Thread-20/INFO]: OpenAL initialized.
[19:04:49] [Sound Library Loader/INFO]: Sound engine started
[19:04:49] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:50] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:50] [Client thread/INFO]: SoundSystem shutting down...
[19:04:51] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:51] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:51] [Thread-22/INFO]: Initializing LWJGL OpenAL
[19:04:51] [Thread-22/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:51] [Thread-22/INFO]: OpenAL initialized.
[19:04:51] [Sound Library Loader/INFO]: Sound engine started
[19:04:51] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:56] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:57] [Client thread/INFO]: SoundSystem shutting down...
[19:04:57] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:04:57] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:04:57] [Thread-24/INFO]: Initializing LWJGL OpenAL
[19:04:57] [Thread-24/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:04:57] [Thread-24/INFO]: OpenAL initialized.
[19:04:58] [Sound Library Loader/INFO]: Sound engine started
[19:04:58] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:04:59] [Client thread/INFO]: Reloading ResourceManager: Default
[19:04:59] [Client thread/INFO]: SoundSystem shutting down...
[19:05:00] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:00] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:00] [Thread-26/INFO]: Initializing LWJGL OpenAL
[19:05:00] [Thread-26/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:00] [Thread-26/INFO]: OpenAL initialized.
[19:05:00] [Sound Library Loader/INFO]: Sound engine started
[19:05:01] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:01] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:02] [Client thread/INFO]: SoundSystem shutting down...
[19:05:02] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:02] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:02] [Thread-28/INFO]: Initializing LWJGL OpenAL
[19:05:02] [Thread-28/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:02] [Thread-28/INFO]: OpenAL initialized.
[19:05:03] [Sound Library Loader/INFO]: Sound engine started
[19:05:03] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:07] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:07] [Client thread/INFO]: SoundSystem shutting down...
[19:05:08] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:08] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:08] [Thread-30/INFO]: Initializing LWJGL OpenAL
[19:05:08] [Thread-30/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:08] [Thread-30/INFO]: OpenAL initialized.
[19:05:08] [Sound Library Loader/INFO]: Sound engine started
[19:05:08] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:09] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:09] [Client thread/INFO]: SoundSystem shutting down...
[19:05:10] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:10] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:10] [Thread-32/INFO]: Initializing LWJGL OpenAL
[19:05:10] [Thread-32/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:10] [Thread-32/INFO]: OpenAL initialized.
[19:05:10] [Sound Library Loader/INFO]: Sound engine started
[19:05:10] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:11] [Client thread/INFO]: Reloading ResourceManager: Default
[19:05:12] [Client thread/INFO]: SoundSystem shutting down...
[19:05:12] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[19:05:12] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:05:12] [Thread-34/INFO]: Initializing LWJGL OpenAL
[19:05:12] [Thread-34/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:05:12] [Thread-34/INFO]: OpenAL initialized.
[19:05:12] [Sound Library Loader/INFO]: Sound engine started
[19:05:13] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:05:25] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3407ms behind, skipping 68 tick(s)
[19:05:27] [Server thread/INFO]: Saving and pausing game...
[19:05:27] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:05:27] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:05:27] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:05:34] [Server thread/INFO]: Saving and pausing game...
[19:05:34] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:05:34] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:05:34] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:05:42] [Server thread/INFO]: Stopping server
[19:05:42] [Server thread/INFO]: Saving players
[19:05:42] [Server thread/INFO]: Saving worlds
[19:05:42] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Overworld
[19:05:42] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/Nether
[19:05:42] [Server thread/INFO]: Saving chunks for level '§1§n> Enter.'/The End
[19:05:44] [Client thread/INFO]: Connecting to play.lemoncloud.org, 25565
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[19:05:46] [Client thread/INFO]: [CHAT] ≫------------≫ LemonCloud (721) ≪------------≪
[19:05:46] [Client thread/INFO]: [CHAT] www.lemoncloud.org / store.lemoncloud.org
[19:05:46] [Client thread/INFO]: [CHAT]
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ff8b06fd9ac, pid=2488, tid=1776
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x55d9ac]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Phoebe Rutkowski\AppData\Roaming\.minecraft\hs_err_pid2488.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
it's really annoying please help! also let me add i've tried reinstalling nvidia and nvidia freaking sucks so bad in fact i'm really mad about it i tried so many times with so many tutorials andit was a bust soo... i've also tried turning on VBO and VSync that did nothing... ninstalled and reinstalled java MULTIPLE TIMES, uninstalled and reinstalled minecraft multiple times just nothing works okay it's so annoyng
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Curse PremiumYou have a graphics problem. See this.
Did you check to make sure you installed Win 10 compatible graphics drivers?
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
well i do know what graphics driver i have it's Intel(R) HD graphics driver, but I didn't install it, it was an automatic update with windows ten. I really hate windows ten.
Update: I attempted allocating another GB or ram to minecraft exactly
the way it says and, while i got into a multiplayer server like i was
trying to, it seriously glitched out like white, black, and red streaks
everywhere in the window. Definitely not the intended or desired
outcome.
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Curse PremiumGo to Intel's website to get drivers. Don't rely on Windows.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
okay thanks i'll try that!
the only way to really fix Minecraft is going back to win 7 or 8
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Curse PremiumNot true. I upgraded to Win 10 and my MC runs great. The problem is people who upgrade but don't check hardware compatibility.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."