I recently downloaded Forge 1.7.10 along with Pixelmon version 3.5.1. When i go to launch the game it opens just fine, but when i try to go into a multiplayer server, or even my own single player world. The description would vary from cause to cause, either it be relating to texture loading failure, or updating screen events gone wrong. The biggest problem i had was "Not enough memory" even though i did everything in my power to allocate more memory into minecraft 1.7.10. Still, nothing. I need help... here is the crash report from the recent launch failure:
io.netty.channel.ChannelException: connection refused
at io.netty.channel.local.LocalChannel$LocalUnsafe.connect(LocalChannel.java:361)
at io.netty.channel.DefaultChannelPipeline$HeadHandler.connect(DefaultChannelPipeline.java:1008)
at io.netty.channel.DefaultChannelHandlerContext.invokeConnect(DefaultChannelHandlerContext.java:494)
at io.netty.channel.DefaultChannelHandlerContext.connect(DefaultChannelHandlerContext.java:479)
at io.netty.channel.DefaultChannelHandlerContext.connect(DefaultChannelHandlerContext.java:464)
at io.netty.channel.DefaultChannelPipeline.connect(DefaultChannelPipeline.java:847)
at io.netty.channel.AbstractChannel.connect(AbstractChannel.java:198)
at io.netty.bootstrap.Bootstrap$2.run(Bootstrap.java:187)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:348)
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.channel.local.LocalChannel$LocalUnsafe.connect(LocalChannel.java:361)
at io.netty.channel.DefaultChannelPipeline$HeadHandler.connect(DefaultChannelPipeline.java:1008)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1645)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 83272 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1541 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1541} [Minecraft Forge] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCHIJAAAA pixelmon{3.5.0} [Pixelmon] (Pixelmon-1.7.10-3.5.1-universal.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 353.62' Renderer: 'GeForce GT 630/PCIe/SSE2'
Launched Version: 1.7.10-Forge10.13.4.1541-1.7.10
LWJGL: 2.9.1
OpenGL: GeForce GT 630/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.62, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Please help me figure this out. I just want to play pixelmon without any errors.
I recently downloaded Forge 1.7.10 along with Pixelmon version 3.5.1. When i go to launch the game it opens just fine, but when i try to go into a multiplayer server, or even my own single player world. The description would vary from cause to cause, either it be relating to texture loading failure, or updating screen events gone wrong. The biggest problem i had was "Not enough memory" even though i did everything in my power to allocate more memory into minecraft 1.7.10. Still, nothing. I need help... here is the crash report from the recent launch failure:
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 17/05/16 6:03 PM
Description: Updating screen events
io.netty.channel.ChannelException: connection refused
at io.netty.channel.local.LocalChannel$LocalUnsafe.connect(LocalChannel.java:361)
at io.netty.channel.DefaultChannelPipeline$HeadHandler.connect(DefaultChannelPipeline.java:1008)
at io.netty.channel.DefaultChannelHandlerContext.invokeConnect(DefaultChannelHandlerContext.java:494)
at io.netty.channel.DefaultChannelHandlerContext.connect(DefaultChannelHandlerContext.java:479)
at io.netty.channel.DefaultChannelHandlerContext.connect(DefaultChannelHandlerContext.java:464)
at io.netty.channel.DefaultChannelPipeline.connect(DefaultChannelPipeline.java:847)
at io.netty.channel.AbstractChannel.connect(AbstractChannel.java:198)
at io.netty.bootstrap.Bootstrap$2.run(Bootstrap.java:187)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:348)
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.channel.local.LocalChannel$LocalUnsafe.connect(LocalChannel.java:361)
at io.netty.channel.DefaultChannelPipeline$HeadHandler.connect(DefaultChannelPipeline.java:1008)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1645)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 83272 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1541 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1541} [Minecraft Forge] (forge-1.7.10-10.13.4.1541-1.7.10.jar)
UCHIJAAAA pixelmon{3.5.0} [Pixelmon] (Pixelmon-1.7.10-3.5.1-universal.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 353.62' Renderer: 'GeForce GT 630/PCIe/SSE2'
Launched Version: 1.7.10-Forge10.13.4.1541-1.7.10
LWJGL: 2.9.1
OpenGL: GeForce GT 630/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.62, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Please help me figure this out. I just want to play pixelmon without any errors.
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Curse Premiumtry updating forge.
http://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.7.10.html