My friend has a pretty old PC. It would run Minecraft just fine until a little bit ago. I'll post what it shows when he tries to log in.
[11:01:12 PM] Doge Dogey: Set run directory to C:\Program Files\Minecraft
Native Launcher Version: 301
Operating System: Windows 10 Pro
Application Hash: 21880fed62e16988cda4de8d7591a6d2f5078044
Application Data directory: C:\Users\dogeg\AppData\Roaming
Executable Path: MinecraftLauncher.exe
App Directory dir: C:\Program Files\Minecraft
Start dir: C:/Program Files/Minecraft
Launcher dir: C:/Program Files/Minecraft/game
TmpDir dir: C:/Program Files/Minecraft/game
Java Launcher hash: ccb4a2df12fa3bd8c4d27ece46f692d12f91a01b
Java Version: 1.8.0_25
x64: 0
LauncherConfiguration from: https://launchermeta.mojang.com/mc/launcher.json
Downloaded config
Native launcher is current
Native launcher is current
Java launcher is current: ccb4a2df12fa3bd8c4d27ece46f692d12f91a01b(ccb4a2df12fa3bd8c4d27ece46f692d12f91a01b)
Check to see if we can run the launcher
Native launcher is current
runJavaLauncher
Started application ./runtime/jre-x32/1.8.0_25/bin/java.exe -cp "C:/Program Files/Minecraft/game/launcher.jar" net.minecraft.launcher.Main --winTen --nativeLauncherVersion 301
Application still running, assuming all's fine.
[11:01:52 PM] Doge Dogey: --- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 5/6/16 11:01 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcc.ap(SourceFile:594)
at bcc.an(SourceFile:430)
at bcc.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcc.ap(SourceFile:594)
at bcc.an(SourceFile:430)
-- Initialization --
Details:
Stacktrace:
at bcc.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 81652440 bytes (77 MB) / 148123648 bytes (141 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9.2
LWJGL: 2.9.4
OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ERROR NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
My friend has a pretty old PC. It would run Minecraft just fine until a little bit ago. I'll post what it shows when he tries to log in.
[11:01:12 PM] Doge Dogey: Set run directory to C:\Program Files\Minecraft
Native Launcher Version: 301
Operating System: Windows 10 Pro
Application Hash: 21880fed62e16988cda4de8d7591a6d2f5078044
Application Data directory: C:\Users\dogeg\AppData\Roaming
Executable Path: MinecraftLauncher.exe
App Directory dir: C:\Program Files\Minecraft
Start dir: C:/Program Files/Minecraft
Launcher dir: C:/Program Files/Minecraft/game
TmpDir dir: C:/Program Files/Minecraft/game
Java Launcher hash: ccb4a2df12fa3bd8c4d27ece46f692d12f91a01b
Java Version: 1.8.0_25
x64: 0
LauncherConfiguration from: https://launchermeta.mojang.com/mc/launcher.json
Downloaded config
Native launcher is current
Native launcher is current
Java launcher is current: ccb4a2df12fa3bd8c4d27ece46f692d12f91a01b(ccb4a2df12fa3bd8c4d27ece46f692d12f91a01b)
Check to see if we can run the launcher
Native launcher is current
runJavaLauncher
Started application ./runtime/jre-x32/1.8.0_25/bin/java.exe -cp "C:/Program Files/Minecraft/game/launcher.jar" net.minecraft.launcher.Main --winTen --nativeLauncherVersion 301
Application still running, assuming all's fine.
[11:01:52 PM] Doge Dogey: --- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 5/6/16 11:01 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcc.ap(SourceFile:594)
at bcc.an(SourceFile:430)
at bcc.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcc.ap(SourceFile:594)
at bcc.an(SourceFile:430)
-- Initialization --
Details:
Stacktrace:
at bcc.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 81652440 bytes (77 MB) / 148123648 bytes (141 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9.2
LWJGL: 2.9.4
OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ERROR NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Can anyone help?
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