So on my minecraft server when i go to a chunk after about 3 seconds the game crashes. the server Ip is flamingpvp.net
and basically when i go to a few seperate bases the game crashes
error:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 5/2/16 5:01 PM
Description: Tesselating block in world
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:225)
at bgd.a(SourceFile:67)
at bht.b(SourceFile:176)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:225)
-- Block being tesselated --
Details:
Block type: ID #9 (tile.water // ajw)
Block data value: 9 / 0x9 / 0b1001
Block location: World: (-2982,189,6847), Chunk: (at 10,11,15 in -187,427; contains blocks -2992,0,6832 to -2977,255,6847), Region: (-6,13; contains chunks -192,416 to -161,447, blocks -3072,0,6656 to -2561,255,7167)
Stacktrace:
at bgd.a(SourceFile:67)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['urkur'/38309, l='MpServer', x=-3005.50, y=242.30, z=6792.50]]
Chunk stats: MultiplayerChunkCache: 255, 255
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 4978.00,108.00,-4375.00 - World: (4978,108,-4375), Chunk: (at 2,6,9 in 311,-274; contains blocks 4976,0,-4384 to 4991,255,-4369), Region: (9,-9; contains chunks 288,-288 to 319,-257, blocks 4608,0,-4608 to 5119,255,-4097)
Level time: 169720374 game time, 154200000 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 12 total; [bew['urkur'/38309, l='MpServer', x=-3005.50, y=242.30, z=6792.50], bex['pyroboyg'/1699, l='MpServer', x=919.47, y=71.00, z=582.09], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['pyroboyg'/1699, l='MpServer', x=925.97, y=71.00, z=574.56], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['pyroboyg'/1699, l='MpServer', x=919.44, y=71.00, z=580.44], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['pyroboyg'/1699, l='MpServer', x=918.69, y=71.00, z=580.31], bex['pyroboyg'/1699, l='MpServer', x=918.50, y=71.00, z=579.94], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], to['Cow'/47483, l='MpServer', x=-2960.47, y=66.00, z=6839.50]]
Retry entities: 0 total; []
Server brand: Spigot
Server type: Non-integrated multiplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2311)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 217598192 bytes (207 MB) / 462323712 bytes (440 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 24, allocated: 13, tallocated: 95
Launched Version: 1.8.9 - 5zig v3.5
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: AciDicBliTzz UHC AshuriisEdit v2
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
The 5zig Mod Version: 3.5
Forge: false
So on my minecraft server when i go to a chunk after about 3 seconds the game crashes. the server Ip is flamingpvp.net
and basically when i go to a few seperate bases the game crashes
error:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 5/2/16 5:01 PM
Description: Tesselating block in world
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:225)
at bgd.a(SourceFile:67)
at bht.b(SourceFile:176)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(SourceFile:414)
at bge.a(SourceFile:225)
-- Block being tesselated --
Details:
Block type: ID #9 (tile.water // ajw)
Block data value: 9 / 0x9 / 0b1001
Block location: World: (-2982,189,6847), Chunk: (at 10,11,15 in -187,427; contains blocks -2992,0,6832 to -2977,255,6847), Region: (-6,13; contains chunks -192,416 to -161,447, blocks -3072,0,6656 to -2561,255,7167)
Stacktrace:
at bgd.a(SourceFile:67)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['urkur'/38309, l='MpServer', x=-3005.50, y=242.30, z=6792.50]]
Chunk stats: MultiplayerChunkCache: 255, 255
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 4978.00,108.00,-4375.00 - World: (4978,108,-4375), Chunk: (at 2,6,9 in 311,-274; contains blocks 4976,0,-4384 to 4991,255,-4369), Region: (9,-9; contains chunks 288,-288 to 319,-257, blocks 4608,0,-4608 to 5119,255,-4097)
Level time: 169720374 game time, 154200000 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 12 total; [bew['urkur'/38309, l='MpServer', x=-3005.50, y=242.30, z=6792.50], bex['pyroboyg'/1699, l='MpServer', x=919.47, y=71.00, z=582.09], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['pyroboyg'/1699, l='MpServer', x=925.97, y=71.00, z=574.56], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['pyroboyg'/1699, l='MpServer', x=919.44, y=71.00, z=580.44], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], bex['pyroboyg'/1699, l='MpServer', x=918.69, y=71.00, z=580.31], bex['pyroboyg'/1699, l='MpServer', x=918.50, y=71.00, z=579.94], bex['xX_BAS3BALL_xX'/10234, l='MpServer', x=920.50, y=71.00, z=582.50], to['Cow'/47483, l='MpServer', x=-2960.47, y=66.00, z=6839.50]]
Retry entities: 0 total; []
Server brand: Spigot
Server type: Non-integrated multiplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2311)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 217598192 bytes (207 MB) / 462323712 bytes (440 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 24, allocated: 13, tallocated: 95
Launched Version: 1.8.9 - 5zig v3.5
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: AciDicBliTzz UHC AshuriisEdit v2
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
The 5zig Mod Version: 3.5
Forge: false
please help
Try this: https://bugs.mojang.com/plugins/servlet/mobile#issue/MC-63329
would be curious if I can reproduce. not about to walk there and to pvp all the way haha
If you can get on right now i can Tp you there