java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcc.a(SourceFile:2135)
at bhk.e(SourceFile:227)
at bhk.a(SourceFile:182)
at bhk.a(SourceFile:154)
at bdi.b(SourceFile:41)
at bhj.a(SourceFile:118)
at bey.k(SourceFile:404)
at bhj.k(SourceFile:50)
at bey.p(SourceFile:381)
at bcc.t(SourceFile:1575)
at bcc.av(SourceFile:962)
at bcc.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 20 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)
at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)
at java.nio.channels.Pipe.open(Pipe.java:155)
at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)
at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 23 more
Caused by: java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:43)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223)
at sun.nio.ch.IOUtil.read(IOUtil.java:197)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:379)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:139)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
... 31 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcc.a(SourceFile:2135)
at bhk.e(SourceFile:227)
at bhk.a(SourceFile:182)
at bhk.a(SourceFile:154)
at bdi.b(SourceFile:41)
at bhj.a(SourceFile:118)
at bey.k(SourceFile:404)
at bhj.k(SourceFile:50)
at bey.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bew
Stacktrace:
at bcc.t(SourceFile:1575)
at bcc.av(SourceFile:962)
at bcc.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 191170808 bytes (182 MB) / 293851136 bytes (280 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.9.2
LWJGL: 2.9.4
OpenGL: GeForce GTX 770M/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.84, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
Minecraft crashes whenever I load or create a world, I couldn't find anything similar, and would appreciate some help.
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---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 5/1/16 4:12 PM
Description: Updating screen events
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcc.a(SourceFile:2135)
at bhk.e(SourceFile:227)
at bhk.a(SourceFile:182)
at bhk.a(SourceFile:154)
at bdi.b(SourceFile:41)
at bhj.a(SourceFile:118)
at bey.k(SourceFile:404)
at bhj.k(SourceFile:50)
at bey.p(SourceFile:381)
at bcc.t(SourceFile:1575)
at bcc.av(SourceFile:962)
at bcc.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 20 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)
at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)
at java.nio.channels.Pipe.open(Pipe.java:155)
at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)
at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 23 more
Caused by: java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method)
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:43)
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223)
at sun.nio.ch.IOUtil.read(IOUtil.java:197)
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:379)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:139)
at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
... 31 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcc.a(SourceFile:2135)
at bhk.e(SourceFile:227)
at bhk.a(SourceFile:182)
at bhk.a(SourceFile:154)
at bdi.b(SourceFile:41)
at bhj.a(SourceFile:118)
at bey.k(SourceFile:404)
at bhj.k(SourceFile:50)
at bey.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bew
Stacktrace:
at bcc.t(SourceFile:1575)
at bcc.av(SourceFile:962)
at bcc.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 191170808 bytes (182 MB) / 293851136 bytes (280 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.9.2
LWJGL: 2.9.4
OpenGL: GeForce GTX 770M/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.84, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
Minecraft crashes whenever I load or create a world, I couldn't find anything similar, and would appreciate some help.