The Meaning of Life, the Universe, and Everything.
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Long Island, New York
Join Date:
11/23/2014
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50
Location:
Long Island, New York
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BinaryGreen
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Mangoianu
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I have an orange port on the backside of my redstone furnace, with an opaque itemduct running (a pretty long duct also) all the way to the back of a double chest.
Sometimes, when I break the itemduct that's connected to the double chest, there is copper that comes out of it.
I have free space in the double chest, too.
Sometimes, after running the ores through a pulverizer into the redstone furnace, some ingots (ferrous and osmium) don't want to move out of the redstone furnace to the chest, though some ingots, like gold and iron, will. Why is that so?
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I'm just laughing sitting in my low budget black office chair.
It seems as if the recipient is backlogged. In TD whenever a pipe sees an open position, it begins sending items, as soon as it sees there are no more available positions it stops. this means that whenever you have a long pipeline without a buffer/storage system attached, items tend to bounce back from the recipient when it runs out of room to the nearest inventory. if no other inventory is on that line it routes back to where it came from and prevents it from sending anymore items.
I'd suggest watching this:
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I have an orange port on the backside of my redstone furnace, with an opaque itemduct running (a pretty long duct also) all the way to the back of a double chest.
Sometimes, when I break the itemduct that's connected to the double chest, there is copper that comes out of it.
I have free space in the double chest, too.
Sometimes, after running the ores through a pulverizer into the redstone furnace, some ingots (ferrous and osmium) don't want to move out of the redstone furnace to the chest, though some ingots, like gold and iron, will. Why is that so?
I'm just laughing sitting in my low budget black office chair.
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Curse PremiumDid you configure the Item Duct?
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
How do you do that?
I'm just laughing sitting in my low budget black office chair.
It seems as if the recipient is backlogged. In TD whenever a pipe sees an open position, it begins sending items, as soon as it sees there are no more available positions it stops. this means that whenever you have a long pipeline without a buffer/storage system attached, items tend to bounce back from the recipient when it runs out of room to the nearest inventory. if no other inventory is on that line it routes back to where it came from and prevents it from sending anymore items.
I'd suggest watching this: