Alright. I have got a really high end pc, but i am getting around 30 fps or under when running shader. What's weird is the fact that none of my hardware is bottlenecking. CPU usage:10% GPU 32% and allocated ram:25%(83% as total computer ram usage) also every thing is running nice and cool.
also I have 8GB of vram and minecraft will never use that much vram.
Brief Spec: CPU: i5 4690k(4.3GHZ)
RAM: 8GB ddr3
GPU: R9 390(OC 1106MHZ)
I am thinking that it's the software's problem. Everything is running at half the usage. Also all my settings are correct. I have tried all the combinations of settings to make sure that I get the highest Fps possible.
In my knowledge, using shaders in Minecraft are highly resource-demanding if you set your settings high or you do not have the RAM memory to be allocated. I know that you should try setting the Render Distance to "Tiny" hope that helps
Note: another idea about this problem.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Alright. I have got a really high end pc, but i am getting around 30 fps or under when running shader. What's weird is the fact that none of my hardware is bottlenecking. CPU usage:10% GPU 32% and allocated ram:25%(83% as total computer ram usage) also every thing is running nice and cool.
also I have 8GB of vram and minecraft will never use that much vram.
Brief Spec: CPU: i5 4690k(4.3GHZ)
RAM: 8GB ddr3
GPU: R9 390(OC 1106MHZ)
I am thinking that it's the software's problem. Everything is running at half the usage. Also all my settings are correct. I have tried all the combinations of settings to make sure that I get the highest Fps possible.
In my knowledge, using shaders in Minecraft are highly resource-demanding if you set your settings high or you do not have the RAM memory to be allocated. I know that you should try setting the Render Distance to "Tiny" hope that helps
Note: another idea about this problem.