TL;DR: I messed with a bunch of config files, and ended up with VERY non-standard worldgen. Need help identifying which setting caused it, so I can fix the issue. Mod list posted below.
I have a small-ish modpack of around 45 mods, and I've been messing around with pretty much every config option there is to modify in the pack, and when I went to make a new Biomes O'Plenty world, all block near spawn had been replaced with a mixture of End Stone, Soul Sand, and Netherrack trees with lava source blocks for 'leaves'. Can someone tell me what I did so that I can fix it? I mean this was intriguing for the first five minutes, but now I just want to go back to normal worldgen. I will be posting my full list of mods below.
Potentially suspect mods:
BiomesOPlenty v2.1.0.1067
Mekanism v7.1.0.92
ExtraUtilities v1.2.0
Thermal(Foundation, Expansion, and Dynamics) Version: Lates
CodeChickenLib v1.1.1.99-universal
InventoryPets v1.4.3
Tinker's Construct v1.8.8
OpenBlocks v1.5
ATG v0.12.0 (though unused for any world after configs were changed.)
All other mods in the pack:
Backpack v2.0.1
Baubles v1.0.1.8
Flesh2Lether (Unknown Version)
InfiniBows v1.3.0.20
Mantle v0.3.2
VoxelMap v1.5.20
NEI v1.0.4.79
Not Enough Keys v3.0.0b45dev
Rope Bridge v1.3
Secret Rooms Mod v4.7.1.406
VeinMiner v0.31.4
Warpbook v1.0.36
WorldEdit (w/CUI) v6.0-beta-01
And some other various coremods that I didn't mess with.
TL;DR: I messed with a bunch of config files, and ended up with VERY non-standard worldgen. Need help identifying which setting caused it, so I can fix the issue. Mod list posted below.
I have a small-ish modpack of around 45 mods, and I've been messing around with pretty much every config option there is to modify in the pack, and when I went to make a new Biomes O'Plenty world, all block near spawn had been replaced with a mixture of End Stone, Soul Sand, and Netherrack trees with lava source blocks for 'leaves'. Can someone tell me what I did so that I can fix it? I mean this was intriguing for the first five minutes, but now I just want to go back to normal worldgen. I will be posting my full list of mods below.
Potentially suspect mods:
BiomesOPlenty v2.1.0.1067
Mekanism v7.1.0.92
ExtraUtilities v1.2.0
Thermal(Foundation, Expansion, and Dynamics) Version: Lates
CodeChickenLib v1.1.1.99-universal
InventoryPets v1.4.3
Tinker's Construct v1.8.8
OpenBlocks v1.5
ATG v0.12.0 (though unused for any world after configs were changed.)
All other mods in the pack:
Backpack v2.0.1
Baubles v1.0.1.8
Flesh2Lether (Unknown Version)
InfiniBows v1.3.0.20
Mantle v0.3.2
VoxelMap v1.5.20
NEI v1.0.4.79
Not Enough Keys v3.0.0b45dev
Rope Bridge v1.3
Secret Rooms Mod v4.7.1.406
VeinMiner v0.31.4
Warpbook v1.0.36
WorldEdit (w/CUI) v6.0-beta-01
And some other various coremods that I didn't mess with.
Bump
If you know anything about this issue, PLEASE HELP!
Thread closed due to lack of response.