I downloaded the GLSL Shader Mod for Forge 1.8. Every time I enter a world (online or offline), the game crashes! I heard that this mod doesn't work with most Intel processors. But I saw a video of someone using this mod with Intel Graphics 4600. I have Intel Graphics 5000. Any solutions to this problem? I have the latest Intel Graphics drivers.
Windows 10 Home 64-bit
Intel(R) Core(TM) i5-4250U CPU @ 1.30GHz 1.90 GHz
4.00 GB Installed Ram
*Latest Intel Graphics Drivers
Crash Report:
Put your spoiler here.
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Oops.
Time: 4/5/16 8:02 PM
Description: Tesselating block model
java.lang.IndexOutOfBoundsException: Index: 2, Size: 1
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:163)
at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:109)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:74)
at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)
at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:178)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:78)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:163)
at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:109)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:74)
-- Block model being tesselated --
Details:
Block: minecraft:bedrock
Block location: World: (-543,0,1120), Chunk: (at 1,0,0 in -34,70; contains blocks -544,0,1120 to -529,255,1135), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Using AO: true
Stacktrace:
at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)
-- Block being tesselated --
Details:
Block type: ID #7 (tile.bedrock // net.minecraft.block.Block)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-543,0,1120), Chunk: (at 1,0,0 in -34,70; contains blocks -544,0,1120 to -529,255,1135), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Stacktrace:
at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['TonyDanny'/0, l='MpServer', x=-577.50, y=4.00, z=1131.50]]
Chunk stats: MultiplayerChunkCache: 390, 390
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: -570.00,4.00,1139.00 - World: (-570,4,1139), Chunk: (at 6,0,3 in -36,71; contains blocks -576,0,1136 to -561,255,1151), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Level time: 146 game time, 146 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; [EntityPlayerSP['TonyDanny'/0, l='MpServer', x=-577.50, y=4.00, z=1131.50], EntitySlime['Slime'/11134, l='MpServer', x=-539.50, y=4.25, z=1066.70], EntitySlime['Slime'/7855, l='MpServer', x=-539.50, y=4.70, z=1070.47]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2502)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 202159712 bytes (192 MB) / 443793408 bytes (423 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1577 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1577.jar)
UCHIJAAAA Forge{11.14.4.1577} [Minecraft Forge] (forge-1.8-11.14.4.1577.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Launched Version: 1.8-forge1.8-11.14.4.1577
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
I downloaded the GLSL Shader Mod for Forge 1.8. Every time I enter a world (online or offline), the game crashes! I heard that this mod doesn't work with most Intel processors. But I saw a video of someone using this mod with Intel Graphics 4600. I have Intel Graphics 5000. Any solutions to this problem? I have the latest Intel Graphics drivers.
Windows 10 Home 64-bit
Intel(R) Core(TM) i5-4250U CPU @ 1.30GHz 1.90 GHz
4.00 GB Installed Ram
*Latest Intel Graphics Drivers
Crash Report:
Put your spoiler here.
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Oops.
Time: 4/5/16 8:02 PM
Description: Tesselating block model
java.lang.IndexOutOfBoundsException: Index: 2, Size: 1
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:163)
at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:109)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:74)
at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)
at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:178)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:78)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:163)
at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:109)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:74)
-- Block model being tesselated --
Details:
Block: minecraft:bedrock
Block location: World: (-543,0,1120), Chunk: (at 1,0,0 in -34,70; contains blocks -544,0,1120 to -529,255,1135), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Using AO: true
Stacktrace:
at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)
-- Block being tesselated --
Details:
Block type: ID #7 (tile.bedrock // net.minecraft.block.Block)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-543,0,1120), Chunk: (at 1,0,0 in -34,70; contains blocks -544,0,1120 to -529,255,1135), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Stacktrace:
at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['TonyDanny'/0, l='MpServer', x=-577.50, y=4.00, z=1131.50]]
Chunk stats: MultiplayerChunkCache: 390, 390
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: -570.00,4.00,1139.00 - World: (-570,4,1139), Chunk: (at 6,0,3 in -36,71; contains blocks -576,0,1136 to -561,255,1151), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Level time: 146 game time, 146 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; [EntityPlayerSP['TonyDanny'/0, l='MpServer', x=-577.50, y=4.00, z=1131.50], EntitySlime['Slime'/11134, l='MpServer', x=-539.50, y=4.25, z=1066.70], EntitySlime['Slime'/7855, l='MpServer', x=-539.50, y=4.70, z=1070.47]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2502)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 202159712 bytes (192 MB) / 443793408 bytes (423 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1577 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1577.jar)
UCHIJAAAA Forge{11.14.4.1577} [Minecraft Forge] (forge-1.8-11.14.4.1577.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Launched Version: 1.8-forge1.8-11.14.4.1577
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
I see one problem. Read the instructions for 1.8. Use the latest Optifine... H5.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-updated-by-karyonix?comment=1
Forum FAQ | Stop Mod Reposts
Thank you so much!!! Everything works now!