My game keeps on crashing even after I've update and re-downloaded Java and Java Runtime Enviroment.
I use an Acer laptop, Acer One 14(if curious about it specs just search online), which use Intel stuff.
It keeps on saying "Failed to write core dump. Minidumps are not enabled on client versions of Windows."
Here's the crashed log :
Completely ignored arguments: [--nativeLauncherVersion, 301]
[21:44:55] [Client thread/INFO]: Setting user: AgLi3R
[21:44:55] [Client thread/INFO]: (Session ID is <censored>)
[21:44:56] [Client thread/INFO]: LWJGL Version: 2.9.4
[21:44:57] [Client thread/INFO]: Reloading ResourceManager: Default
[21:45:12] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:45:12] [Thread-5/INFO]: Initializing LWJGL OpenAL
[21:45:12] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[21:45:12] [Thread-5/INFO]: OpenAL initialized.
[21:45:12] [Sound Library Loader/INFO]: Sound engine started
[21:45:14] [Client thread/INFO]: Created: 1024x512 textures-atlas
[21:51:35] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[21:51:35] [Server thread/INFO]: Generating keypair
[21:51:35] [Server thread/INFO]: Preparing start region for level 0
[21:51:36] [Server thread/INFO]: Preparing spawn area: 3%
[21:51:37] [Server thread/INFO]: Preparing spawn area: 12%
[21:51:38] [Server thread/INFO]: Preparing spawn area: 27%
[21:51:39] [Server thread/INFO]: Preparing spawn area: 39%
[21:51:40] [Server thread/INFO]: Preparing spawn area: 55%
[21:51:41] [Server thread/INFO]: Preparing spawn area: 70%
[21:51:42] [Server thread/INFO]: Preparing spawn area: 87%
[21:51:43] [Server thread/INFO]: Changing view distance to 12, from 10
[21:51:44] [Server thread/INFO]: AgLi3R[local:E:fa5429ef] logged in with entity id 203 at (151.5, 77.0, 312.5)
[21:51:44] [Server thread/INFO]: AgLi3R joined the game
[21:51:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2530ms behind, skipping 50 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb677d127c, pid=1116, tid=7884
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig8icd64.dll+0x63127c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\user\AppData\Roaming\.minecraft\hs_err_pid1116.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
My game keeps on crashing even after I've update and re-downloaded Java and Java Runtime Enviroment.
I use an Acer laptop, Acer One 14(if curious about it specs just search online), which use Intel stuff.
It keeps on saying "Failed to write core dump. Minidumps are not enabled on client versions of Windows."
Here's the crashed log :
Completely ignored arguments: [--nativeLauncherVersion, 301]
[21:44:55] [Client thread/INFO]: Setting user: AgLi3R
[21:44:55] [Client thread/INFO]: (Session ID is <censored>)
[21:44:56] [Client thread/INFO]: LWJGL Version: 2.9.4
[21:44:57] [Client thread/INFO]: Reloading ResourceManager: Default
[21:45:12] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:45:12] [Thread-5/INFO]: Initializing LWJGL OpenAL
[21:45:12] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[21:45:12] [Thread-5/INFO]: OpenAL initialized.
[21:45:12] [Sound Library Loader/INFO]: Sound engine started
[21:45:14] [Client thread/INFO]: Created: 1024x512 textures-atlas
[21:51:35] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[21:51:35] [Server thread/INFO]: Generating keypair
[21:51:35] [Server thread/INFO]: Preparing start region for level 0
[21:51:36] [Server thread/INFO]: Preparing spawn area: 3%
[21:51:37] [Server thread/INFO]: Preparing spawn area: 12%
[21:51:38] [Server thread/INFO]: Preparing spawn area: 27%
[21:51:39] [Server thread/INFO]: Preparing spawn area: 39%
[21:51:40] [Server thread/INFO]: Preparing spawn area: 55%
[21:51:41] [Server thread/INFO]: Preparing spawn area: 70%
[21:51:42] [Server thread/INFO]: Preparing spawn area: 87%
[21:51:43] [Server thread/INFO]: Changing view distance to 12, from 10
[21:51:44] [Server thread/INFO]: AgLi3R[local:E:fa5429ef] logged in with entity id 203 at (151.5, 77.0, 312.5)
[21:51:44] [Server thread/INFO]: AgLi3R joined the game
[21:51:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2530ms behind, skipping 50 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb677d127c, pid=1116, tid=7884
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig8icd64.dll+0x63127c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\user\AppData\Roaming\.minecraft\hs_err_pid1116.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Any help is appreciated.
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