This is my first time posting on this forum so I don't know what category to put this in. But I recently got a new laptop and installed minecraft and got all of my texture packs and stuff and I noticed that no matter what texture pack I'm in my game just looks really grainy and gross! I've tried adjusting my video settings in minecraft but nothing seems to work. It hurts my eyes to look at my game because its all grainy I will leave some screenshots down below so that you can see how weird it is. As you can see in the distance it is very spotty or sandy or grainy and it hurts my eyes. Any ideas on how to fix this??
This is my first time posting on this forum so I don't know what category to put this in. But I recently got a new laptop and installed minecraft and got all of my texture packs and stuff and I noticed that no matter what texture pack I'm in my game just looks really grainy and gross! I've tried adjusting my video settings in minecraft but nothing seems to work. It hurts my eyes to look at my game because its all grainy I will leave some screenshots down below so that you can see how weird it is. As you can see in the distance it is very spotty or sandy or grainy and it hurts my eyes. Any ideas on how to fix this??
I don't see any graininess.... do you happen to mean aliasing? Where the edges of blocks in the distance looks jagged?
That's an issue with any game in general, and even computing in general, due to the fact that screens use pixels to represent geometry. Because the screen (most of the time should be) uses square pixels (even rectangular pixels have this issue), there's a limit to how accurate you can represent curves or diagonals, and this scales with size as well. Blocks up close have thousands of pixels to represent a diagonal line several pixels thick, but blocks far away may only have 10 or so pixels to represent the same diagonal line, so obviously blocks in the distance will look aliased and jagged.
The only way to fix this is through anti-aliasing, IIRC the game does have an anti-aliasing option (if it doesn't, Optifine has one), but from what I've heard the built in anti-aliasing option just isn't good, so your other options are to download the shaders mod and maybe find someone who can write a cheap FXAA shader (should result in at most a couple FPS being dropped, FXAA is a cheap anti-aliasing solution, plus there should be FXAA algorithms for GLSL for you to dissect and use if you want to write it yourself), or if you have an NVIDIA graphics card, force FXAA through the NVIDIA control panel.
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Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
Looks fine to me... if you mean the ever so slightly jagged edges in the distance, it's 1. like the guy above me said, a normal part of video games 2. likely has to do with your labtop screen quality.
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This is my first time posting on this forum so I don't know what category to put this in. But I recently got a new laptop and installed minecraft and got all of my texture packs and stuff and I noticed that no matter what texture pack I'm in my game just looks really grainy and gross! I've tried adjusting my video settings in minecraft but nothing seems to work. It hurts my eyes to look at my game because its all grainy I will leave some screenshots down below so that you can see how weird it is. As you can see in the distance it is very spotty or sandy or grainy and it hurts my eyes. Any ideas on how to fix this??
I don't see any graininess.... do you happen to mean aliasing? Where the edges of blocks in the distance looks jagged?
That's an issue with any game in general, and even computing in general, due to the fact that screens use pixels to represent geometry. Because the screen (most of the time should be) uses square pixels (even rectangular pixels have this issue), there's a limit to how accurate you can represent curves or diagonals, and this scales with size as well. Blocks up close have thousands of pixels to represent a diagonal line several pixels thick, but blocks far away may only have 10 or so pixels to represent the same diagonal line, so obviously blocks in the distance will look aliased and jagged.
The only way to fix this is through anti-aliasing, IIRC the game does have an anti-aliasing option (if it doesn't, Optifine has one), but from what I've heard the built in anti-aliasing option just isn't good, so your other options are to download the shaders mod and maybe find someone who can write a cheap FXAA shader (should result in at most a couple FPS being dropped, FXAA is a cheap anti-aliasing solution, plus there should be FXAA algorithms for GLSL for you to dissect and use if you want to write it yourself), or if you have an NVIDIA graphics card, force FXAA through the NVIDIA control panel.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
Looks fine to me... if you mean the ever so slightly jagged edges in the distance, it's 1. like the guy above me said, a normal part of video games 2. likely has to do with your labtop screen quality.