Hello! I haven't posted here in ages, but here's the deal: I am playing a slightly modified version of the latest Direwolf20 Modpack provided by the Feed The Beast Launcher.
I have posted on FTB's Support Forum but I have had not received a useful response and their forums seem darned near dead. I have added only one mod, Enhanced Portals (by request of one of the users of the server I host for this). I also run the server for it, we have 5 players and they all get the same crash when they attempt to view usages in NEI.
Again, the FTB forum has been zero help, and this is a last ditch effort before I go through the entire mod list & disable one at a time server-side and client-side until I get some stability. I had removed Natura and I was able to hit U in single player without crashes, but removing this server-side still had no impact (same crash) and we were unable to view backpacks and other separate inventories. Any help would be appreciated.
Hello! I haven't posted here in ages, but here's the deal: I am playing a slightly modified version of the latest Direwolf20 Modpack provided by the Feed The Beast Launcher.
Mod List Here
I have posted on FTB's Support Forum but I have had not received a useful response and their forums seem darned near dead. I have added only one mod, Enhanced Portals (by request of one of the users of the server I host for this). I also run the server for it, we have 5 players and they all get the same crash when they attempt to view usages in NEI.
Crashlog on Pastebin after trying to hit U over an IC2 copper cable.
Again, the FTB forum has been zero help, and this is a last ditch effort before I go through the entire mod list & disable one at a time server-side and client-side until I get some stability. I had removed Natura and I was able to hit U in single player without crashes, but removing this server-side still had no impact (same crash) and we were unable to view backpacks and other separate inventories. Any help would be appreciated.
Bumping because I'm hoping to be able to get this running before porting to MultiMC and testing mod by mod...