When I first updated to 1.9 everything was fine. My games worked and I could play without interruption. I made a new game, and now every game I make seems to go crazy. The graphics are weird (there was a wolf as tall as the trees!) and it keeps flashing and looking like I'm seeing things through a kaleidoscope. My other games work. My video card is fine. I have no idea what is wrong. I even tried to reinstall. I use no mods on this game, not even a resource pack.
My game has been doing the same. When I go into the Game Output code it gives this output:
[18:30:48] [pool-3-thread-3/INFO]: Could not authorize you against Realms server: Invalid session id
[18:30:48] [pool-3-thread-3/ERROR]: Couldn't get pending invite count
com.mojang.realmsclient.exception.RealmsServiceException: Invalid session id
at com.mojang.realmsclient.client.RealmsClient.execute(RealmsClient.java:423) ~[realms-1.8.6.jar:1.8.6]
at com.mojang.realmsclient.client.RealmsClient.pendingInvitesCount(RealmsClient.java:314) ~[realms-1.8.6.jar:1.8.6]
at com.mojang.realmsclient.gui.RealmsDataFetcher$PendingInviteUpdateTask.updatePendingInvites(RealmsDataFetcher.java:236) [realms-1.8.6.jar:1.8.6]
at com.mojang.realmsclient.gui.RealmsDataFetcher$PendingInviteUpdateTask.run(RealmsDataFetcher.java:227) [realms-1.8.6.jar:1.8.6]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_25]
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:180) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:294) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_25]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_25]
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When I first updated to 1.9 everything was fine. My games worked and I could play without interruption. I made a new game, and now every game I make seems to go crazy. The graphics are weird (there was a wolf as tall as the trees!) and it keeps flashing and looking like I'm seeing things through a kaleidoscope. My other games work. My video card is fine. I have no idea what is wrong. I even tried to reinstall. I use no mods on this game, not even a resource pack.
Can anyone help?
My game has been doing the same. When I go into the Game Output code it gives this output:
[18:30:48] [pool-3-thread-3/INFO]: Could not authorize you against Realms server: Invalid session id
[18:30:48] [pool-3-thread-3/ERROR]: Couldn't get pending invite count
com.mojang.realmsclient.exception.RealmsServiceException: Invalid session id
at com.mojang.realmsclient.client.RealmsClient.execute(RealmsClient.java:423) ~[realms-1.8.6.jar:1.8.6]
at com.mojang.realmsclient.client.RealmsClient.pendingInvitesCount(RealmsClient.java:314) ~[realms-1.8.6.jar:1.8.6]
at com.mojang.realmsclient.gui.RealmsDataFetcher$PendingInviteUpdateTask.updatePendingInvites(RealmsDataFetcher.java:236) [realms-1.8.6.jar:1.8.6]
at com.mojang.realmsclient.gui.RealmsDataFetcher$PendingInviteUpdateTask.run(RealmsDataFetcher.java:227) [realms-1.8.6.jar:1.8.6]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_25]
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:180) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:294) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_25]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_25]