Playing Minecraft on local network at home. One Macbook Air and one modern Windows 10 PC.
When hosting a LAN game on the Mac, the game shows up nicely on the PC (client) and connection and playing works fine.
When hosting a LAN game on the W10 PC, the game doesn´t show up on the Mac (client). When trying direct connection, IP+port, login works, message in Minecraft on the host PC that player joined game, but while loading terrain Minecraft on the host PC crashes after ca 30 seconds with message "out of memory".
Googled this for a while and tried updating java on the Windows 10 machine. Also added java.exe and javaw.exe as accepted apps to the windows firewall. But still same problem.
...gah...now Minecraft 1.8.9 crashed "out of memory" on the W10 machine (no LAN game active), no active playing - just standing there with the game running for 20 minutes.
allocate more RAM to minecraft.
the game not showing up might have something to do with the MAC's firewall, or either computer's LAN broadcasting capabilities.
Playing Minecraft on local network at home. One Macbook Air and one modern Windows 10 PC.
When hosting a LAN game on the Mac, the game shows up nicely on the PC (client) and connection and playing works fine.
When hosting a LAN game on the W10 PC, the game doesn´t show up on the Mac (client). When trying direct connection, IP+port, login works, message in Minecraft on the host PC that player joined game, but while loading terrain Minecraft on the host PC crashes after ca 30 seconds with message "out of memory".
Googled this for a while and tried updating java on the Windows 10 machine. Also added java.exe and javaw.exe as accepted apps to the windows firewall. But still same problem.
Any suggestions?
When trying 1.8.9 on both ends it works fine - LAN game shows up and connection works like a charm.
...gah...now Minecraft 1.8.9 crashed "out of memory" on the W10 machine (no LAN game active), no active playing - just standing there with the game running for 20 minutes.
allocate more RAM to minecraft.
the game not showing up might have something to do with the MAC's firewall, or either computer's LAN broadcasting capabilities.
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