Hi, since 1.9 came out, Minecraft crashes whenever I try to load or create a world or join a world. Even if a world loads, the fps is around 1 to 2.Even the title screen is laggy. Does this happen to anyone else? Can someone help me? Thanks
Edit: I tried all other fixes but none worked. I have windows 7, and Intel GPU, but not Drivers. Java is up to date, and I tried allocating more memory, but nothing helped. Here is my log:
---- Minecraft Crash Report ----
// Uh... Did I do that?
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcf.a(SourceFile:2135)
at bhk.a(SourceFile:212)
at bfb.a(SourceFile:341)
at bhk.a(SourceFile:352)
at bfb.k(SourceFile:404)
at bfb.p(SourceFile:381)
at bcf.t(SourceFile:1575)
at bcf.av(SourceFile:962)
at bcf.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 17 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 20 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at java.nio.channels.SocketChannel.open(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(Unknown Source)
... 29 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcf.a(SourceFile:2135)
at bhk.a(SourceFile:212)
at bfb.a(SourceFile:341)
at bhk.a(SourceFile:352)
at bfb.k(SourceFile:404)
at bfb.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bez
Stacktrace:
at bcf.t(SourceFile:1575)
at bcf.av(SourceFile:962)
at bcf.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_73, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 76925208 bytes (73 MB) / 289488896 bytes (276 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.9
LWJGL: 2.9.4
OpenGL: AMD Radeon R9 200 Series GL version 4.5.13416 Compatibility Profile Context 15.300.1025.1001, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Edit: I tried all other fixes but none worked. I have windows 7, and Intel GPU, but not Drivers. Java is up to date, and I tried allocating more memory, but nothing helped. Here is my log:
---- Minecraft Crash Report ----
// Uh... Did I do that?
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcf.a(SourceFile:2135)
at bhk.a(SourceFile:212)
at bfb.a(SourceFile:341)
at bhk.a(SourceFile:352)
at bfb.k(SourceFile:404)
at bfb.p(SourceFile:381)
at bcf.t(SourceFile:1575)
at bcf.av(SourceFile:962)
at bcf.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 17 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 20 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at java.nio.channels.SocketChannel.open(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(Unknown Source)
... 29 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcf.a(SourceFile:2135)
at bhk.a(SourceFile:212)
at bfb.a(SourceFile:341)
at bhk.a(SourceFile:352)
at bfb.k(SourceFile:404)
at bfb.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bez
Stacktrace:
at bcf.t(SourceFile:1575)
at bcf.av(SourceFile:962)
at bcf.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_73, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 76925208 bytes (73 MB) / 289488896 bytes (276 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.9
LWJGL: 2.9.4
OpenGL: AMD Radeon R9 200 Series GL version 4.5.13416 Compatibility Profile Context 15.300.1025.1001, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is
Your problem is with your firewall/antivirus. Don't hijack another's thread.
Rollback Post to RevisionRollBack
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Hi, since 1.9 came out, Minecraft crashes whenever I try to load or create a world or join a world. Even if a world loads, the fps is around 1 to 2.Even the title screen is laggy. Does this happen to anyone else? Can someone help me? Thanks
How to do this? Minecraft is broken to me too!
Edit: I tried all other fixes but none worked. I have windows 7, and Intel GPU, but not Drivers. Java is up to date, and I tried allocating more memory, but nothing helped. Here is my log:
// Uh... Did I do that?
Time: 5.3.16. 09.26
Description: Updating screen events
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcf.a(SourceFile:2135)
at bhk.a(SourceFile:212)
at bfb.a(SourceFile:341)
at bhk.a(SourceFile:352)
at bfb.k(SourceFile:404)
at bfb.p(SourceFile:381)
at bcf.t(SourceFile:1575)
at bcf.av(SourceFile:962)
at bcf.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 17 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 20 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at java.nio.channels.SocketChannel.open(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(Unknown Source)
... 29 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at ma$1.a(SourceFile:61)
at ma$1.b(SourceFile:58)
at oj.c(SourceFile:10)
at ma.a(SourceFile:138)
at bcf.a(SourceFile:2135)
at bhk.a(SourceFile:212)
at bfb.a(SourceFile:341)
at bhk.a(SourceFile:352)
at bfb.k(SourceFile:404)
at bfb.p(SourceFile:381)
-- Affected screen --
Details:
Screen name: bez
Stacktrace:
at bcf.t(SourceFile:1575)
at bcf.av(SourceFile:962)
at bcf.a(SourceFile:392)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_73, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 76925208 bytes (73 MB) / 289488896 bytes (276 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.9
LWJGL: 2.9.4
OpenGL: AMD Radeon R9 200 Series GL version 4.5.13416 Compatibility Profile Context 15.300.1025.1001, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is
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Curse PremiumStart your own thread and provide logs.
Your problem is with your firewall/antivirus. Don't hijack another's thread.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
So it turns out that my Intel driver was not updated.Everything is fixed now.Thanks.