As soon as I try to load or create, a singleplayer world, or try to join a multiplayer world, my game immediately crashes. I have reported it, but I wos wondering if any of you people know how to fix the problem. I will leave the crash log here, and hope that someone knows how to fix it:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:11:34] [Client thread/INFO]: Setting user: enderderp572
[18:11:34] [Client thread/INFO]: (Session ID is token::)
[18:11:35] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:11:35] [Client thread/INFO]: Reloading ResourceManager: Default, Ender's 32x32 Pack.zip, John Smith Legacy 1.9.0 v1.4.0.zip
[18:11:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:11:36] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:11:36] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:11:37] [Thread-5/INFO]: OpenAL initialized.
[18:11:37] [Sound Library Loader/INFO]: Sound engine started
[18:11:39] [Client thread/INFO]: Created: 2048x2048 textures-atlas
[18:11:46] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[18:11:46] [Server thread/INFO]: Generating keypair
[18:11:46] [Server thread/INFO]: Preparing start region for level 0
[18:11:47] [Server thread/INFO]: Preparing spawn area: 7%
[18:11:49] [Server thread/INFO]: Preparing spawn area: 12%
[18:11:50] [Server thread/INFO]: Preparing spawn area: 18%
[18:11:51] [Server thread/INFO]: Preparing spawn area: 25%
[18:11:52] [Server thread/INFO]: Preparing spawn area: 32%
[18:11:53] [Server thread/INFO]: Preparing spawn area: 39%
[18:11:54] [Server thread/INFO]: Preparing spawn area: 47%
[18:11:55] [Server thread/INFO]: Preparing spawn area: 56%
[18:11:56] [Server thread/INFO]: Preparing spawn area: 64%
[18:11:57] [Server thread/INFO]: Preparing spawn area: 73%
[18:11:58] [Server thread/INFO]: Preparing spawn area: 82%
[18:11:59] [Server thread/INFO]: Preparing spawn area: 90%
[18:12:00] [Server thread/INFO]: Changing view distance to 8, from 10
[18:12:00] [Server thread/INFO]: enderderp572[local:E:872b3c60] logged in with entity id 198 at (-32.5, 94.0, 256.5)
[18:12:00] [Server thread/INFO]: enderderp572 joined the game
[18:12:07] [Server thread/INFO]: Saving and pausing game...
[18:12:07] [Server thread/INFO]: Saving chunks for level 'WORK PLEASE'/Overworld
[18:12:12] [Server thread/INFO]: Saving chunks for level 'WORK PLEASE'/Nether
[18:12:12] [Server thread/INFO]: Saving chunks for level 'WORK PLEASE'/The End
[18:12:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 11742ms behind, skipping 234 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd4506bc4c, pid=5788, tid=208
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig9icd64.dll+0x57bc4c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\ender\AppData\Roaming\.minecraft\hs_err_pid5788.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Everyone try going into your control setting and make sure that nothing is red. If nothing is then go into your video settings and make sure VSync and VBO's are both on. If something is red in your controls, change that control.
Everyone try going into your control setting and make sure that nothing is red. If nothing is then go into your video settings and make sure VSync and VBO's are both on. If something is red in your controls, change that control.
nothing to do with duplicate controls, but your right with the enabling VBOs and vsync
As soon as I try to load or create, a singleplayer world, or try to join a multiplayer world, my game immediately crashes. I have reported it, but I wos wondering if any of you people know how to fix the problem. I will leave the crash log here, and hope that someone knows how to fix it:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:11:34] [Client thread/INFO]: Setting user: enderderp572
[18:11:34] [Client thread/INFO]: (Session ID is token::)
[18:11:35] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:11:35] [Client thread/INFO]: Reloading ResourceManager: Default, Ender's 32x32 Pack.zip, John Smith Legacy 1.9.0 v1.4.0.zip
[18:11:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:11:36] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:11:36] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:11:37] [Thread-5/INFO]: OpenAL initialized.
[18:11:37] [Sound Library Loader/INFO]: Sound engine started
[18:11:39] [Client thread/INFO]: Created: 2048x2048 textures-atlas
[18:11:46] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[18:11:46] [Server thread/INFO]: Generating keypair
[18:11:46] [Server thread/INFO]: Preparing start region for level 0
[18:11:47] [Server thread/INFO]: Preparing spawn area: 7%
[18:11:49] [Server thread/INFO]: Preparing spawn area: 12%
[18:11:50] [Server thread/INFO]: Preparing spawn area: 18%
[18:11:51] [Server thread/INFO]: Preparing spawn area: 25%
[18:11:52] [Server thread/INFO]: Preparing spawn area: 32%
[18:11:53] [Server thread/INFO]: Preparing spawn area: 39%
[18:11:54] [Server thread/INFO]: Preparing spawn area: 47%
[18:11:55] [Server thread/INFO]: Preparing spawn area: 56%
[18:11:56] [Server thread/INFO]: Preparing spawn area: 64%
[18:11:57] [Server thread/INFO]: Preparing spawn area: 73%
[18:11:58] [Server thread/INFO]: Preparing spawn area: 82%
[18:11:59] [Server thread/INFO]: Preparing spawn area: 90%
[18:12:00] [Server thread/INFO]: Changing view distance to 8, from 10
[18:12:00] [Server thread/INFO]: enderderp572[local:E:872b3c60] logged in with entity id 198 at (-32.5, 94.0, 256.5)
[18:12:00] [Server thread/INFO]: enderderp572 joined the game
[18:12:07] [Server thread/INFO]: Saving and pausing game...
[18:12:07] [Server thread/INFO]: Saving chunks for level 'WORK PLEASE'/Overworld
[18:12:12] [Server thread/INFO]: Saving chunks for level 'WORK PLEASE'/Nether
[18:12:12] [Server thread/INFO]: Saving chunks for level 'WORK PLEASE'/The End
[18:12:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 11742ms behind, skipping 234 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd4506bc4c, pid=5788, tid=208
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig9icd64.dll+0x57bc4c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\ender\AppData\Roaming\.minecraft\hs_err_pid5788.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Having the same problem and its driving me insane I've been looking for a fix but haven't found anything.
I have the same prob. I srry I don't know what to do!
Everyone try going into your control setting and make sure that nothing is red. If nothing is then go into your video settings and make sure VSync and VBO's are both on. If something is red in your controls, change that control.
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Moderatornothing to do with duplicate controls, but your right with the enabling VBOs and vsync
Umm...I have the same problem. Except, the game crashes upon startup, and enabling VBOs and vsync via the options.txt file didn't work. What do I do?
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Moderatorthen you make your own thread with your crash report
I did actually. Nobody's even replied to it yet. Lemme bump it back up.
That fixed it for me, thank you.