When I try load any world my it load the world almost fully(does not generate any type of ground) waits a couple of second and then give me a report saying
-Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:25:40] [Client thread/INFO]: Setting user: Im_notjoey
[18:25:40] [Client thread/INFO]: (Session ID is token:0508f70ca81e471dafd001a3d6237b59:31bc73c099a0490c9d39277d2fdfed81)
[18:25:40] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:25:40] [Client thread/INFO]: Reloading ResourceManager: Default
[18:25:41] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:25:41] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:25:41] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:25:41] [Thread-5/INFO]: OpenAL initialized.
[18:25:41] [Sound Library Loader/INFO]: Sound engine started
[18:25:42] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:25:44] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[18:25:44] [Server thread/INFO]: Generating keypair
[18:25:45] [Server thread/INFO]: Preparing start region for level 0
[18:25:46] [Server thread/INFO]: Preparing spawn area: 14%
[18:25:47] [Server thread/INFO]: Preparing spawn area: 30%
[18:25:48] [Server thread/INFO]: Preparing spawn area: 47%
[18:25:49] [Server thread/INFO]: Preparing spawn area: 63%
[18:25:50] [Server thread/INFO]: Preparing spawn area: 78%
[18:25:51] [Server thread/INFO]: Preparing spawn area: 93%
[18:25:51] [Server thread/INFO]: Changing view distance to 12, from 10
[18:25:52] [Server thread/INFO]: Im_notjoey[local:E:93b508a7] logged in with entity id 257 at (-142.5, 61.0, 248.5)
[18:25:52] [Server thread/INFO]: Im_notjoey joined the game
[18:25:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3399ms behind, skipping 67 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff9e9165c7, pid=6916, tid=9076
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig9icd64.dll+0x165c7]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Imnot\AppData\Roaming\.minecraft\hs_err_pid6916.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
I've been having the same issue. Someone else suggested turning VBO's on. I haven't tried it yet, nor do I know what it is, but I remember seeing it in options.
When I try load any world my it load the world almost fully(does not generate any type of ground) waits a couple of second and then give me a report saying
-Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:25:40] [Client thread/INFO]: Setting user: Im_notjoey
[18:25:40] [Client thread/INFO]: (Session ID is token:0508f70ca81e471dafd001a3d6237b59:31bc73c099a0490c9d39277d2fdfed81)
[18:25:40] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:25:40] [Client thread/INFO]: Reloading ResourceManager: Default
[18:25:41] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:25:41] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:25:41] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:25:41] [Thread-5/INFO]: OpenAL initialized.
[18:25:41] [Sound Library Loader/INFO]: Sound engine started
[18:25:42] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:25:44] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[18:25:44] [Server thread/INFO]: Generating keypair
[18:25:45] [Server thread/INFO]: Preparing start region for level 0
[18:25:46] [Server thread/INFO]: Preparing spawn area: 14%
[18:25:47] [Server thread/INFO]: Preparing spawn area: 30%
[18:25:48] [Server thread/INFO]: Preparing spawn area: 47%
[18:25:49] [Server thread/INFO]: Preparing spawn area: 63%
[18:25:50] [Server thread/INFO]: Preparing spawn area: 78%
[18:25:51] [Server thread/INFO]: Preparing spawn area: 93%
[18:25:51] [Server thread/INFO]: Changing view distance to 12, from 10
[18:25:52] [Server thread/INFO]: Im_notjoey[local:E:93b508a7] logged in with entity id 257 at (-142.5, 61.0, 248.5)
[18:25:52] [Server thread/INFO]: Im_notjoey joined the game
[18:25:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3399ms behind, skipping 67 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff9e9165c7, pid=6916, tid=9076
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig9icd64.dll+0x165c7]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Imnot\AppData\Roaming\.minecraft\hs_err_pid6916.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
I've been having the same issue. Someone else suggested turning VBO's on. I haven't tried it yet, nor do I know what it is, but I remember seeing it in options.
I know me too but it loads then i try to get into single player world or server it crashs
im having same problem - i have updated all drivers per suggestion on another forum - still crashes
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Curse PremiumFor the OP (since the rest of you didn't post any information): check this.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
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Moderatorgo to options, graphics settings and turn VBO and Vsync on
Thx cx,This actually worked i can finally check out the new update