thank you so much by your help! i appreciate that! i think i have all my problems solved! i wish i could give you a big big hug!! you helped me a lot!
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I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
sorry for many questions but.. how do i enter the mod and allow biomes o' plenty biomes?
Rollback Post to RevisionRollBack
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
When starting a world, there's normally an option dropdown for "Default", "Superflat", or "Large Biomes". Biomes O' Plenty adds itself as an additional world type, which you select when generating your world.
Sorry, I meant enter milenarie mod and allow biomes o' plenty biomes so villages spawn on those biomes
Rollback Post to RevisionRollBack
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
Did you check the readme in the Millenaire zip? It's not quite as simple to install as most Forge mods - it has the jar nested a couple of folders deep and some additional folders that you need to put within the mods folder. Once you do that, Millenaire villages should spawn automatically, including in some BoP biomes - the default config files in those folders are already set up for some BoP biomes. Also, before you ask, no, I don't understand why the mod author for Millenaire set it up to use config files in subfolders of the "mods" folder instead of in the "config" folder.
So I dont need to do anything? The biomes are already there?, I would also like to know how to enter the biomes folder tough, I want to add villages on every biome and increase the spawning possibility.
Thanks!
Rollback Post to RevisionRollBack
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
It doesn't use a biomes folder - it has folders for the different cultures, each of which has a "villages" subfolder and some text files declaring which biomes different village types for that culture can generate in (I think the "controlled" and "customcontrolled" are triggered by a special item, rather than part of worldgen). Also note that Millenaire tries to use biomes that make sense for the history of the culture, so it would look weird to get a Japanese village in a hot biome (e.g. desert), or a Mayan village in a cold biome (e.g. taiga). I'm not sure what it would do if you enabled villages in ocean biomes like Coral Reef or Kelp Forest.
To increase the spawning possibility, I think you'd edit config.txt and reduce min_village_distance (though it's probably wise to keep it higher than village_radius - remember that Millenaire villages tend to add more buildings as you trade them the resources they want).
It's been a while since I've used the Millenaire mod myself, so I could be wrong about some of this. However, it has its own forum, where you might have a better chance of getting accurate/up to date information about it: http://millenaire.org/forum/
Rollback Post to RevisionRollBack
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thank you so much by your help! i appreciate that! i think i have all my problems solved! i wish i could give you a big big hug!! you helped me a lot!
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
sorry for many questions but.. how do i enter the mod and allow biomes o' plenty biomes?
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
When starting a world, there's normally an option dropdown for "Default", "Superflat", or "Large Biomes". Biomes O' Plenty adds itself as an additional world type, which you select when generating your world.
Sorry, I meant enter milenarie mod and allow biomes o' plenty biomes so villages spawn on those biomes
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
Did you check the readme in the Millenaire zip? It's not quite as simple to install as most Forge mods - it has the jar nested a couple of folders deep and some additional folders that you need to put within the mods folder. Once you do that, Millenaire villages should spawn automatically, including in some BoP biomes - the default config files in those folders are already set up for some BoP biomes. Also, before you ask, no, I don't understand why the mod author for Millenaire set it up to use config files in subfolders of the "mods" folder instead of in the "config" folder.
So I dont need to do anything? The biomes are already there?, I would also like to know how to enter the biomes folder tough, I want to add villages on every biome and increase the spawning possibility.
Thanks!
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
It doesn't use a biomes folder - it has folders for the different cultures, each of which has a "villages" subfolder and some text files declaring which biomes different village types for that culture can generate in (I think the "controlled" and "customcontrolled" are triggered by a special item, rather than part of worldgen). Also note that Millenaire tries to use biomes that make sense for the history of the culture, so it would look weird to get a Japanese village in a hot biome (e.g. desert), or a Mayan village in a cold biome (e.g. taiga). I'm not sure what it would do if you enabled villages in ocean biomes like Coral Reef or Kelp Forest.
To increase the spawning possibility, I think you'd edit config.txt and reduce min_village_distance (though it's probably wise to keep it higher than village_radius - remember that Millenaire villages tend to add more buildings as you trade them the resources they want).
It's been a while since I've used the Millenaire mod myself, so I could be wrong about some of this. However, it has its own forum, where you might have a better chance of getting accurate/up to date information about it: http://millenaire.org/forum/