I have recently encountered a problem whenever I load a world, which appears to be independent of versions, as I have loaded Minecraft in 1.7 and 1.8 with the same results. After playing Minecraft for anywhere from 1 to 10 minutes, chunks suddenly refuse to load beyond what has already been loaded. In the case of previously unloaded chunks, I will fall slowly through the blank space, but in the case of chunks that were previously loaded then unloaded, the terrain still seems to be there, but is completely invisible. Mobs are frozen in place (but still affected by gravity), and cannot be interacted with or spawned. Blocks can be placed from the inventory, but commands do not affect the world once entered. TNT will simply vanish once lit.
The disk space was only at 62%, there does not seem to be any actual lag, and there is still plenty of available RAM.
I should mention that I do occasionally run Minecraft Forge, but was not using it here.
I'm sure that this problem has been dealt with before, but I can't seem to find any info dealing with it. I would greatly appreciate the help.
Have you looked in your windows system event log for error messages?
I haven't seen someone post this recently but this kind of problem has been associated with buggy video drivers that leaked memory over time.
Symptoms are that the Java Heap shows plenty of memory but graphics is reporting memory allocation failures to the system log and the task manager shows the process is quite bloated.
So, I'm back. The video drivers have been fixed, and the memory allocation errors also seem to have been dealt with, although the process has never shown signs of overuse. However, the problem, having gone away for a while, is now occuring again. Now, though, it appears to be associated with a particular area. Once I enter this area (part of a deep hole mined out by me, near a waterfall, but otherwise unremarkable), the problem immediately occurs.
Further Description: Blocks can still be broken, but yield no drops. XP orbs just sort of fly around my head, but are never allocated to me. And any drops existing at the time the error first started may not be picked up. Attempting to exit to the main menu causes it to be stuck on the Disconnecting from Server screen (I'm still playing Single Player here, just to clarify), until the game is shut down via other means. Once restarted, the game takes me back to a minute or so before the error occurred. There is no crash report.
Could this be due to a player ticking error? I've found similar symptoms related to this elsewhere, although they've always resulted in a crash, while mine doesn't.
Hello everyone.
I have recently encountered a problem whenever I load a world, which appears to be independent of versions, as I have loaded Minecraft in 1.7 and 1.8 with the same results. After playing Minecraft for anywhere from 1 to 10 minutes, chunks suddenly refuse to load beyond what has already been loaded. In the case of previously unloaded chunks, I will fall slowly through the blank space, but in the case of chunks that were previously loaded then unloaded, the terrain still seems to be there, but is completely invisible. Mobs are frozen in place (but still affected by gravity), and cannot be interacted with or spawned. Blocks can be placed from the inventory, but commands do not affect the world once entered. TNT will simply vanish once lit.
The disk space was only at 62%, there does not seem to be any actual lag, and there is still plenty of available RAM.
I should mention that I do occasionally run Minecraft Forge, but was not using it here.
I'm sure that this problem has been dealt with before, but I can't seem to find any info dealing with it. I would greatly appreciate the help.
Bump
Have you looked in your windows system event log for error messages?
I haven't seen someone post this recently but this kind of problem has been associated with buggy video drivers that leaked memory over time.
Symptoms are that the Java Heap shows plenty of memory but graphics is reporting memory allocation failures to the system log and the task manager shows the process is quite bloated.
So, I'm back. The video drivers have been fixed, and the memory allocation errors also seem to have been dealt with, although the process has never shown signs of overuse. However, the problem, having gone away for a while, is now occuring again. Now, though, it appears to be associated with a particular area. Once I enter this area (part of a deep hole mined out by me, near a waterfall, but otherwise unremarkable), the problem immediately occurs.
Further Description: Blocks can still be broken, but yield no drops. XP orbs just sort of fly around my head, but are never allocated to me. And any drops existing at the time the error first started may not be picked up. Attempting to exit to the main menu causes it to be stuck on the Disconnecting from Server screen (I'm still playing Single Player here, just to clarify), until the game is shut down via other means. Once restarted, the game takes me back to a minute or so before the error occurred. There is no crash report.
Could this be due to a player ticking error? I've found similar symptoms related to this elsewhere, although they've always resulted in a crash, while mine doesn't.
This sounds like you may have a corrupt chunk in your world.