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hi, ummm yeahh:
Game output:
Completely ignored arguments: [--nativeLauncherVersion, 286] [21:08:44] [Client thread/INFO]: Setting user: Kai_Powers [21:08:44] [Client thread/INFO]: (Session ID is token:06a5d29408e848d6bec7f1f41756ba7c:a99aae82587745709126898444d7e97a) [21:08:46] [Client thread/INFO]: LWJGL Version: 2.9.4 [21:08:46] [Client thread/INFO]: Reloading ResourceManager: Default, Assassin's Creed [21:08:46] [Sound Library Loader/INFO]: Starting up SoundSystem... [21:08:46] [Thread-6/INFO]: Initializing LWJGL OpenAL [21:08:46] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [21:08:46] [Thread-6/INFO]: OpenAL initialized. [21:08:47] [Sound Library Loader/INFO]: Sound engine started [21:08:49] [Client thread/INFO]: Created: 1024x1024 textures-atlas [21:09:01] [Server thread/INFO]: Starting integrated minecraft server version 1.8.7 [21:09:01] [Server thread/INFO]: Generating keypair [21:09:02] [Server thread/INFO]: Preparing start region for level 0 [21:09:03] [Server thread/INFO]: Preparing spawn area: 15% [21:09:04] [Server thread/INFO]: Preparing spawn area: 37% [21:09:05] [Server thread/INFO]: Preparing spawn area: 58% [21:09:06] [Server thread/INFO]: Preparing spawn area: 77% [21:09:07] [Server thread/INFO]: Preparing spawn area: 96% [21:09:07] [Server thread/INFO]: Changing view distance to 32, from 10 [21:09:07] [Server thread/INFO]: Kai_Powers[local:E:adc17c46] logged in with entity id 23 at (-39.53354869132852, 66.62000000476837, -3.544994656088728) [21:09:07] [Server thread/INFO]: Kai_Powers joined the mission [21:09:33] [Client thread/INFO]: Stopping! [21:09:41] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 33875ms behind, skipping 677 tick(s) [21:09:41] [Client thread/INFO]: SoundSystem shutting down... [21:09:41] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Turn your render distance back down.
If you added a texture pack, then remove it.
and see what happens.
hi, ummm yeahh:
Game output:
Completely ignored arguments: [--nativeLauncherVersion, 286]
[21:08:44] [Client thread/INFO]: Setting user: Kai_Powers
[21:08:44] [Client thread/INFO]: (Session ID is token:06a5d29408e848d6bec7f1f41756ba7c:a99aae82587745709126898444d7e97a)
[21:08:46] [Client thread/INFO]: LWJGL Version: 2.9.4
[21:08:46] [Client thread/INFO]: Reloading ResourceManager: Default, Assassin's Creed
[21:08:46] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:08:46] [Thread-6/INFO]: Initializing LWJGL OpenAL
[21:08:46] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[21:08:46] [Thread-6/INFO]: OpenAL initialized.
[21:08:47] [Sound Library Loader/INFO]: Sound engine started
[21:08:49] [Client thread/INFO]: Created: 1024x1024 textures-atlas
[21:09:01] [Server thread/INFO]: Starting integrated minecraft server version 1.8.7
[21:09:01] [Server thread/INFO]: Generating keypair
[21:09:02] [Server thread/INFO]: Preparing start region for level 0
[21:09:03] [Server thread/INFO]: Preparing spawn area: 15%
[21:09:04] [Server thread/INFO]: Preparing spawn area: 37%
[21:09:05] [Server thread/INFO]: Preparing spawn area: 58%
[21:09:06] [Server thread/INFO]: Preparing spawn area: 77%
[21:09:07] [Server thread/INFO]: Preparing spawn area: 96%
[21:09:07] [Server thread/INFO]: Changing view distance to 32, from 10
[21:09:07] [Server thread/INFO]: Kai_Powers[local:E:adc17c46] logged in with entity id 23 at (-39.53354869132852, 66.62000000476837, -3.544994656088728)
[21:09:07] [Server thread/INFO]: Kai_Powers joined the mission
[21:09:33] [Client thread/INFO]: Stopping!
[21:09:41] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 33875ms behind, skipping 677 tick(s)
[21:09:41] [Client thread/INFO]: SoundSystem shutting down...
[21:09:41] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Turn your render distance back down.
If you added a texture pack, then remove it.
and see what happens.