I Recently Installed the Localized Weather Mod for 1.7.10 (From Skydaz Mod Installer)
Seconds after loading the world, I end up getting this Crash Report
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 2/3/16 6:21 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Random.java:388)
at weather2.weathersystem.storm.StormObject.tickProgression(StormObject.java:910)
at weather2.weathersystem.storm.StormObject.tick(StormObject.java:421)
at weather2.weathersystem.WeatherManagerBase.tick(WeatherManagerBase.java:123)
at weather2.weathersystem.WeatherManagerServer.tick(WeatherManagerServer.java:39)
at weather2.ServerTickHandler.onTickInGame(ServerTickHandler.java:75)
at weather2.EventHandlerFML.tickServer(EventHandlerFML.java:29)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_19_EventHandlerFML_tickServer_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPreServerTick(FMLCommonHandler.java:260)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:536)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 92487592 bytes (88 MB) / 299859968 bytes (285 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 8 mods loaded, 8 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA BuildMod{v1.0} [Build Mod] (CoroUtil-1.1.1.jar)
UCHIJAAAA CoroAI{v1.0} [CoroAI] (CoroUtil-1.1.1.jar)
UCHIJAAAA ExtendedRenderer{v1.0} [Extended Renderer] (CoroUtil-1.1.1.jar)
UCHIJAAAA ConfigMod{v1.0} [Extended Mod Config] (CoroUtil-1.1.1.jar)
UCHIJAAAA weather2{v2.3.6} [weather2] (Weather-2.3.7.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['MC_Mega_Miner'/36, l='Localized Weather Mod', x=-291.73, y=4.00, z=295.45]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
I Recently Installed the Localized Weather Mod for 1.7.10 (From Skydaz Mod Installer)
Seconds after loading the world, I end up getting this Crash Report
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 2/3/16 6:21 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Random.java:388)
at weather2.weathersystem.storm.StormObject.tickProgression(StormObject.java:910)
at weather2.weathersystem.storm.StormObject.tick(StormObject.java:421)
at weather2.weathersystem.WeatherManagerBase.tick(WeatherManagerBase.java:123)
at weather2.weathersystem.WeatherManagerServer.tick(WeatherManagerServer.java:39)
at weather2.ServerTickHandler.onTickInGame(ServerTickHandler.java:75)
at weather2.EventHandlerFML.tickServer(EventHandlerFML.java:29)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_19_EventHandlerFML_tickServer_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPreServerTick(FMLCommonHandler.java:260)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:536)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 92487592 bytes (88 MB) / 299859968 bytes (285 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 8 mods loaded, 8 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA BuildMod{v1.0} [Build Mod] (CoroUtil-1.1.1.jar)
UCHIJAAAA CoroAI{v1.0} [CoroAI] (CoroUtil-1.1.1.jar)
UCHIJAAAA ExtendedRenderer{v1.0} [Extended Renderer] (CoroUtil-1.1.1.jar)
UCHIJAAAA ConfigMod{v1.0} [Extended Mod Config] (CoroUtil-1.1.1.jar)
UCHIJAAAA weather2{v2.3.6} [weather2] (Weather-2.3.7.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['MC_Mega_Miner'/36, l='Localized Weather Mod', x=-291.73, y=4.00, z=295.45]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
---------------------------------------------------------------------------------
The Forge Version is Minecraft Forge 10.13.4.1481
EDIT:When I move the Mod out the mods folder, It works perfectly when making a world. But, I want to use this mod
Dont ask, I already tried manually installing the Mod