Hi. I have a building inside a modded dimension. I wanted to use MCEdit to move it to another world, so I removed all the mods (including the mod with the dimension) to another folder. Now, I don't know what happened to my world. It's still there, but it's not in the dimension because I removed the mod with the dimension. I moved the mod back in the mods folder, but then minecraft crashes. I don't know what happened. Can anyone tell me why it happens and how to fix it? Thanks.
Your dimension is still there. Dimensions are stored as a world file, and while they are created by a mod, they are not contingent on that mod. You should be able to use mcedit on the dimension files and grab whatever you want from that dimension. One thing very important to mention is that if you load a world in game, and that world contains blocks that were from a mod that no longer exists, they will disappear.
Your dimension is still there. Dimensions are stored as a world file, and while they are created by a mod, they are not contingent on that mod. You should be able to use mcedit on the dimension files and grab whatever you want from that dimension. One thing very important to mention is that if you load a world in game, and that world contains blocks that were from a mod that no longer exists, they will disappear.
The block to get into the dimension is, well a block. If I add the mod back, does that mean the block will still be there and I can just go into the dimension to my building like before?
The block to get into the dimension is, well a block. If I add the mod back, does that mean the block will still be there and I can just go into the dimension to my building like before?
If you haven't run the world without that mod installed yet, you should be able to just re-install that specific mod and you will be able to access that dimension again. If you have any items or blocks from other mods inside your world that you want to keep, you will also need to install those.
But the only problem is that after I reimplemented the mods I recently removed, it crashes my minecraft. I reimplemented all mods except for one mod that adds mobs, which I don't wants that day-time spawning mob in my MCEdit.
Hi. I have a building inside a modded dimension. I wanted to use MCEdit to move it to another world, so I removed all the mods (including the mod with the dimension) to another folder. Now, I don't know what happened to my world. It's still there, but it's not in the dimension because I removed the mod with the dimension. I moved the mod back in the mods folder, but then minecraft crashes. I don't know what happened. Can anyone tell me why it happens and how to fix it? Thanks.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffYour dimension is still there. Dimensions are stored as a world file, and while they are created by a mod, they are not contingent on that mod. You should be able to use mcedit on the dimension files and grab whatever you want from that dimension. One thing very important to mention is that if you load a world in game, and that world contains blocks that were from a mod that no longer exists, they will disappear.
The block to get into the dimension is, well a block. If I add the mod back, does that mean the block will still be there and I can just go into the dimension to my building like before?
-
View User Profile
-
View Posts
-
Send Message
Retired StaffIf you haven't run the world without that mod installed yet, you should be able to just re-install that specific mod and you will be able to access that dimension again. If you have any items or blocks from other mods inside your world that you want to keep, you will also need to install those.
Thanks!
But the only problem is that after I reimplemented the mods I recently removed, it crashes my minecraft. I reimplemented all mods except for one mod that adds mobs, which I don't wants that day-time spawning mob in my MCEdit.
And you expected that to work well?
CLICK FOR BEST SUPPORT WEBSITE EVER!
Make sure to click the reply or quote button on my post if you are replying to me, otherwise it is unlikely that I will see your post.