The Meaning of Life, the Universe, and Everything.
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8/3/2013
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Okay, recently got a Lenovo Y50-70 and upon installing and booting up Minecraft, I noticed this strange rendering error occured, but only while moving. I couldn't get a good screenshot of it, so I'll describe it as best I can. So, there is a diagonal line from the top left to the bottom right of the screen, and the two halves it creates are almost out of focus, similar to looking through two different lenses. The top right half functions perfectly normally, but the bottom left half tears around to extreme levels. Limiting framrate didn't do anything, VSync both on and off didn't do anything, and a mess about with VSync and Anisotropic Filtering in the Nvidia control panel did nothing. Also, it doesn't happen in any other games, including OpenGL ones, if that's significant.
What is this? How does it happen? How does one make it not happen anymore?
Okay, recently got a Lenovo Y50-70 and upon installing and booting up Minecraft, I noticed this strange rendering error occured, but only while moving. I couldn't get a good screenshot of it, so I'll describe it as best I can. So, there is a diagonal line from the top left to the bottom right of the screen, and the two halves it creates are almost out of focus, similar to looking through two different lenses. The top right half functions perfectly normally, but the bottom left half tears around to extreme levels. Limiting framrate didn't do anything, VSync both on and off didn't do anything, and a mess about with VSync and Anisotropic Filtering in the Nvidia control panel did nothing. Also, it doesn't happen in any other games, including OpenGL ones, if that's significant.
What is this? How does it happen? How does one make it not happen anymore?
Also, the card's a GTX960M
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Retired StaffCan you confirm that it's the dedicated card that's rendering the game? Check by pressing F3 and taking note of the output on the top right.
Indeed it is.
EDIT: Fun fact, it only happens when the game is windowed and maximized. Not fullscreen, not normal windowed, just maximized.
It's probably Optifine's fault.
Right, so it happens independent of Optifine, and is, well, still happening, if anyone knows of the cause...