So I spent the night at a friends house. That night I had been playing with a few mods using forge. I went to bed and woke up and tried to run minecraft it kept crashing. I tried using my optifine profile which I usually play on and it still crashed tried my plan profile to no new results. I deleted minecraft after saving my worlds on my desktop along with my resourcepack deleted my .minecraft folder and deleted minecraft then reinstalled in onto my computer this has not fixed the problem. This is the crash report:
---- Minecraft Crash Report ----
// There are four lights!
Time: 12/30/15 4:27 PM
Description: Initializing game
bmg: Unable to fit: minecraft:blocks/glass_red - size: 512x512 - Maybe try a lowerresolution resourcepack?
at bmf.c(SourceFile:60)
at bmh.b(SourceFile:197)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmf.c(SourceFile:60)
at bmh.b(SourceFile:197)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 330784640 bytes (315 MB) / 933421056 bytes (890 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics GL version 4.2.0 - Build 10.18.10.3412, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: Luna_Falls_(512x512)_bydelcntrl v2.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) 3558U @ 1.70GHz
Please help I don't know how to fix it! Tysm for all that take the time to read this!
So I spent the night at a friends house. That night I had been playing with a few mods using forge. I went to bed and woke up and tried to run minecraft it kept crashing. I tried using my optifine profile which I usually play on and it still crashed tried my plan profile to no new results. I deleted minecraft after saving my worlds on my desktop along with my resourcepack deleted my .minecraft folder and deleted minecraft then reinstalled in onto my computer this has not fixed the problem. This is the crash report:
---- Minecraft Crash Report ----
// There are four lights!
Time: 12/30/15 4:27 PM
Description: Initializing game
bmg: Unable to fit: minecraft:blocks/glass_red - size: 512x512 - Maybe try a lowerresolution resourcepack?
at bmf.c(SourceFile:60)
at bmh.b(SourceFile:197)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmf.c(SourceFile:60)
at bmh.b(SourceFile:197)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 330784640 bytes (315 MB) / 933421056 bytes (890 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics GL version 4.2.0 - Build 10.18.10.3412, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: Luna_Falls_(512x512)_bydelcntrl v2.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Pentium(R) 3558U @ 1.70GHz
Please help I don't know how to fix it! Tysm for all that take the time to read this!
That crash is because your resourcepack requires more resources.
Im sorry Im pretty new to using forums and I got overwelmed with all the threads and couldn't find a help or crash thread.