Been a week now, im building a modpack using FTB Lite 3. I've got some issue with OpenGl 1285: Out of memory in the beginning by adding certain mods but now i was able to build a pack without having this issue. I've past the last 3 day adding/removing/configuring mod and at my last world test, everything was working fine, been able to play for hour without issue. So after testing, i finaly decided with mod and config i kept, so i've deleted a couple of mod and deleted my entire config file to reset in fresh, as it was a bit chaotic. After reconfiguring, my first test run fine for about 2 hour until minecraft program not responding while rigth clicking a recipe in NEI, with was Pig Iron. Forced to manually close minecraft, no crash log. Now for no reason at all, every time i start up minecraft, this error spam in the log and some texture are blank.
Well, i just found out the guilty mod causing the issue, JABBA. I've noticed multiple [Client thread/WARN]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian) before ending loading and giving me that OpenGl error. So that must be it, how to fix it? Idk. Anyway Thermal expansion cache do the same, so i deleted it. But i found it funny that the mod has been working fine for the last 4 days.
Thank for the answer, but an another question, what would cause OpenGl error 1285: Out of memory (and crash) then? I've got that when testing these mod :
Opis, MapWritter, Journey Map, Rei Minimap, ATG, Biome of Plenty ( only like 15% of the time? ), Project Red and Chisel 2.
Seem it only affect minecraft 1.7.10+ as i never got these error before. It happen sometime when im playing a MP game called Dwarves vs Zombie in 1.8.8, but F3+S normaly fix it. Oh well, cant do much about it with that ancient stuff lol.
I've forgot to disasble cover and other forgemicroblock from Thermal dynamics, extraUtilies etc in the config. Now it seem stable and im able to load up my world without any open gl error.
Honestly, it would be nice if i can remove Forge micro block, it will probably help alot with performance and maybe i can add some mod without issue. In ftblite 3, it seem disasble at it not showing at the NEI but still can see Saw and cut block recipe when left/rigth clicking some item. Bit sad is "force" implemented with forge/cofh.
If you happen to know how to permanently disasble microblock, let me know.
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Been a week now, im building a modpack using FTB Lite 3. I've got some issue with OpenGl 1285: Out of memory in the beginning by adding certain mods but now i was able to build a pack without having this issue. I've past the last 3 day adding/removing/configuring mod and at my last world test, everything was working fine, been able to play for hour without issue. So after testing, i finaly decided with mod and config i kept, so i've deleted a couple of mod and deleted my entire config file to reset in fresh, as it was a bit chaotic. After reconfiguring, my first test run fine for about 2 hour until minecraft program not responding while rigth clicking a recipe in NEI, with was Pig Iron. Forced to manually close minecraft, no crash log. Now for no reason at all, every time i start up minecraft, this error spam in the log and some texture are blank.
Im using MultiMc 5 - Version 0.4.7
Java 8 Update 31 (Build 1.8.0_31-b13)
Minecraft Log: http://pastebin.com/Nns4w4KH
DxDiag Log: http://pastebin.com/G9dYKkgU
Mods List ( 1.7.10, 65 Mod ):
Antique Atlas 4.2.10
BDlib 1.9.1.97
BiblioCraft v1.11.4 and forestry addons
Carpenter's Blocks v3.3.8_dev_r4
CodeChickenCore 1.0.6.43 universal
CoFHCore 3.0.3-303
CookieCore 1.4.0-11
D3Core 1.1.0.30
ExtraUtilities 1.2.10
Fastcraft 1.21
Forestry 4.2.0.47
ForgeMultipart 1.2.0.345 Universal
IguanaTweak 2.1.5
INpureCore 1.0.0B9-62
InventoryTweaks 1.59 Dev152
Jabba 1.2.1a
Mantle 0.3.2
MineFactoryReloaded 2.8.0-104
neiaddons 1.12.11.36
NotEnoughtItem 1.0.4.107 Universal
NotEnoughKey 1.0.0b29
OpenBlocks 1.4.4
OpenModsLib 0.8
Optifine HD C1
SimplyJetpack 1.5.1
SolarFlux 0.8b
Tconstruct 1.8.5
ThermalDynamics 1.1.0-161
ThermalExpansion 4.0.3B1-218
ThermalFoundation 1.2.0-102
TiCTooltips 1.2.5
Waila 1.5.10
Witchery 0.24.1
Mods i've deleled before the issue :
ExNihilo, ExAstris, Tinker SteelWork, IronChest, BetterFps, Redstone Arsenal and AgriCraft.
So i dont know what got wrong as i simply modified these config:
InguanaTinkerTweak, Forestry and Tinker construct for Tin/Copper and sligthy increase Beehive and Slime islands spawn rate.
I hope the problem can be found. As it was working fine before and now im done with testing, it cant be played.
Well, i just found out the guilty mod causing the issue, JABBA. I've noticed multiple [Client thread/WARN]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian) before ending loading and giving me that OpenGl error. So that must be it, how to fix it? Idk. Anyway Thermal expansion cache do the same, so i deleted it. But i found it funny that the mod has been working fine for the last 4 days.
Thank for the answer, but an another question, what would cause OpenGl error 1285: Out of memory (and crash) then? I've got that when testing these mod :
Opis, MapWritter, Journey Map, Rei Minimap, ATG, Biome of Plenty ( only like 15% of the time? ), Project Red and Chisel 2.
Seem it only affect minecraft 1.7.10+ as i never got these error before. It happen sometime when im playing a MP game called Dwarves vs Zombie in 1.8.8, but F3+S normaly fix it. Oh well, cant do much about it with that ancient stuff lol.
I've forgot to disasble cover and other forgemicroblock from Thermal dynamics, extraUtilies etc in the config. Now it seem stable and im able to load up my world without any open gl error.
Honestly, it would be nice if i can remove Forge micro block, it will probably help alot with performance and maybe i can add some mod without issue. In ftblite 3, it seem disasble at it not showing at the NEI but still can see Saw and cut block recipe when left/rigth clicking some item. Bit sad is "force" implemented with forge/cofh.
If you happen to know how to permanently disasble microblock, let me know.