Hello, so I’ve got a macbook pro and I’ve installed minecraft mods. So far the mods I’ve downloaded are; Helpful villagers, Survival wings, Biomes O plenty, CraftGuide, Mo Creatures, fairy lights, Lucky blocks, MrCrayfish’s Furniture mod and Pam’s Harvest mod.
The main two I want is Mo Creatures and Helpful villagers. But every time I open it crashes before you get to the ‘Play Multiplayer Realms Mods’ page. I’ve downloaded Forge and Forge Modloader but it won’t stop crashing. I can load it on another profile without mods on.
Crash report (That’s with only forge and helpful villagers in the mods folder)
—- Minecraft Crash Report —-
// Sorry
Time: 12/18/15 7:18 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/client/event/RenderItemInFrameEvent
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/client/event/RenderItemInFrameEvent
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2484)
at java.lang.Class.privateGetPublicMethods(Class.java:2604)
at java.lang.Class.getMethods(Class.java:1446)
at cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:47)
at mods.helpfulvillagers.main.ClientProxy.registerHooks(ClientProxy.java:34)
at mods.helpfulvillagers.main.HelpfulVillagers.init(HelpfulVillagers.java:132)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
… 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.client.event.RenderItemInFrameEvent
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
… 44 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
– System Details –
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 103968168 bytes (99 MB) / 237146112 bytes (226 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 4 mods loaded, 4 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized
helpfulvillagers{1.2.4} [Helpful Villagers] (helpfulvillagers-1.7.10-1.2.4.jar) Unloaded->Constructed->Pre-initialized->Errored
//Yes but I had to have this for school and it works fine (untill you get mods...) also another computer costs money.\\
But it's now not crashing but I get this message:
"Forge mod loader has found a problem with your minecraft installation
The mods and versions listed below could not be found
SC0_SpaceCore : any
The file 'logs/fml-client-latest.log' contains more information"
I'm running forge on 1.7.10 and I have lucky blocks, survival wings, Mo Creatures, Helpful villagers, Mr Crayfish's furniture mod and Pam's harvest mod. They're all for 1.7.10.
That's why I hate mods that need a seperate core/library. I'd only take the time and effort install a core/library if I were to download all the authors' mods at once instead of wasting a minute of my life finding out why a mod won't load without a core.
TL;DR Don't use a seperate core/library for any of your mods
That's why I hate mods that need a seperate core/library. I'd only take the time and effort install a core/library if I were to download all the authors' mods at once instead of wasting a minute of my life finding out why a mod won't load without a core.
TL;DR Don't use a seperate core/library for any of your mods
What if you want other modders to be able to use that library without downloading a whole one of your mods? And you wouldn't have to figure out what mod needs a library if you read mod instructions.
What if you want other modders to be able to use that library without downloading a whole one of your mods? And you wouldn't have to figure out what mod needs a library if you read mod instructions.
Why would I want to install a mod core if I do not intend to use the author's mod/s?
Why would I want to install a mod core if I do not intend to use the author's mod/s?
Libraries/cores dont always come with mods. Mods can be made off of a library, for example LLibrary, I'm pretty sure, has no mod associated with it. It was designed to be a lightweight mod library FOR mods to be developed with. But for the bulk of the cores out there, you have a valid point. Just include the library in your mod, and distribute it as a package for other modders. The whole thing with cores makes it a little harder for new players to get into modding, as if it isnt already complicated enough for such a "simple" game.
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Hello, so I’ve got a macbook pro and I’ve installed minecraft mods. So far the mods I’ve downloaded are; Helpful villagers, Survival wings, Biomes O plenty, CraftGuide, Mo Creatures, fairy lights, Lucky blocks, MrCrayfish’s Furniture mod and Pam’s Harvest mod.
The main two I want is Mo Creatures and Helpful villagers. But every time I open it crashes before you get to the ‘Play Multiplayer Realms Mods’ page. I’ve downloaded Forge and Forge Modloader but it won’t stop crashing. I can load it on another profile without mods on.
Crash report (That’s with only forge and helpful villagers in the mods folder)
—- Minecraft Crash Report —-
// Sorry
Time: 12/18/15 7:18 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/client/event/RenderItemInFrameEvent
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/client/event/RenderItemInFrameEvent
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2484)
at java.lang.Class.privateGetPublicMethods(Class.java:2604)
at java.lang.Class.getMethods(Class.java:1446)
at cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:47)
at mods.helpfulvillagers.main.ClientProxy.registerHooks(ClientProxy.java:34)
at mods.helpfulvillagers.main.HelpfulVillagers.init(HelpfulVillagers.java:132)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
… 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.client.event.RenderItemInFrameEvent
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
… 44 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
– System Details –
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 103968168 bytes (99 MB) / 237146112 bytes (226 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 4 mods loaded, 4 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized
helpfulvillagers{1.2.4} [Helpful Villagers] (helpfulvillagers-1.7.10-1.2.4.jar) Unloaded->Constructed->Pre-initialized->Errored
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Curse Premium1.7.10 mods don't work with 1.7.2 Forge. They all have to be for the same version of Minecraft, no mix-and-matching
Ah! That will be it. I thought I had got the 1.7.2 version. *Crosses fingers*
Just get a Windows PC, more gaming friendly
//Yes but I had to have this for school and it works fine (untill you get mods...) also another computer costs money.\\
But it's now not crashing but I get this message:
"Forge mod loader has found a problem with your minecraft installation
The mods and versions listed below could not be found
SC0_SpaceCore : any
The file 'logs/fml-client-latest.log' contains more information"
I'm running forge on 1.7.10 and I have lucky blocks, survival wings, Mo Creatures, Helpful villagers, Mr Crayfish's furniture mod and Pam's harvest mod. They're all for 1.7.10.
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Curse PremiumOne of your mods need SPaceCore. Just download it like everything else
That's why I hate mods that need a seperate core/library. I'd only take the time and effort install a core/library if I were to download all the authors' mods at once instead of wasting a minute of my life finding out why a mod won't load without a core.
TL;DR Don't use a seperate core/library for any of your mods
What if you want other modders to be able to use that library without downloading a whole one of your mods? And you wouldn't have to figure out what mod needs a library if you read mod instructions.
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Make sure to click the reply or quote button on my post if you are replying to me, otherwise it is unlikely that I will see your post.
Why would I want to install a mod core if I do not intend to use the author's mod/s?
Libraries/cores dont always come with mods. Mods can be made off of a library, for example LLibrary, I'm pretty sure, has no mod associated with it. It was designed to be a lightweight mod library FOR mods to be developed with. But for the bulk of the cores out there, you have a valid point. Just include the library in your mod, and distribute it as a package for other modders. The whole thing with cores makes it a little harder for new players to get into modding, as if it isnt already complicated enough for such a "simple" game.