The Meaning of Life, the Universe, and Everything.
Location:
Columbus
Join Date:
12/4/2014
Posts:
49
Location:
USA
Minecraft:
iJoeyMonster
PSN:
iJoeyMonster
Member Details
My client is crashing when I try to load a new world I just created.
It tells me it's building terrain but then tells me it's shutting down the internal server before it freezes and crashes. It's been a while since I've played singleplayer on my mods.
Why is it crashing?
This is the crash report I'm getting.
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 12/15/15 2:45 AM
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 333881240 bytes (318 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 40 mods loaded, 40 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
UCHIJAAAA AM2-Preloader{0.0.2} [AMCore] (minecraft.jar)
UCHIJAAAA appliedenergistics2-core{rv2-stable-10} [AppliedEnergistics2 Core] (minecraft.jar)
UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA NotEnoughItems{1.0.5.111} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.111-universal.jar)
UCHIJAAAA OpenModsCore{0.8} [OpenModsCore] (minecraft.jar)
UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar)
UCHIJAAAA debug{1.0} [debug] (denseores-1.6.2.jar)
UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
UCHIJAAAA arsmagica2{1.4.0.008} [Ars Magica 2] (1.7.10_AM2-1.4.0.008.jar)
UCHIJAAAA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar)
UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar)
UCHIJAAAA deconstruction{2.2.5} [The Deconstruction Mod] ([MC1.7.10]deconstruction[v2.2.5].jar)
UCHIJAAAA appliedenergistics2{rv2-stable-10} [Applied Energistics 2] (appliedenergistics2-rv2-stable-10.jar)
UCHIJAAAA BiblioCraft{1.10.5} [BiblioCraft] (BiblioCraft[v1.10.5][MC1.7.10].jar)
UCHIJAAAA ChickenChunks{1.3.4.13} [ChickenChunks] (ChickenChunks-Mod-1.7.10.jar)
UCHIJAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJAAAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar)
UCHIJAAAA chisel{2.4.1.40} [Chisel 2] (Chisel2-2.4.1.40.jar)
UCHIJAAAA ctmlib{1.0.1.5} [CTMLib] (Chisel2-2.4.1.40.jar)
UCHIJAAAA CoFHCore{1.7.10R3.0.3} [CoFH Core] (CoFHCore-[1.7.10]3.0.3-303.jar)
UCHIJAAAA props{2.0.2} [Decocraft] (Decocraft-2.0.2_1.7.10.jar)
UCHIJAAAA Enchiridion{1.1} [Enchiridion] (Enchiridion-1.7.X-1.2b.jar)
UCHIJAAAA EnderStorage{1.4.7.36} [EnderStorage] (EnderStorage-1.7.10-1.4.7.36-universal.jar)
UCHIJAAAA ThermalFoundation{1.7.10R1.2.0} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.2.0-102.jar)
UCHIJAAAA ThermalExpansion{1.7.10R4.0.3B1} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.3B1-218.jar)
UCHIJAAAA enhancedportals{3.0.12} [EnhancedPortals] (EnhancedPortals_1.7.10-universal-3.0.12.jar)
UCHIJAAAA Mantle{1.7.10-0.3.2.jenkins188} [Mantle] (Mantle-1.7.10-0.3.2a.jar)
UCHIJAAAA TConstruct{1.7.10-1.8.7.build979} [Tinkers' Construct] (TConstruct-1.7.10-1.8.7.jar)
UCHIJAAAA ExtraUtilities{1.2.9} [Extra Utilities] (extrautilities-1.2.9.jar)
UCHIJAAAA malisiscore{1.7.10-0.12.7} [MalisisCore] (malisiscore-1.7.10-0.12.7.jar)
UCHIJAAAA malisisdoors{1.7.10-1.9.4} [Malisis' Doors] (malisisdoors-1.7.10-1.9.4.jar)
UCHIJAAAA OpenMods{0.8} [OpenMods] (OpenModsLib-1.7.10-0.8.jar)
UCHIJAAAA OpenBlocks{1.4.4} [OpenBlocks] (OpenBlocks-1.7.10-1.4.4.jar)
UCHIJAAAA harvestcraft{1.7.10j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10j.jar)
UCHIJAAAA corerm{1.0c} [RikMuld's Core] (RikMuldsCore_1.0c.jar)
UCHIJAAAA camping{2.1g} [The Camping Mod 2] (TheCampingMod_2.1g.jar)
UCHIJAAAA denseores{1.0} [Dense Ores] (denseores-1.6.2.jar)
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.14.4029' Renderer: 'Intel(R) HD Graphics 5500'
OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
Class transformer null safety: all safe
AE2 Version: stable rv2-stable-10 for Forge 10.13.2.1291
CoFHCore: -[1.7.10]3.0.3-303
ThermalFoundation: -[1.7.10]1.2.0-102
ThermalExpansion: -[1.7.10]4.0.3B1-218
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
Stencil buffer state: Function set: GL30, pool: forge, bits: 8
AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:OFF, BC:OFF, RF:ON, RFItem:ON, MFR:OFF, DSU:ON, FZ:OFF, FMP:OFF, RB:OFF, CLApi:OFF, Waila:OFF, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 5500 GL version 4.3.0 - Build 10.18.14.4029, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Arestians_Dawn_1.7.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1
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My client is crashing when I try to load a new world I just created.
It tells me it's building terrain but then tells me it's shutting down the internal server before it freezes and crashes. It's been a while since I've played singleplayer on my mods.
Why is it crashing?
This is the crash report I'm getting.