Hi i keep getting crashes in minecraft singleplayer and it never happens when i play multiplayer. I have a pretty decent laptop and it runs multiplayer perfectly no problems at all, but when i play singleplayer it will be fine at first and then like 2 minutes in it will start to get lag spikes and the lag spikes will get worse and worse until minecraft just crashes.
Here's the crash report:
[21:27:11] [Client thread/INFO]: Setting user: NastyNaz
[21:27:11] [Client thread/INFO]: (Session ID is token:204ea74de093434598fff4c3eab891a7:ed4a8fa0e1ce4160a0d74af1a4222c24)
[21:27:12] [Client thread/INFO]: LWJGL Version: 2.9.4
[21:27:13] [Client thread/INFO]: Reloading ResourceManager: Default, Ragecraft Faithful 64x64.zip, Hi
[21:27:15] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:27:15] [Thread-6/INFO]: Initializing LWJGL OpenAL
[21:27:15] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[21:27:15] [Thread-6/INFO]: OpenAL initialized.
[21:27:16] [Sound Library Loader/INFO]: Sound engine started
[21:27:44] [Client thread/INFO]: Created: 8192x4096 textures-atlas
[21:28:23] [Client thread/INFO]: Deleting level Hello
[21:28:23] [Client thread/INFO]: Attempt 1...
[21:28:40] [Server thread/INFO]: Starting integrated minecraft server version 1.8.8
[21:28:40] [Server thread/INFO]: Generating keypair
[21:28:41] [Server thread/INFO]: Converting map!
[21:28:41] [Server thread/INFO]: Scanning folders...
[21:28:41] [Server thread/INFO]: Total conversion count is 0
[21:28:41] [Server thread/INFO]: Preparing start region for level 0
[21:28:42] [Server thread/INFO]: Preparing spawn area: 11%
[21:28:43] [Server thread/INFO]: Preparing spawn area: 26%
[21:28:44] [Server thread/INFO]: Preparing spawn area: 42%
[21:28:45] [Server thread/INFO]: Preparing spawn area: 62%
[21:28:46] [Server thread/INFO]: Preparing spawn area: 81%
[21:28:47] [Server thread/INFO]: Changing view distance to 32, from 10
[21:28:47] [Server thread/INFO]: NastyNaz[local:E:32827eec] logged in with entity id 231 at (29.5, 64.0, 253.5)
[21:28:47] [Server thread/INFO]: NastyNaz joined the game
[21:28:49] [pool-2-thread-1/WARN]: Couldn't look up profile properties for [email protected][id=ed4a8fa0-e1ce-4160-a0d7-4af1a4222c24,name=NastyNaz,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationUnavailableException: Cannot contact authentication server
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:71) ~[authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:175) [authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:59) [authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:56) [authlib-1.5.21.jar:?]
at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:165) [authlib-1.5.21.jar:?]
at ave.N(SourceFile:2556) [1.8.8.jar:?]
at bnp$3.run(SourceFile:106) [1.8.8.jar:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_66]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_66]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_66]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_66]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_66]
Caused by: java.net.UnknownHostException: sessionserver.mojang.com
at java.net.AbstractPlainSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at java.net.PlainSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at java.net.SocksSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at java.net.Socket.connect(Unknown Source) ~[?:1.8.0_66]
at sun.security.ssl.SSLSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at sun.net.NetworkClient.doConnect(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.HttpsClient.<init>(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.HttpsClient.New(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source) ~[?:1.8.0_66]
at com.mojang.authlib.HttpAuthenticationService.performGetRequest(HttpAuthenticationService.java:126) ~[authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:54) ~[authlib-1.5.21.jar:?]
... 19 more
[21:29:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 37129ms behind, skipping 742 tick(s)
[21:30:07] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 42500ms behind, skipping 850 tick(s)
[21:30:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5260ms behind, skipping 105 tick(s)
[21:30:41] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:30:41] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:30:44] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:31:02] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:31:02] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 27539ms behind, skipping 550 tick(s)
[21:31:06] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3390ms behind, skipping 67 tick(s)
[21:31:20] [Server thread/INFO]: NastyNaz has just earned the achievement [Taking Inventory]
[21:31:20] [Client thread/INFO]: [CHAT] NastyNaz has just earned the achievement [Taking Inventory]
No i bought minecraft, but that doesnt explain why minecraft is working perfectly in multiplayer, i can play for hours with no crashes, but when i play singleplayer i can only play for a few minutes then it turns to crap.
im trying to fix singleplayer not my hacked client -.-
Thats is the thing I was saying that If you ever chose to play multiplayer you may be banned because of leaving you're Token in there and other people can log in as you
can we get this thread back on topic please, telling someone not to post a session id should be via PM not in thread so not to bring attention to it, that username is paid for but your getting a can't connect to auth server issue.
what antivirus are you using?
and can you do a HijackThis log
Trend Micro HijackThis is a utility that is used to collect diagnostic reports of your computer to help narrow down an issue you may be having. Download: http://sourceforge.net/projects/hjt/
Run the program, choose "I accept", then "Do a scan and save a log file". After a while a text file will open. Copy everything, put the log on http://paste.ubuntu.com and give us the link.
Hi i keep getting crashes in minecraft singleplayer and it never happens when i play multiplayer. I have a pretty decent laptop and it runs multiplayer perfectly no problems at all, but when i play singleplayer it will be fine at first and then like 2 minutes in it will start to get lag spikes and the lag spikes will get worse and worse until minecraft just crashes.
Here's the crash report:
[21:27:11] [Client thread/INFO]: Setting user: NastyNaz
[21:27:11] [Client thread/INFO]: (Session ID is token:204ea74de093434598fff4c3eab891a7:ed4a8fa0e1ce4160a0d74af1a4222c24)
[21:27:12] [Client thread/INFO]: LWJGL Version: 2.9.4
[21:27:13] [Client thread/INFO]: Reloading ResourceManager: Default, Ragecraft Faithful 64x64.zip, Hi
[21:27:15] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:27:15] [Thread-6/INFO]: Initializing LWJGL OpenAL
[21:27:15] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[21:27:15] [Thread-6/INFO]: OpenAL initialized.
[21:27:16] [Sound Library Loader/INFO]: Sound engine started
[21:27:44] [Client thread/INFO]: Created: 8192x4096 textures-atlas
[21:28:23] [Client thread/INFO]: Deleting level Hello
[21:28:23] [Client thread/INFO]: Attempt 1...
[21:28:40] [Server thread/INFO]: Starting integrated minecraft server version 1.8.8
[21:28:40] [Server thread/INFO]: Generating keypair
[21:28:41] [Server thread/INFO]: Converting map!
[21:28:41] [Server thread/INFO]: Scanning folders...
[21:28:41] [Server thread/INFO]: Total conversion count is 0
[21:28:41] [Server thread/INFO]: Preparing start region for level 0
[21:28:42] [Server thread/INFO]: Preparing spawn area: 11%
[21:28:43] [Server thread/INFO]: Preparing spawn area: 26%
[21:28:44] [Server thread/INFO]: Preparing spawn area: 42%
[21:28:45] [Server thread/INFO]: Preparing spawn area: 62%
[21:28:46] [Server thread/INFO]: Preparing spawn area: 81%
[21:28:47] [Server thread/INFO]: Changing view distance to 32, from 10
[21:28:47] [Server thread/INFO]: NastyNaz[local:E:32827eec] logged in with entity id 231 at (29.5, 64.0, 253.5)
[21:28:47] [Server thread/INFO]: NastyNaz joined the game
[21:28:49] [pool-2-thread-1/WARN]: Couldn't look up profile properties for [email protected][id=ed4a8fa0-e1ce-4160-a0d7-4af1a4222c24,name=NastyNaz,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationUnavailableException: Cannot contact authentication server
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:71) ~[authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:175) [authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:59) [authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:56) [authlib-1.5.21.jar:?]
at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:165) [authlib-1.5.21.jar:?]
at ave.N(SourceFile:2556) [1.8.8.jar:?]
at bnp$3.run(SourceFile:106) [1.8.8.jar:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_66]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_66]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_66]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_66]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_66]
Caused by: java.net.UnknownHostException: sessionserver.mojang.com
at java.net.AbstractPlainSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at java.net.PlainSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at java.net.SocksSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at java.net.Socket.connect(Unknown Source) ~[?:1.8.0_66]
at sun.security.ssl.SSLSocketImpl.connect(Unknown Source) ~[?:1.8.0_66]
at sun.net.NetworkClient.doConnect(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.HttpsClient.<init>(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.HttpsClient.New(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) ~[?:1.8.0_66]
at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source) ~[?:1.8.0_66]
at com.mojang.authlib.HttpAuthenticationService.performGetRequest(HttpAuthenticationService.java:126) ~[authlib-1.5.21.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:54) ~[authlib-1.5.21.jar:?]
... 19 more
[21:29:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 37129ms behind, skipping 742 tick(s)
[21:30:07] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 42500ms behind, skipping 850 tick(s)
[21:30:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5260ms behind, skipping 105 tick(s)
[21:30:41] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:30:41] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:30:44] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:31:02] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[21:31:02] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 27539ms behind, skipping 550 tick(s)
[21:31:06] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3390ms behind, skipping 67 tick(s)
[21:31:20] [Server thread/INFO]: NastyNaz has just earned the achievement [Taking Inventory]
[21:31:20] [Client thread/INFO]: [CHAT] NastyNaz has just earned the achievement [Taking Inventory]
I would Recommend removing your "Session ID is token" To avoid getting banned on any servers
im trying to fix singleplayer not my hacked client -.-
Thats not the point.. he's saying your session token is in the log. Other people may be able to use it, I'm not sure.
We don't support hacked clients here. Buy the game.
well considering that the log has a failure to authenticate in it, I think the hack is a crack.
Otherwise the fix is obvious.
No i bought minecraft, but that doesnt explain why minecraft is working perfectly in multiplayer, i can play for hours with no crashes, but when i play singleplayer i can only play for a few minutes then it turns to crap.
Thats is the thing I was saying that If you ever chose to play multiplayer you may be banned because of leaving you're Token in there and other people can log in as you
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Moderatorcan we get this thread back on topic please, telling someone not to post a session id should be via PM not in thread so not to bring attention to it, that username is paid for but your getting a can't connect to auth server issue.
what antivirus are you using?
and can you do a HijackThis log
Trend Micro HijackThis is a utility that is used to collect diagnostic reports of your computer to help narrow down an issue you may be having. Download: http://sourceforge.net/projects/hjt/
Run the program, choose "I accept", then "Do a scan and save a log file". After a while a text file will open. Copy everything, put the log on http://paste.ubuntu.com and give us the link.
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Curse PremiumRemove session id... Somebody can (And will) hack ur account and get u banned on servers...
Server overloaded at the end...
I think ur laptop is too weak to load the chunks. Some specs would be helpful
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4 Years on Minecraftforum. Over 8 on minecraft itself. Mod developer for almost 3 years.
the render distance is too high.
Since this setting is over ridden by the server in multiplayer it's why only single player has problems.
Whether this might be fixed by increasing Xmx or whether the computer is never going to handle it can't be determined from just this info.