java.lang.NullPointerException: Initializing game
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_75, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 58679056 bytes (55 MB) / 238551040 bytes (227 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.211.1121 Minecraft Forge 10.12.2.1121 Optifine OptiFine_1.7.2_HD_D3 5 mods loaded, 0 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar)
FML{7.2.211.1121} [Forge Mod Loader] (forge-1.7.2-10.12.2.1121.jar)
Forge{10.12.2.1121} [Minecraft Forge] (forge-1.7.2-10.12.2.1121.jar)
lucky{5.1.0} [Lucky Block] ([1-7-2]_Lucky_Block_v5-1-0.jar.zip)
lucky{5.1.0} [Lucky Block] (mod)
Launched Version: 1.7.2-Forge10.12.2.1121
LWJGL: 2.9.0
OpenGL: GeForce 7025 / nForce 630a/integrated/SSE2 GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
I can't really get much out of this since it doesn't show anything to do with the code for the lucky block mod directly (and I'm not that familiar with that mod.).
I will say though that this might be caused from have Optifine installed with another mod at the same time as Optifine does some weird stuff when you have multiple mods installed with it. Try uninstalling Optifine if that doesn't work make sure your forge version isn't older than the version for the mods you're using.
If you installed it forge-wise drag it out of the mods files.
If you installed it the old way/non-forge way you need to make a new version file (I highly doubt that you did this. I don't know if anyone does this anymore.)
Lastly if you have world backups you may need to load a backup that was from before you installed optifine (or if you're lucky you can jump back one backup and everything will work fine (but unfortunately this is not usually the case.)).
Please help! what do I do?
java.lang.NullPointerException: Initializing game
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_75, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 58679056 bytes (55 MB) / 238551040 bytes (227 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.211.1121 Minecraft Forge 10.12.2.1121 Optifine OptiFine_1.7.2_HD_D3 5 mods loaded, 0 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar)
FML{7.2.211.1121} [Forge Mod Loader] (forge-1.7.2-10.12.2.1121.jar)
Forge{10.12.2.1121} [Minecraft Forge] (forge-1.7.2-10.12.2.1121.jar)
lucky{5.1.0} [Lucky Block] ([1-7-2]_Lucky_Block_v5-1-0.jar.zip)
lucky{5.1.0} [Lucky Block] (mod)
Launched Version: 1.7.2-Forge10.12.2.1121
LWJGL: 2.9.0
OpenGL: GeForce 7025 / nForce 630a/integrated/SSE2 GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
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Curse PremiumI can't really get much out of this since it doesn't show anything to do with the code for the lucky block mod directly (and I'm not that familiar with that mod.).
I will say though that this might be caused from have Optifine installed with another mod at the same time as Optifine does some weird stuff when you have multiple mods installed with it. Try uninstalling Optifine if that doesn't work make sure your forge version isn't older than the version for the mods you're using.
Good luck
Thank you!
Hope I can uninstall a mod?
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Curse PremiumTo uninstall it.
If you installed it forge-wise drag it out of the mods files.
If you installed it the old way/non-forge way you need to make a new version file (I highly doubt that you did this. I don't know if anyone does this anymore.)
Lastly if you have world backups you may need to load a backup that was from before you installed optifine (or if you're lucky you can jump back one backup and everything will work fine (but unfortunately this is not usually the case.)).