Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Crashes on any version every time i press multiplayer. Only time it
doesn't crash is when i press multiplayer using the pixelmon launcher,
but thats only useful to play pixelmon so i need help asap
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---- Minecraft Crash Report ----

// Who set us up the TNT?
Time: 11/15/15 12:52 PM
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 9405: 129 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bzr.c(SourceFile:212)
at bzr.a(SourceFile:145)
at bus.a(SourceFile:25)
at bvi.b(SourceFile:409)
at bvi.a(SourceFile:217)
at bzo.a(SourceFile:291)
at cjh.b(EntityRenderer.java:1308)
at bss.at(SourceFile:906)
at bss.a(SourceFile:317)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bzr.c(SourceFile:212)
at bzr.a(SourceFile:145)
at bus.a(SourceFile:25)
at bvi.b(SourceFile:409)
at bvi.a(SourceFile:217)
at bzo.a(SourceFile:291)
-- Screen render details --
Details:
Screen name: bzo
Mouse location: Scaled: (387, 195). Absolute: (775, 570)
Screen size: Scaled: (615, 481). Absolute: (1230, 962). Scale factor of 2
Stacktrace:
at cjh.b(EntityRenderer.java:1308)
at bss.at(SourceFile:906)
at bss.a(SourceFile:317)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.8.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 231652208 bytes (220 MB) / 441974784 bytes (421 MB) up to 924844032 bytes (882 MB)
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.1-OptiFine_HD_U_C7
LWJGL: 2.9.1
OpenGL: GeForce GT 610/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.52, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Crashes on any version every time i press multiplayer. Only time it
doesn't crash is when i press multiplayer using the pixelmon launcher,
but thats only useful to play pixelmon so i need help asap