---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 11/9/15 9:33 PM
Description: Initializing game
java.lang.IllegalStateException: Splash thread
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:297)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:326)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.lang.StringBuilder.toString(Unknown Source)
at net.minecraftforge.fml.client.SplashProgress$3.drawBar(SplashProgress.java:415)
at net.minecraftforge.fml.client.SplashProgress$3.run(SplashProgress.java:312)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:297)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:326)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 848168 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
UCHI Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
UCHE pixelmon{4.0.7} [Pixelmon] (Pixelmon-1.8-4.0.7-universal.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.4.0' Renderer: 'GeForce GT 650M/PCIe/SSE2'
Launched Version: 1.8-Forge11.14.3.1450
LWJGL: 2.9.1
OpenGL: GeForce GT 650M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
So I've seen a lot of people with this issue, and I've tried nearly every solution provided (sifting through the half-brained replies and moans about spoilers). Here's what's happening...
Java is up-to-date for 64-bit Windows. The Forge and Pixelmon versions are correct and have been added to a fresh install of Minecraft 1.8. No other mods or resource packs are active or in the .minecraft directory. Currently have the allocated RAM set to 3GB (I'm unsure if 3GB would be more effective than 2GB... Runs great with 2GB on my computer, but my friend is the one having the issue.)
We've tried nearly every solution presented, yet we still freeze while "Initializing Phase 2" and crash after about a minute. We've also noticed that Forge loads up fine without Pixelmon in the mods folder... Pixelmon was directly downloaded from the website and should work fine. Enabled file extensions, it's a simple executable .jar file.
Here's another odd bit of background... It was running fine previously with Forge-1.8-11.14.3.1450 and Pixelmon 4.0.7. The issue only occurred when we tried launching Pixelmon 4.0.8. So we decided to switch back to 4.0.7, and the issue still persisted. Did the fresh install of Minecraft and Forge, tried again with 4.0.7 - same thing.
Any help would be appreciated, we'd like to get this fixed so we can continue a project.
So we tried something different... We installed Forge and launched it without the mod... THEN we put the mod in the folder, and now it crashes on us right at the Mojang screen with a similar crash report...
If anyone else is willing to help, we're starting to get quite irritated with this problem.
---- Minecraft Crash Report ----
// You're mean.
Time: 11/10/15 8:29 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:733)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:315)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.lang.String.substring(String.java:1956)
at java.lang.String.subSequence(String.java:1990)
at java.util.regex.Pattern.split(Pattern.java:1216)
at java.lang.String.split(String.java:2367)
at java.lang.String.split(String.java:2409)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.startParsingAnimation(SmdAnimation.java:90)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.loadSmdAnim(SmdAnimation.java:61)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.<init>(SmdAnimation.java:27)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:93)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:56)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadModel(ValveStudioModelLoader.java:72)
at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:260)
at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:133)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:131)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
So we tried something different... We installed Forge and launched it without the mod... THEN we put the mod in the folder, and now it crashes on us right at the Mojang screen with a similar crash report...
If anyone else is willing to help, we're starting to get quite irritated with this problem.
---- Minecraft Crash Report ----
// You're mean.
Time: 11/10/15 8:29 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:733)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:315)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.lang.String.substring(String.java:1956)
at java.lang.String.subSequence(String.java:1990)
at java.util.regex.Pattern.split(Pattern.java:1216)
at java.lang.String.split(String.java:2367)
at java.lang.String.split(String.java:2409)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.startParsingAnimation(SmdAnimation.java:90)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.loadSmdAnim(SmdAnimation.java:61)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.<init>(SmdAnimation.java:27)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:93)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:56)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadModel(ValveStudioModelLoader.java:72)
at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:260)
at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:133)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:131)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 11/9/15 9:33 PM
Description: Initializing game
java.lang.IllegalStateException: Splash thread
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:297)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:326)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.lang.StringBuilder.toString(Unknown Source)
at net.minecraftforge.fml.client.SplashProgress$3.drawBar(SplashProgress.java:415)
at net.minecraftforge.fml.client.SplashProgress$3.run(SplashProgress.java:312)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:297)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:326)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 848168 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
UCHI Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
UCHE pixelmon{4.0.7} [Pixelmon] (Pixelmon-1.8-4.0.7-universal.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.4.0' Renderer: 'GeForce GT 650M/PCIe/SSE2'
Launched Version: 1.8-Forge11.14.3.1450
LWJGL: 2.9.1
OpenGL: GeForce GT 650M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
So I've seen a lot of people with this issue, and I've tried nearly every solution provided (sifting through the half-brained replies and moans about spoilers). Here's what's happening...
Java is up-to-date for 64-bit Windows. The Forge and Pixelmon versions are correct and have been added to a fresh install of Minecraft 1.8. No other mods or resource packs are active or in the .minecraft directory. Currently have the allocated RAM set to 3GB (I'm unsure if 3GB would be more effective than 2GB... Runs great with 2GB on my computer, but my friend is the one having the issue.)
We've tried nearly every solution presented, yet we still freeze while "Initializing Phase 2" and crash after about a minute. We've also noticed that Forge loads up fine without Pixelmon in the mods folder... Pixelmon was directly downloaded from the website and should work fine. Enabled file extensions, it's a simple executable .jar file.
Here's another odd bit of background... It was running fine previously with Forge-1.8-11.14.3.1450 and Pixelmon 4.0.7. The issue only occurred when we tried launching Pixelmon 4.0.8. So we decided to switch back to 4.0.7, and the issue still persisted. Did the fresh install of Minecraft and Forge, tried again with 4.0.7 - same thing.
Any help would be appreciated, we'd like to get this fixed so we can continue a project.
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Curse PremiumI'd try disabling Forge's loading screen.
Realistic Torches - Causes torches to burn out after a configurable amount of time.
Nature's Compass - A utility item that allows you to search for any biome's location in the world.
Notes - Provides a clientside in-game notepad.
Souls - After you die, a hostile Soul that stores your inventory will spawn.
Auto Refresh - Automatically refreshes your server list and alerts you when your selected server comes online.
Pick Block Plus - A clientside mod that significantly improves the vanilla pick block function.
And a few others that we don't talk about.
Go to the instance's config folder.
./Config/splash.properties
Change enabled from true to false.
We tried launching after this twice, both times it froze immediately.
It seems to probably be Pixemon itself and new 1.8 forge versions past 1450 based on Google searching around a bit.
Seems that way... we tried earlier versions of Forge and it still crashes. I honestly don't know what to think at this point, I'm out of ideas.
So we tried something different... We installed Forge and launched it without the mod... THEN we put the mod in the folder, and now it crashes on us right at the Mojang screen with a similar crash report...
If anyone else is willing to help, we're starting to get quite irritated with this problem.
---- Minecraft Crash Report ----
// You're mean.
Time: 11/10/15 8:29 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:733)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:315)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.lang.String.substring(String.java:1956)
at java.lang.String.subSequence(String.java:1990)
at java.util.regex.Pattern.split(Pattern.java:1216)
at java.lang.String.split(String.java:2367)
at java.lang.String.split(String.java:2409)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.startParsingAnimation(SmdAnimation.java:90)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.loadSmdAnim(SmdAnimation.java:61)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.<init>(SmdAnimation.java:27)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:93)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:56)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadModel(ValveStudioModelLoader.java:72)
at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:260)
at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:133)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:131)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 109032 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
UCHI Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
UCHE pixelmon{4.0.7} [Pixelmon] (Pixelmon-1.8-4.0.7-universal.jar)
Loaded coremods (and transformers):
Allocate more RAM to minecraft. 2 Gigabytes should be fine.
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