java.lang.IndexOutOfBoundsException: 18496
at java.nio.DirectIntBufferU.get(Unknown Source)
at bmz.a(SourceFile:271)
at bmz.a(SourceFile:220)
at azl.a(SourceFile:1669)
at azl.a(SourceFile:1627)
at bkc.a(SourceFile:118)
at ha.a(SourceFile:70)
at ha.a(SourceFile:13)
at eg.a(SourceFile:166)
at azl.p(SourceFile:1560)
at azl.ah(SourceFile:757)
at azl.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.DirectIntBufferU.get(Unknown Source)
at bmz.a(SourceFile:271)
at bmz.a(SourceFile:220)
at azl.a(SourceFile:1669)
at azl.a(SourceFile:1627)
at bkc.a(SourceFile:118)
at ha.a(SourceFile:70)
at ha.a(SourceFile:13)
at eg.a(SourceFile:166)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bkg.a(SourceFile:289)
at azl.b(SourceFile:1947)
at azl.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 117068192 bytes (111 MB) / 252145664 bytes (240 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.7.5
LWJGL: 2.9.1
OpenGL: ATI Radeon HD 3400 Series GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [PresenceFootstepsOfficial.zip, faithful32pack_3.zip, LabPack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I have used 1.8 for few times. I want to play the 1.7 ver, but when the world renders, it crashes.
I've setting many options on Optifine 1.8
Please help?!
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Moderatorgo back to 1.8 and reduce your render distance to 16 or under. then try 1.7