my minecraft is crashing a few minutes after the world is loaded and im getting two crash logs one called client and one called server. it crashes in Lan or single player (we are playing Lan)
All the mods should be up to date, i've checked chicken-bones mods, botania and mekanisum both had an update that they wanted me to do so i've done that too. the really odd thing that happen is that the game crashed out of nowhere. we loaded it back up and started getting this problem.
Memory: 2492747096 bytes (2377 MB) / 3195535360 bytes (3047 MB) up to 6800539648 bytes (6485 MB)
Why is there 7GiB of ram allocated to this. I mean for all things, why. A client should never go above 4GiB really. Otherwise you should invest into an dedicated server then as they are designed to handle large allocations. A client is not.
Your issue lays with CodeChickenCore. Latest is not always greatest. Get the recommended versions of ChickenBone mods and not Latest and try again. Also ensure you are NOT using dev versions.
The issue is with CodeChickenLib, not Core. Redownload that.
His core-mod automatically downloads the lib. So it may not always
work if try to use older/newer version then what coremod looks for as
it may be overwritten.
my minecraft is crashing a few minutes after the world is loaded and im getting two crash logs one called client and one called server. it crashes in Lan or single player (we are playing Lan)
client crash log: http://pastebin.com/CUX7s8Z6
server crash log: http://pastebin.com/uEdYL4aM
Check to make sure your mods are up to date. You have quite a few mods there, and some of them could be outdated.
If you do not have time to do it right, you must have time to do it over.
All the mods should be up to date, i've checked chicken-bones mods, botania and mekanisum both had an update that they wanted me to do so i've done that too. the really odd thing that happen is that the game crashed out of nowhere. we loaded it back up and started getting this problem.
Memory: 2492747096 bytes (2377 MB) / 3195535360 bytes (3047 MB) up to 6800539648 bytes (6485 MB)
Why is there 7GiB of ram allocated to this. I mean for all things, why. A client should never go above 4GiB really. Otherwise you should invest into an dedicated server then as they are designed to handle large allocations. A client is not.
Your issue lays with CodeChickenCore. Latest is not always greatest. Get the recommended versions of ChickenBone mods and not Latest and try again. Also ensure you are NOT using dev versions.
that had the same error, when i changed to recommended version
I also change the ram to 4GB
His core-mod automatically downloads the lib. So it may not always
work if try to use older/newer version then what coremod looks for as
it may be overwritten.
http://files.minecraftforge.net/CodeChickenLib/
To save OP time finding where to get it.
i didn't even have codechickenlib but I downloaded it, it still made the game crash after a few seconds of play time
I had a feeling the lib got automatically downloaded