Mmm.. I'm guessing the tick load based on certain mods, all of my big favorite ones already add a lot of things to the load, now I fixed it can't tell what is causing it yet, I'm guessing a tick overload in the overworld generation.
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Mod & Coder Overlord
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Hello,
Please, find out what mod is causing a very rare entity/chunk freeze. No I do not have IC2 enabled. I will list my mods here, anyone can take a guess:
Damage Indicators
Wood Converter
Lucky Blocks
MB Battlegear
Zeldaswordskills
ABO-MC1.7.10
ALCore-1.0
AnimatedPlayer
AnimationAPI
AntiIDConflict
antiqueatlas
Ant Man
AoA
Aroma1997Core
AttachableGrinder
Backpacks
BackTools
baubleicious
babules
BetterChests
BetterFoliage
BiblioCraft
BiomesOPlenty
Blockings
Botania
buildcraft
Cabinets-Reloaded
Call of Duty Knives
Chance Cubes
Cheating Esentials
Chiselsandbits
chocolateQuest
ClaySoldiers
CoFHCore
Commonfun
Companions
coroutil
CraftGuide
Creepermite
CustomChestLoot
CustomNPCs
customrecipes
Cyan Warrior Swords
cyanoslootablebodies
dabells
deadlyworld
DeathChest
deconstruction table
denseores
Desiredblocks
dessertcraft
dimensionaldoors
doorsoplenty
doubledoors
drowingoverhaul
mocreatures
elementalcreepers
emotes
enchantview
exchangeorb
extrabiomesxl
fairylights
fancypack
farlands
fastcraft
fireextinguisher
floatingislands
foodexpansion
fusrodah
glowstoneseeds
godzilla
gravitycontrol
gravityscience
grim3212core
haggis
hammers
hardcoredarkness
hostileworlds
hoverboard
iChunUtil
iCraft
IgneousAdditions
Immibiscore
InfinityDispenser
ism
jellycubes
justanotherspawner
justanotherspawnercompat
lagfix
lampposts
lattice
lavaboat
limitedlives
liquidenchanting
llibrary
lostbooks
lovelyrobot
luaj-jse
lunatriuscore
lycanlitesmobscomplete
machetes
magicalexp
magicwands
MCA1.7.10
MCEF
mdecore
MineFactoryReloaded
mobdropores
mobproperties
daflight
macros
voxelmap
monsterspawnhighlighter
morefurnances
moreplayermodels
moveplus
multipagechest
mutantcreatures
naturalabsorption
nearbymobfinder
nuclearcraft
nuker
obsidianultilies
openeye
optifineHDU1.7.10
orespawn
oreswords
painteverything
particleman
Pixlemon
plantmegapack
playerapi
pokeball
portalgun
potionspack
powerappels
powerstaff
projectbench
pumpkincarvier
radio
radixcore
redcow
redstonepaste4
renderplayerapi
rikmuldscore
rougelike
ruins
sapmanpack
sleep
sleepyfeeling
slime
slingshot
smartcusor
sodacanswows
sodacanstorches
soda
somnia
spikes
squake
storagedrawers
tf2dispenser
tf2sentry
tf2team
tf2teleporter
thebombzenapi
thecamping
thecoloredblocks
thirst
throwabletorch
throwingspears
timecontrolremote
togglerack
toomanyitems
torched
trailmix
treeores
trophyslots
tubetransportation
twlightforest
ultimatefirst
vamprisim
vendingmachinesrevamped
wallclock
wallpaper
wallteleporters
weather1.7.10
worldtools
youwilldie
youtubers
zeldaswordskillsaddon
zombieinfection
zombieawareness
zombiesunscreen
zombiesunscreencore
Does anyone have chunk/entity issues with any of these mods?
Thank You,
PrinceRomeo
Mod & Coder OverlordMmm.. I'm guessing the tick load based on certain mods, all of my big favorite ones already add a lot of things to the load, now I fixed it can't tell what is causing it yet, I'm guessing a tick overload in the overworld generation.
Mod & Coder Overlord