Hello! I have a custom modpack, http://technicpack.net/modpack/blocklegends-smp-modpack.670987, and it works fine, so does the server. However, when I try to log in with the modded client, it says Pinging... on the server list and will continue trying to log in.
The console shows no signs of people trying to log in. However, when I view the server on the list with a Vanilla client, it loads the MOTD and can connect just fine (denied obviously because there are no mods on Vanilla).
I also have dynmap on their, and the webserver map only loads tiny chunks, and it loads the same chunks when when I deleted the old world. I do get the occupational "Can't Keep Up, Running ... Behind" every few mins or so. My server is running off of a company that provided me with 4 GB RAM and Intel Xeon processors.
Is this an issue with logging in with a client, or something with the server?
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Hello! I have a custom modpack, http://technicpack.net/modpack/blocklegends-smp-modpack.670987, and it works fine, so does the server. However, when I try to log in with the modded client, it says Pinging... on the server list and will continue trying to log in.
The console shows no signs of people trying to log in. However, when I view the server on the list with a Vanilla client, it loads the MOTD and can connect just fine (denied obviously because there are no mods on Vanilla).
I also have dynmap on their, and the webserver map only loads tiny chunks, and it loads the same chunks when when I deleted the old world. I do get the occupational "Can't Keep Up, Running ... Behind" every few mins or so. My server is running off of a company that provided me with 4 GB RAM and Intel Xeon processors.
Is this an issue with logging in with a client, or something with the server?