Alright, so I tried downloading Minecraft a week ago, and it gave me a graphics card driver error saying it needed to be updated.
Deleted the game, well today I tried downloading and playing again, same error came up. My graphics card is 100% up to date and is not "too old" to run Minecraft. It runs Orion: Prelude, GTA IV, Skyrim, and Runescape just fine on MAX detail. I'm not going to download a driver update cause it is a waste of time when it's already updated.
Computer Specs:
HDD: 80gb
Graphics Card: Nvidia Geforce GT 8500 2gb
Power Supply: Thermaltake T32 430w
RAM: 4gb
Processor: 2.70ghz
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 10/18/15 6:39 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 62344840 bytes (59 MB) / 158666752 bytes (151 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown
Alright, so I tried downloading Minecraft a week ago, and it gave me a graphics card driver error saying it needed to be updated.
Deleted the game, well today I tried downloading and playing again, same error came up. My graphics card is 100% up to date and is not "too old" to run Minecraft. It runs Orion: Prelude, GTA IV, Skyrim, and Runescape just fine on MAX detail. I'm not going to download a driver update cause it is a waste of time when it's already updated.
Computer Specs:
HDD: 80gb
Graphics Card: Nvidia Geforce GT 8500 2gb
Power Supply: Thermaltake T32 430w
RAM: 4gb
Processor: 2.70ghz
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