Okay so on my server i noticed that when you turn your player there is like a strange delay. It only seems to be in the overworld though not the nether or end. I do not get this on other server's overworld(s) only mine. The amount of ram my game client uses on the server is the same amount it uses on other servers .I have a spare 2 gigs of ram that i don't even use server sided. So what could this be? Is this client or server related? Thanks in advanced and if this is in the wrong place please move it.
Okay so on my server i noticed that when you turn your player there is like a strange delay. It only seems to be in the overworld though not the nether or end. I do not get this on other server's overworld(s) only mine. The amount of ram my game client uses on the server is the same amount it uses on other servers .I have a spare 2 gigs of ram that i don't even use server sided. So what could this be? Is this client or server related? Thanks in advanced and if this is in the wrong place please move it.
We need some information's to help:
- Have u try to set u render distant lower? (Best on Client and Server)
- U Minecraft / Server Version? (Vanilla or modded)
- Are the Server and Client on the same PC or on different machine?
- If u have 2 different Machine for Client and Server they ar in the same LAN and they are connectet on cabel oder WiFi?
- How much Ram u have for u hole System.?
- Have u run some Programs in the background if u play Minecraft and run the Server? (Skype, Internetbrowser)
We need some information's to help:
- Have u try to set u render distant lower? (Best on Client and Server)
- U Minecraft / Server Version? (Vanilla or modded)
- Are the Server and Client on the same PC or on different machine?
- If u have 2 different Machine for Client and Server they ar in the same LAN and they are connectet on cabel oder WiFi?
- How much Ram u have for u hole System.?
- Have u run some Programs in the background if u play Minecraft and run the Server? (Skype, Internetbrowser)
- No i have not it is set on 10 render distance i thought that should've been fine
- Spigot 1.8.8
- No, I rent from a server host
-
- I have 5,486 mb and allocated is same amount (free memory is about 2.900 mb)
- No i have no programs running and it still does it
Also my previous overworld had the issue also i thought the seed was just laggy or something but for it to do it again it isn't starting to look that way.
- No i have not it is set on 10 render distance i thought that should've been fine
- Spigot 1.8.8
- No, I rent from a server host
-
- I have 5,486 mb and allocated is same amount (free memory is about 2.900 mb)
- No i have no programs running and it still does it
Also my previous overworld had the issue also i thought the seed was just laggy or something but for it to do it again it isn't starting to look that way.
If theree a Jungle near by? The cost lot of CPU Time.
Can u upload u world as an pack file to an filehoster and give my the link. than i can look if there massive entity or other problems with the world.
If theree a Jungle near by? The cost lot of CPU Time.
Can u upload u world as an pack file to an filehoster and give my the link. than i can look if there massive entity or other problems with the world.
Never mind i figured out the problem the 1.8.8 game client seems to just be a little laggy on my system compared to the 1.8.7 client or below. Thanks for the help though.
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Okay so on my server i noticed that when you turn your player there is like a strange delay. It only seems to be in the overworld though not the nether or end. I do not get this on other server's overworld(s) only mine. The amount of ram my game client uses on the server is the same amount it uses on other servers .I have a spare 2 gigs of ram that i don't even use server sided. So what could this be? Is this client or server related? Thanks in advanced and if this is in the wrong place please move it.
We need some information's to help:
- Have u try to set u render distant lower? (Best on Client and Server)
- U Minecraft / Server Version? (Vanilla or modded)
- Are the Server and Client on the same PC or on different machine?
- If u have 2 different Machine for Client and Server they ar in the same LAN and they are connectet on cabel oder WiFi?
- How much Ram u have for u hole System.?
- Have u run some Programs in the background if u play Minecraft and run the Server? (Skype, Internetbrowser)
- No i have not it is set on 10 render distance i thought that should've been fine
- Spigot 1.8.8
- No, I rent from a server host
-
- I have 5,486 mb and allocated is same amount (free memory is about 2.900 mb)
- No i have no programs running and it still does it
Also my previous overworld had the issue also i thought the seed was just laggy or something but for it to do it again it isn't starting to look that way.
If theree a Jungle near by? The cost lot of CPU Time.
Can u upload u world as an pack file to an filehoster and give my the link. than i can look if there massive entity or other problems with the world.
Never mind i figured out the problem the 1.8.8 game client seems to just be a little laggy on my system compared to the 1.8.7 client or below. Thanks for the help though.