Me and a friend of mine are playing 1.7.10 modded minecraft and its fine for the first couple of minutes, and all of the textures go black and the game crashes. Here's the crash report and a screenshot:
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000005752ff1d, pid=7232, tid=5624
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [atio6axx.dll+0x179ff1d]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Wyatt\AppData\Roaming\.minecraft\hs_err_pid7232.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
[error occurred during error reporting , id 0xc0000005]
We tried that. It didn't work.... Here's a more detailed crash report:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000054f4a504, pid=1536, tid=8812
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [atio6axx.dll+0xeba504]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x00000000028e4000): JavaThread "Client thread" [_thread_in_native, id=8812, stack(0x00000000027e0000,0x00000000028e0000)]
RAX=0x0000000000000000 is an unknown value
RBX=0x000000003591a2c0 is an unknown value
RCX=0x00000000359e3530 is an unknown value
RDX=0x0000000000000000 is an unknown value
RSP=0x00000000028dd3c0 is pointing into the stack for thread: 0x00000000028e4000
RBP=0x00000000028dd4e8 is pointing into the stack for thread: 0x00000000028e4000
RSI=0x0000000000000000 is an unknown value
RDI=0x000048047e87ffe5 is an unknown value
R8 =0x00000000028dd430 is pointing into the stack for thread: 0x00000000028e4000
R9 =0x0000000937c4ab40 is an unknown value
R10=0x0000000035690ad0 is an unknown value
R11=0x0000000023f40000 is an unknown value
R12=0x000000000000b300 is an unknown value
R13=0x000000000000191f is an unknown value
R14=0x0000000035690ad0 is an unknown value
R15=0x0000000000000000 is an unknown value
Stack: [0x00000000027e0000,0x00000000028e0000], sp=0x00000000028dd3c0, free space=1012k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [atio6axx.dll+0xeba504]
C [atio6axx.dll+0x105c4dd]
C [atio6axx.dll+0x106e94a]
C [atio6axx.dll+0x105f370]
C [atio6axx.dll+0x1050400]
C [atio6axx.dll+0x29446f]
C [atio6axx.dll+0x1b5730]
C [atio6axx.dll+0x36e5e9]
C [atio6axx.dll+0x365a91]
C [atio6axx.dll+0x6b6aeb]
C [atio6axx.dll+0x77bc28]
C 0x0000000005c9ed54
VM Mutex/Monitor currently owned by a thread: None
Heap:
par new generation total 118016K, used 23664K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 17% used [0x0000000440000000, 0x00000004411fc248, 0x0000000446680000)
from space 13056K, 40% used [0x0000000447340000, 0x00000004478600b0, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
GC Heap History (10 events):
Event: 5755.039 GC heap before
{Heap before GC invocations=4009 (full 100):
par new generation total 118016K, used 114533K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 73% used [0x0000000446680000, 0x0000000446fd9448, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1553422K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5755.044 GC heap after
Heap after GC invocations=4010 (full 100):
par new generation total 118016K, used 8709K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 66% used [0x0000000447340000, 0x0000000447bc1500, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1553422K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5757.484 GC heap before
{Heap before GC invocations=4010 (full 100):
par new generation total 118016K, used 113669K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 66% used [0x0000000447340000, 0x0000000447bc1500, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1553422K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5757.493 GC heap after
Heap after GC invocations=4011 (full 100):
par new generation total 118016K, used 13056K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 100% used [0x0000000446680000, 0x0000000447340000, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1558590K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5760.620 GC heap before
{Heap before GC invocations=4011 (full 100):
par new generation total 118016K, used 118016K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 100% used [0x0000000446680000, 0x0000000447340000, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1558590K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5760.628 GC heap after
Heap after GC invocations=4012 (full 100):
par new generation total 118016K, used 7136K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 54% used [0x0000000447340000, 0x0000000447a383b8, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5763.810 GC heap before
{Heap before GC invocations=4012 (full 100):
par new generation total 118016K, used 112096K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 54% used [0x0000000447340000, 0x0000000447a383b8, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5763.813 GC heap after
Heap after GC invocations=4013 (full 100):
par new generation total 118016K, used 2948K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 22% used [0x0000000446680000, 0x0000000446961238, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5767.333 GC heap before
{Heap before GC invocations=4013 (full 100):
par new generation total 118016K, used 107908K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 22% used [0x0000000446680000, 0x0000000446961238, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5767.338 GC heap after
Heap after GC invocations=4014 (full 100):
par new generation total 118016K, used 5248K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 40% used [0x0000000447340000, 0x00000004478600b0, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
vm_info: Java HotSpot(TM) 64-Bit Server VM (25.25-b02) for windows-amd64 JRE (1.8.0_25-b18), built on Oct 7 2014 14:25:37 by "java_re" with MS VC++ 10.0 (VS2010)
Me and a friend of mine are playing 1.7.10 modded minecraft and its fine for the first couple of minutes, and all of the textures go black and the game crashes. Here's the crash report and a screenshot:
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:06] [Client thread/ERROR]: @ Pre render
[02:26:06] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:07] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:07] [Client thread/ERROR]: @ Pre render
[02:26:07] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:08] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:08] [Client thread/ERROR]: @ Pre render
[02:26:08] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:09] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:09] [Client thread/ERROR]: @ Pre render
[02:26:09] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:10] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:10] [Client thread/ERROR]: @ Pre render
[02:26:10] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:11] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:11] [Client thread/ERROR]: @ Pre render
[02:26:11] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:12] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:12] [Client thread/ERROR]: @ Pre render
[02:26:12] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:13] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:13] [Client thread/ERROR]: @ Pre render
[02:26:13] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:14] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:14] [Client thread/ERROR]: @ Pre render
[02:26:14] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:15] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:15] [Client thread/ERROR]: @ Pre render
[02:26:15] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:16] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:16] [Client thread/ERROR]: @ Pre render
[02:26:16] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:17] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:17] [Client thread/ERROR]: @ Pre render
[02:26:17] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:18] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:18] [Client thread/ERROR]: @ Pre render
[02:26:18] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:19] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:19] [Client thread/ERROR]: @ Pre render
[02:26:19] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:20] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:20] [Client thread/ERROR]: @ Pre render
[02:26:20] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:21] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:21] [Client thread/ERROR]: @ Pre render
[02:26:21] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:22] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:22] [Client thread/ERROR]: @ Pre render
[02:26:22] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
[02:26:23] [Client thread/ERROR]: ########## GL ERROR ##########
[02:26:23] [Client thread/ERROR]: @ Pre render
[02:26:23] [Client thread/ERROR]: 1285: Out of memory
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000005752ff1d, pid=7232, tid=5624
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [atio6axx.dll+0x179ff1d]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Wyatt\AppData\Roaming\.minecraft\hs_err_pid7232.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
[error occurred during error reporting , id 0xc0000005]
ATI/amd drivers crashed. Update them.
Tired of the uninnovative gaming industry? Go Indie. Buy indie games like Azure Striker Gunvolt and Terraria. Minecraft counts too... sort of.
We tried that. It didn't work.... Here's a more detailed crash report:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000054f4a504, pid=1536, tid=8812
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [atio6axx.dll+0xeba504]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x00000000028e4000): JavaThread "Client thread" [_thread_in_native, id=8812, stack(0x00000000027e0000,0x00000000028e0000)]
siginfo: ExceptionCode=0xc0000005, reading address 0x0000000000000004
Registers:
RAX=0x0000000000000000, RBX=0x000000003591a2c0, RCX=0x00000000359e3530, RDX=0x0000000000000000
RSP=0x00000000028dd3c0, RBP=0x00000000028dd4e8, RSI=0x0000000000000000, RDI=0x000048047e87ffe5
R8 =0x00000000028dd430, R9 =0x0000000937c4ab40, R10=0x0000000035690ad0, R11=0x0000000023f40000
R12=0x000000000000b300, R13=0x000000000000191f, R14=0x0000000035690ad0, R15=0x0000000000000000
RIP=0x0000000054f4a504, EFLAGS=0x0000000000010246
Top of Stack: (sp=0x00000000028dd3c0)
0x00000000028dd3c0: 0000000000000003 00000000028dd3e0
0x00000000028dd3d0: 0000000000000000 0000000000000000
0x00000000028dd3e0: 0000000000000000 0000000000000000
0x00000000028dd3f0: 0000000000000000 0000000035690ad0
0x00000000028dd400: 000000000000b300 00000000550ec4dd
0x00000000028dd410: 00000000359cb828 00000000028dd4e8
0x00000000028dd420: 0000000000000000 000048047e87ffe5
0x00000000028dd430: 0000000a62efdb50 0000000023f40000
0x00000000028dd440: 0000000023f40000 0000000000000000
0x00000000028dd450: 0101010101010100 000048047e87ffe5
0x00000000028dd460: 0000000035690ad0 00000000550fe94a
0x00000000028dd470: 00000000359cb828 00000000028dd4e8
0x00000000028dd480: 0000000000000000 000048047e87ffe5
0x00000000028dd490: 0000000000000000 00000000550f2527
0x00000000028dd4a0: 00000000359e3530 0000000000000001
0x00000000028dd4b0: 000000000001d500 000000003594c9f0
Instructions: (pc=0x0000000054f4a504)
0x0000000054f4a4e4: 41 54 41 56 41 57 48 83 ec 30 48 8b 59 18 8b 81
0x0000000054f4a4f4: 60 05 00 00 33 f6 89 83 68 22 00 00 4d 8b 58 10
0x0000000054f4a504: 44 8b 52 04 49 c1 fb 08 4c 8b f2 44 89 1a 48 8b
0x0000000054f4a514: 4b 28 44 8b 8b 68 22 00 00 41 81 c9 80 34 01 e0
Register to memory mapping:
RAX=0x0000000000000000 is an unknown value
RBX=0x000000003591a2c0 is an unknown value
RCX=0x00000000359e3530 is an unknown value
RDX=0x0000000000000000 is an unknown value
RSP=0x00000000028dd3c0 is pointing into the stack for thread: 0x00000000028e4000
RBP=0x00000000028dd4e8 is pointing into the stack for thread: 0x00000000028e4000
RSI=0x0000000000000000 is an unknown value
RDI=0x000048047e87ffe5 is an unknown value
R8 =0x00000000028dd430 is pointing into the stack for thread: 0x00000000028e4000
R9 =0x0000000937c4ab40 is an unknown value
R10=0x0000000035690ad0 is an unknown value
R11=0x0000000023f40000 is an unknown value
R12=0x000000000000b300 is an unknown value
R13=0x000000000000191f is an unknown value
R14=0x0000000035690ad0 is an unknown value
R15=0x0000000000000000 is an unknown value
Stack: [0x00000000027e0000,0x00000000028e0000], sp=0x00000000028dd3c0, free space=1012k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [atio6axx.dll+0xeba504]
C [atio6axx.dll+0x105c4dd]
C [atio6axx.dll+0x106e94a]
C [atio6axx.dll+0x105f370]
C [atio6axx.dll+0x1050400]
C [atio6axx.dll+0x29446f]
C [atio6axx.dll+0x1b5730]
C [atio6axx.dll+0x36e5e9]
C [atio6axx.dll+0x365a91]
C [atio6axx.dll+0x6b6aeb]
C [atio6axx.dll+0x77bc28]
C 0x0000000005c9ed54
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J 20399 org.lwjgl.opengl.GL11.nglCallLists(IIJJ)V (0 bytes) @ 0x0000000005c9ecce [0x0000000005c9ec80+0x4e]
J 20811 C2 net.minecraft.client.renderer.RenderGlobal.renderSortedRenderersFast(IIID)I (439 bytes) @ 0x000000000643d748 [0x000000000643ce20+0x928]
J 22380 C2 net.minecraft.client.renderer.RenderGlobal.func_72724_a(IIID)I (628 bytes) @ 0x0000000006955a24 [0x00000000069559c0+0x64]
J 46090 C1 net.minecraft.client.renderer.EntityRenderer.func_78471_a(FJ)V (1918 bytes) @ 0x000000000a6aab24 [0x000000000a694f40+0x15be4]
J 27694 C2 net.minecraft.client.renderer.EntityRenderer.func_78480_b(F)V (1366 bytes) @ 0x00000000075f8ac0 [0x00000000075f78a0+0x1220]
J 44149 C2 net.minecraft.client.Minecraft.func_71411_J()V (868 bytes) @ 0x0000000009f1a37c [0x0000000009f19460+0xf1c]
J 35330% C2 net.minecraft.client.Minecraft.func_99999_d()V (210 bytes) @ 0x000000000730a518 [0x000000000730a4a0+0x78]
j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1015
v ~StubRoutines::call_stub
j sun.reflect.NativeMethodAccessorImpl.invoke0(Ljava/lang/reflect/Method;Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+0
j sun.reflect.NativeMethodAccessorImpl.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+100
j sun.reflect.DelegatingMethodAccessorImpl.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+6
J 2614 C1 java.lang.reflect.Method.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object; (62 bytes) @ 0x000000000335ba2c [0x000000000335b640+0x3ec]
j net.minecraft.launchwrapper.Launch.launch([Ljava/lang/String;)V+664
j net.minecraft.launchwrapper.Launch.main([Ljava/lang/String;)V+8
v ~StubRoutines::call_stub
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
0x000000004466e000 JavaThread "Thread-46" daemon [_thread_in_native, id=8416, stack(0x00000001dde80000,0x00000001ddf80000)]
0x0000000044662800 JavaThread "Netty IO #7" daemon [_thread_in_native, id=4036, stack(0x000000013f1b0000,0x000000013f2b0000)]
0x0000000044664000 JavaThread "AE Compass Service" [_thread_blocked, id=4012, stack(0x0000000033580000,0x0000000033680000)]
0x00000000516a0000 JavaThread "Netty IO #6" daemon [_thread_in_native, id=8072, stack(0x000000002c1c0000,0x000000002c2c0000)]
0x000000005169a000 JavaThread "Netty IO #5" daemon [_thread_in_native, id=8776, stack(0x0000000058030000,0x0000000058130000)]
0x0000000050abd800 JavaThread "LanServerPinger #1" daemon [_thread_blocked, id=8664, stack(0x0000000033e50000,0x0000000033f50000)]
0x000000005ede0800 JavaThread "Netty IO #4" daemon [_thread_in_native, id=7564, stack(0x0000000033900000,0x0000000033a00000)]
0x000000005168c800 JavaThread "File IO Thread" [_thread_blocked, id=8984, stack(0x0000000053a20000,0x0000000053b20000)]
0x0000000032de1000 JavaThread "Voxelmap WorldMap Calculation Thread 7" [_thread_blocked, id=6024, stack(0x0000000095f40000,0x0000000096040000)]
0x0000000032de0800 JavaThread "Voxelmap WorldMap Calculation Thread 6" [_thread_blocked, id=4708, stack(0x0000000095d20000,0x0000000095e20000)]
0x0000000032de7000 JavaThread "Voxelmap WorldMap Calculation Thread 5" [_thread_blocked, id=8064, stack(0x0000000095800000,0x0000000095900000)]
0x0000000032ddf800 JavaThread "Voxelmap WorldMap Calculation Thread 4" [_thread_blocked, id=4740, stack(0x0000000095700000,0x0000000095800000)]
0x0000000032de6800 JavaThread "Voxelmap WorldMap Calculation Thread 3" [_thread_blocked, id=8112, stack(0x0000000095600000,0x0000000095700000)]
0x0000000032de5800 JavaThread "Voxelmap WorldMap Calculation Thread 2" [_thread_blocked, id=7828, stack(0x0000000095500000,0x0000000095600000)]
0x0000000032de3800 JavaThread "Voxelmap WorldMap Calculation Thread 1" [_thread_blocked, id=4644, stack(0x000000007b0b0000,0x000000007b1b0000)]
0x0000000032ddf000 JavaThread "Java Sound Event Dispatcher" daemon [_thread_blocked, id=5772, stack(0x000000007fdf0000,0x000000007fef0000)]
0x0000000032ddb000 JavaThread "Thread-39" daemon [_thread_in_native, id=7648, stack(0x0000000081200000,0x0000000081300000)]
0x0000000032dde000 JavaThread "VoiceServer Client Input Thread" daemon [_thread_blocked, id=476, stack(0x0000000081000000,0x0000000081100000)]
0x0000000032de5000 JavaThread "VoiceServer Client Output Thread" daemon [_thread_in_native, id=3828, stack(0x000000007aeb0000,0x000000007afb0000)]
0x0000000032de2000 JavaThread "ForkJoinPool-1-worker-11" daemon [_thread_blocked, id=7400, stack(0x000000007a410000,0x000000007a510000)]
0x0000000050ac1800 JavaThread "Netty IO #3" daemon [_thread_in_native, id=8612, stack(0x0000000078970000,0x0000000078a70000)]
0x0000000050ac8000 JavaThread "Netty Client IO #1" daemon [_thread_in_native, id=3840, stack(0x0000000070910000,0x0000000070a10000)]
0x0000000050ac0800 JavaThread "Netty IO #2" daemon [_thread_in_native, id=8736, stack(0x0000000070220000,0x0000000070320000)]
0x0000000050ac7800 JavaThread "VoiceServer Listen Thread" daemon [_thread_in_native, id=5540, stack(0x000000006e060000,0x000000006e160000)]
0x0000000050ac0000 JavaThread "Thread-32" [_thread_blocked, id=7632, stack(0x0000000065600000,0x0000000065700000)]
0x0000000050ac6800 JavaThread "Server thread" [_thread_in_Java, id=6324, stack(0x0000000063c40000,0x0000000063d40000)]
0x0000000050ac4800 JavaThread "Snooper Timer" daemon [_thread_blocked, id=5600, stack(0x0000000063a40000,0x0000000063b40000)]
0x0000000050ac5000 JavaThread "Netty IO #1" daemon [_thread_in_native, id=4304, stack(0x0000000058930000,0x0000000058a30000)]
0x0000000050ac3800 JavaThread "Netty Client IO #0" daemon [_thread_in_native, id=860, stack(0x0000000058230000,0x0000000058330000)]
0x0000000050ac3000 JavaThread "Netty IO #0" daemon [_thread_in_native, id=8800, stack(0x0000000043590000,0x0000000043690000)]
0x0000000050ac2000 JavaThread "pool-4-thread-1" [_thread_blocked, id=6624, stack(0x0000000058130000,0x0000000058230000)]
0x0000000050ab8800 JavaThread "Snooper Timer" daemon [_thread_blocked, id=7304, stack(0x000000003de20000,0x000000003df20000)]
0x0000000050abb800 JavaThread "Thread-28" [_thread_blocked, id=8544, stack(0x0000000040c80000,0x0000000040d80000)]
0x0000000050abe800 JavaThread "Thread-27" [_thread_blocked, id=3608, stack(0x0000000040b80000,0x0000000040c80000)]
0x0000000050abf000 JavaThread "LWJGL Timer" daemon [_thread_blocked, id=8724, stack(0x00000000416b0000,0x00000000417b0000)]
0x0000000050abc000 JavaThread "Voxelmap Map Calculation Thread" [_thread_blocked, id=2020, stack(0x000000003dc20000,0x000000003dd20000)]
0x0000000032929000 JavaThread "PR RoutingThread #3" daemon [_thread_blocked, id=6116, stack(0x000000006fd20000,0x000000006fe20000)]
0x0000000032927000 JavaThread "PR RoutingThread #2" daemon [_thread_blocked, id=6076, stack(0x000000006fc20000,0x000000006fd20000)]
0x000000003292b000 JavaThread "PR RoutingThread #1" daemon [_thread_blocked, id=5420, stack(0x000000006ea60000,0x000000006eb60000)]
0x0000000032929800 JavaThread "PR RoutingThread #0" daemon [_thread_blocked, id=1304, stack(0x000000006e360000,0x000000006e460000)]
0x0000000032928000 JavaThread "OpenComputers-SoundUpdater" daemon [_thread_blocked, id=4016, stack(0x000000005a070000,0x000000005a170000)]
0x000000002f602000 JavaThread "Thread-15" daemon [_thread_in_native, id=4000, stack(0x0000000043170000,0x0000000043270000)]
0x000000002f8aa800 JavaThread "Thread-8" [_thread_blocked, id=7052, stack(0x00000000365d0000,0x00000000366d0000)]
0x0000000028ea1800 JavaThread "Timer hack thread" daemon [_thread_blocked, id=8384, stack(0x0000000032450000,0x0000000032550000)]
0x00000000299f1800 JavaThread "Snooper Timer" daemon [_thread_blocked, id=2304, stack(0x000000002f4a0000,0x000000002f5a0000)]
0x00000000299de000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=3020, stack(0x000000002b400000,0x000000002b500000)]
0x00000000299d7800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=4720, stack(0x000000002b200000,0x000000002b300000)]
0x000000002813f000 JavaThread "Service Thread" daemon [_thread_blocked, id=5480, stack(0x0000000028b40000,0x0000000028c40000)]
0x00000000280ba000 JavaThread "C1 CompilerThread3" daemon [_thread_blocked, id=6660, stack(0x0000000028a40000,0x0000000028b40000)]
0x00000000280b1800 JavaThread "C2 CompilerThread2" daemon [_thread_blocked, id=8732, stack(0x0000000028940000,0x0000000028a40000)]
0x00000000280a7800 JavaThread "C2 CompilerThread1" daemon [_thread_blocked, id=4952, stack(0x0000000028840000,0x0000000028940000)]
0x00000000280a6800 JavaThread "C2 CompilerThread0" daemon [_thread_blocked, id=5208, stack(0x0000000028740000,0x0000000028840000)]
0x00000000280a5000 JavaThread "Attach Listener" daemon [_thread_blocked, id=8300, stack(0x0000000028640000,0x0000000028740000)]
0x00000000280a0800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=6820, stack(0x0000000028540000,0x0000000028640000)]
0x000000002809f800 JavaThread "Surrogate Locker Thread (Concurrent GC)" daemon [_thread_blocked, id=560, stack(0x0000000028440000,0x0000000028540000)]
0x0000000027505000 JavaThread "Finalizer" daemon [_thread_blocked, id=4544, stack(0x0000000027f40000,0x0000000028040000)]
0x00000000274fe000 JavaThread "Reference Handler" daemon [_thread_blocked, id=7148, stack(0x0000000027e40000,0x0000000027f40000)]
=>0x00000000028e4000 JavaThread "Client thread" [_thread_in_native, id=8812, stack(0x00000000027e0000,0x00000000028e0000)]
Other Threads:
0x00000000274f8000 VMThread [stack: 0x0000000027d40000,0x0000000027e40000] [id=752]
0x0000000028142000 WatcherThread [stack: 0x0000000028c40000,0x0000000028d40000] [id=7476]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
Heap:
par new generation total 118016K, used 23664K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 17% used [0x0000000440000000, 0x00000004411fc248, 0x0000000446680000)
from space 13056K, 40% used [0x0000000447340000, 0x00000004478600b0, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Card table byte_map: [0x00000000125a0000,0x00000000141b0000] byte_map_base: 0x00000000103a0000
Marking Bits: (CMSBitMap*) 0x0000000002970ce8
Bits: [0x0000000016610000, 0x0000000024410000)
Mod Union Table: (CMSBitMap*) 0x0000000002970da8
Bits: [0x0000000024420000, 0x0000000024798000)
Polling page: 0x0000000000af0000
CodeCache: size=245760Kb used=126530Kb max_used=127306Kb free=119229Kb
bounds [0x00000000029e0000, 0x000000000a740000, 0x00000000119e0000]
total_blobs=31732 nmethods=30148 adapters=1492
compilation: enabled
Compilation events (10 events):
Event: 5753.013 Thread 0x00000000280ba000 nmethod 46145 0x0000000005bec990 code [0x0000000005becb00, 0x0000000005becd28]
Event: 5753.024 Thread 0x00000000280a6800 nmethod 46144 0x00000000079a4ed0 code [0x00000000079a51c0, 0x00000000079a6288]
Event: 5756.574 Thread 0x00000000280b1800 46146 4 net.minecraft.client.particle.EntityReddustFX::<init> (18 bytes)
Event: 5756.583 Thread 0x00000000280b1800 nmethod 46146 0x00000000074d5850 code [0x00000000074d5a80, 0x00000000074d6228]
Event: 5760.447 Thread 0x00000000280a7800 46147 4 com.mumfrey.liteloader.core.event.HandlerList$TickObserver6::onTick (37 bytes)
Event: 5760.456 Thread 0x00000000280a7800 nmethod 46147 0x0000000006d59c50 code [0x0000000006d59e40, 0x0000000006d5a430]
Event: 5760.909 Thread 0x00000000280a6800 46148 4 cpw.mods.fml.common.eventhandler.ASMEventHandler_106_PacketHandler_onPacket_ClientCustomPacketEvent::invoke (15 bytes)
Event: 5760.916 Thread 0x00000000280a6800 nmethod 46148 0x000000000691ba90 code [0x000000000691bc20, 0x000000000691bf78]
Event: 5767.799 Thread 0x00000000280ba000 46149 3 sun.nio.fs.WindowsPathParser::parse (384 bytes)
Event: 5767.803 Thread 0x00000000280ba000 nmethod 46149 0x00000000050ea9d0 code [0x00000000050eaf20, 0x00000000050ee8b8]
GC Heap History (10 events):
Event: 5755.039 GC heap before
{Heap before GC invocations=4009 (full 100):
par new generation total 118016K, used 114533K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 73% used [0x0000000446680000, 0x0000000446fd9448, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1553422K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5755.044 GC heap after
Heap after GC invocations=4010 (full 100):
par new generation total 118016K, used 8709K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 66% used [0x0000000447340000, 0x0000000447bc1500, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1553422K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5757.484 GC heap before
{Heap before GC invocations=4010 (full 100):
par new generation total 118016K, used 113669K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 66% used [0x0000000447340000, 0x0000000447bc1500, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1553422K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5757.493 GC heap after
Heap after GC invocations=4011 (full 100):
par new generation total 118016K, used 13056K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 100% used [0x0000000446680000, 0x0000000447340000, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1558590K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5760.620 GC heap before
{Heap before GC invocations=4011 (full 100):
par new generation total 118016K, used 118016K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 100% used [0x0000000446680000, 0x0000000447340000, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1558590K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5760.628 GC heap after
Heap after GC invocations=4012 (full 100):
par new generation total 118016K, used 7136K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 54% used [0x0000000447340000, 0x0000000447a383b8, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5763.810 GC heap before
{Heap before GC invocations=4012 (full 100):
par new generation total 118016K, used 112096K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 54% used [0x0000000447340000, 0x0000000447a383b8, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5763.813 GC heap after
Heap after GC invocations=4013 (full 100):
par new generation total 118016K, used 2948K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 22% used [0x0000000446680000, 0x0000000446961238, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Event: 5767.333 GC heap before
{Heap before GC invocations=4013 (full 100):
par new generation total 118016K, used 107908K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 100% used [0x0000000440000000, 0x0000000446680000, 0x0000000446680000)
from space 13056K, 22% used [0x0000000446680000, 0x0000000446961238, 0x0000000447340000)
to space 13056K, 0% used [0x0000000447340000, 0x0000000447340000, 0x0000000448000000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
Event: 5767.338 GC heap after
Heap after GC invocations=4014 (full 100):
par new generation total 118016K, used 5248K [0x0000000440000000, 0x0000000448000000, 0x0000000448000000)
eden space 104960K, 0% used [0x0000000440000000, 0x0000000440000000, 0x0000000446680000)
from space 13056K, 40% used [0x0000000447340000, 0x00000004478600b0, 0x0000000448000000)
to space 13056K, 0% used [0x0000000446680000, 0x0000000446680000, 0x0000000447340000)
concurrent mark-sweep generation total 1989348K, used 1567969K [0x0000000448000000, 0x00000004c16b9000, 0x00000007c0000000)
Metaspace used 172337K, capacity 173751K, committed 174232K, reserved 1200128K
class space used 23308K, capacity 23652K, committed 23704K, reserved 1048576K
}
Deoptimization events (10 events):
Event: 5697.089 Thread 0x0000000050ac6800 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x0000000006221a4c method=tconstruct.items.tools.Hatchet.func_150894_a(Lnet/minecraft/item/ItemStack;Lnet/minecraft/world/World;Lnet/minecraft/block/Block;IIILnet/minecraft/entity/EntityLivingBase;)¡gE¼C¶@
Event: 5699.737 Thread 0x0000000050ac6800 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x0000000006221a4c method=tconstruct.items.tools.Hatchet.func_150894_a(Lnet/minecraft/item/ItemStack;Lnet/minecraft/world/World;Lnet/minecraft/block/Block;IIILnet/minecraft/entity/EntityLivingBase;)$kÒÔoN¶@
Event: 5710.437 Thread 0x0000000050ac6800 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x0000000006221a4c method=tconstruct.items.tools.Hatchet.func_150894_a(Lnet/minecraft/item/ItemStack;Lnet/minecraft/world/World;Lnet/minecraft/block/Block;IIILnet/minecraft/entity/EntityLivingBase;)¥7¾p<O¶@
Event: 5711.236 Thread 0x0000000050ac6800 Uncommon trap: reason=bimorphic action=maybe_recompile pc=0x0000000006221a4c method=tconstruct.items.tools.Hatchet.func_150894_a(Lnet/minecraft/item/ItemStack;Lnet/minecraft/world/World;Lnet/minecraft/block/Block;IIILnet/minecraft/entity/EntityLivingBase;)ÿø4S¶@
Event: 5715.205 Thread 0x0000000044662800 Uncommon trap: reason=class_check action=maybe_recompile pc=0x000000000a2ec05c method=net.minecraft.util.MessageDeserializer2.decode(Lio/netty/channel/ChannelHandlerContext;Lio/netty/buffer/ByteBuf;Ljava/util/List;)V @ 29
Event: 5718.108 Thread 0x00000000028e4000 Uncommon trap: reason=unreached action=reinterpret pc=0x0000000006588e98 method=net.minecraft.client.renderer.RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V @ 290
Event: 5733.437 Thread 0x0000000050ac6800 Uncommon trap: reason=class_check action=maybe_recompile pc=0x0000000005c5bd74 method=cpw.mods.ironchest.TileEntityIronChest.func_145845_h()V @ 161
Event: 5746.186 Thread 0x00000000028e4000 Uncommon trap: reason=unreached action=reinterpret pc=0x000000000a29233c method=net.minecraft.client.settings.GameSettings.func_74296_a(Lnet/minecraft/client/settings/GameSettings$Options;)F @ 65
Event: 5746.232 Thread 0x00000000028e4000 Uncommon trap: reason=unreached action=reinterpret pc=0x0000000006d87dcc method=com.mumfrey.liteloader.client.LiteLoaderPanelManager.onPostRender(IIF)V @ 99
Event: 5746.693 Thread 0x00000000028e4000 Uncommon trap: reason=class_check action=maybe_recompile pc=0x0000000005577668 method=com.google.gson.internal.$Gson$Types.getRawType(Ljava/lang/reflect/Type;)Ljava/lang/Class; @ 44
Internal exceptions (10 events):
Event: 5767.803 Thread 0x0000000050abe800 Exception <a 'java/lang/InterruptedException': sleep interrupted> (0x0000000440bad288) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jvm.cpp, line 3141]
Event: 5767.806 Thread 0x0000000050ac6800 Exception <a 'sun/nio/fs/WindowsException'> (0x0000000440b9f2d8) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jni.cpp, line 716]
Event: 5767.809 Thread 0x0000000050ac6800 Exception <a 'sun/nio/fs/WindowsException'> (0x0000000440ba6ce8) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jni.cpp, line 716]
Event: 5767.811 Thread 0x0000000050ac6800 Exception <a 'sun/nio/fs/WindowsException'> (0x0000000440d53f48) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jni.cpp, line 716]
Event: 5767.813 Thread 0x0000000050ac6800 Exception <a 'sun/nio/fs/WindowsException'> (0x0000000440d5b968) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jni.cpp, line 716]
Event: 5767.815 Thread 0x0000000050ac6800 Exception <a 'sun/nio/fs/WindowsException'> (0x0000000440d63388) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jni.cpp, line 716]
Event: 5767.818 Thread 0x0000000050ac6800 Exception <a 'sun/nio/fs/WindowsException'> (0x0000000440d6add0) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jni.cpp, line 716]
Event: 5767.863 Thread 0x0000000050abe800 Exception <a 'java/lang/InterruptedException': sleep interrupted> (0x0000000440bad488) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jvm.cpp, line 3141]
Event: 5767.863 Thread 0x0000000050abe800 Exception <a 'java/lang/InterruptedException': sleep interrupted> (0x0000000440dd2598) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jvm.cpp, line 3093]
Event: 5767.863 Thread 0x0000000050abe800 Exception <a 'java/lang/InterruptedException': sleep interrupted> (0x0000000440dd2798) thrown at [D:\re\workspace\8-2-build-windows-amd64-cygwin\jdk8u25\1677\hotspot\src\share\vm\prims\jvm.cpp, line 3141]
Events (10 events):
Event: 5755.044 Executing VM operation: GenCollectForAllocation done
Event: 5757.484 Executing VM operation: GenCollectForAllocation
Event: 5757.493 Executing VM operation: GenCollectForAllocation done
Event: 5760.620 Executing VM operation: GenCollectForAllocation
Event: 5760.628 Executing VM operation: GenCollectForAllocation done
Event: 5760.920 Thread 0x00000000280a6800 flushing nmethod 0x00000000039f0750
Event: 5763.809 Executing VM operation: GenCollectForAllocation
Event: 5763.814 Executing VM operation: GenCollectForAllocation done
Event: 5767.333 Executing VM operation: GenCollectForAllocation
Event: 5767.338 Executing VM operation: GenCollectForAllocation done
Dynamic libraries:
0x00007ff6cf7b0000 - 0x00007ff6cf7e4000 C:\Users\Wyatt\Desktop\games\minecraft\runtime\jre-x64\1.8.0_25\bin\javaw.exe
0x00007ffb9ca40000 - 0x00007ffb9cc01000 C:\WINDOWS\SYSTEM32\ntdll.dll
0x00007ffb9c990000 - 0x00007ffb9ca3d000 C:\WINDOWS\system32\KERNEL32.DLL
0x00007ffb99730000 - 0x00007ffb9990d000 C:\WINDOWS\system32\KERNELBASE.dll
0x00007ffb9a170000 - 0x00007ffb9a216000 C:\WINDOWS\system32\ADVAPI32.dll
0x00007ffb9c8f0000 - 0x00007ffb9c98d000 C:\WINDOWS\system32\msvcrt.dll
0x00007ffb9aae0000 - 0x00007ffb9ab3b000 C:\WINDOWS\system32\sechost.dll
0x00007ffb9aba0000 - 0x00007ffb9acc6000 C:\WINDOWS\system32\RPCRT4.dll
0x00007ffb9c7a0000 - 0x00007ffb9c8ee000 C:\WINDOWS\system32\USER32.dll
0x00007ffb9c530000 - 0x00007ffb9c6b6000 C:\WINDOWS\system32\GDI32.dll
0x00007ffb907c0000 - 0x00007ffb90a34000 C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.10240.16384_none_f41f7b285750ef43\COMCTL32.dll
0x00007ffb9a9e0000 - 0x00007ffb9aa16000 C:\WINDOWS\system32\IMM32.DLL
0x00007ffb9a880000 - 0x00007ffb9a9dc000 C:\WINDOWS\system32\MSCTF.dll
0x000000005a470000 - 0x000000005a542000 C:\Users\Wyatt\Desktop\games\minecraft\runtime\jre-x64\1.8.0_25\bin\msvcr100.dll
0x0000000058f80000 - 0x00000000597da000 C:\Users\Wyatt\Desktop\games\minecraft\runtime\jre-x64\1.8.0_25\bin\server\jvm.dll
0x00007ffb9a5a0000 - 0x00007ffb9a5a8000 C:\WINDOWS\system32\PSAPI.DLL
0x00007ffb97af0000 - 0x00007ffb97b13000 C:\WINDOWS\SYSTEM32\WINMM.dll
0x00007ffb96ff0000 - 0x00007ffb96ff9000 C:\WINDOWS\SYSTEM32\WSOCK32.dll
0x00007ffb9a660000 - 0x00007ffb9a6c9000 C:\WINDOWS\system32\WS2_32.dll
0x0000000000ac0000 - 0x0000000000aec000 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
0x00007ffb9aff0000 - 0x00007ffb9aff8000 C:\WINDOWS\system32\NSI.dll
0x00007ffb996e0000 - 0x00007ffb99724000 C:\WINDOWS\system32\cfgmgr32.dll
0x00007ffb97d40000 - 0x00007ffb97d67000 C:\WINDOWS\SYSTEM32\DEVOBJ.dll
0x000000005a460000 - 0x000000005a46f000 C:\Users\Wyatt\Desktop\games\minecraft\runtime\jre-x64\1.8.0_25\bin\verify.dll
0x000000005a430000 - 0x000000005a458000 C:\Users\Wyatt\Desktop\games\minecraft\runtime\jre-x64\1.8.0_25\bin\java.dll
0x000000005a410000 - 0x000000005a426000 C:\Users\Wyatt\Desktop\games\minecraft\runtime\jre-x64\1.8.0_25\bin\zip.dll
0x00007ffb9b000000 - 0x00007ffb9c522000 C:\WINDOWS\system32\SHELL32.dll
0x00007ffb99ae0000 - 0x00007ffb9a109000 C:\WINDOWS\system32\windows.storage.dll
0x00007ffb9ace0000 - 0x00007ffb9af5c000 C:\WINDOWS\system32\combase.dll
0x00007ffb9ab40000 - 0x00007ffb9ab91000 C:\WINDOWS\system32\shlwapi.dll
0x00007ffb99470000 - 0x00007ffb9947f000 C:\WINDOWS\system32\kernel.appcore.dll
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0x00007ffb81b50000 - 0x00007ffb81b91000 C:\WINDOWS\SYSTEM32\wdmaud.drv
VM Arguments:
jvm_args: -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx14G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Dos.name=Windows 10 -Dos.version=10.0 -Djava.library.path=C:\Users\Wyatt\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.4.1448-1.7.10\1.7.10-Forge10.13.4.1448-1.7.10-natives-332934639286755
java_command: net.minecraft.launchwrapper.Launch --username ZinTreebark --version 1.7.10-Forge10.13.4.1448-1.7.10 --gameDir C:\Users\Wyatt\AppData\Roaming\.minecraft --assetsDir C:\Users\Wyatt\AppData\Roaming\.minecraft\assets --assetIndex 1.7.10 --uuid 77a0e0239d9848e79a557926bdbc79f2 --accessToken 3c21892b2f3e41e19707e02556abdf2f --userProperties {twitch_access_token:[gbeparqu9rzm3wfvc8aqvrjcpdv4rp]} --userType legacy --tweakClass cpw.mods.fml.common.launcher.FMLTweaker --nativeLauncherVersion 286
java_class_path (initial): C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.7.10-10.13.4.1448-1.7.10\forge-1.7.10-10.13.4.1448-1.7.10.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.11\launchwrapper-1.11.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\5.0.3\asm-all-5.0.3.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\com\typesafe\akka\akka-actor_2.11\2.3.3\akka-actor_2.11-2.3.3.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\com\typesafe\config\1.2.1\config-1.2.1.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-actors-migration_2.11\1.1.0\scala-actors-migration_2.11-1.1.0.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-compiler\2.11.1\scala-compiler-2.11.1.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-library_2.11\1.0.2\scala-continuations-library_2.11-1.0.2.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-plugin_2.11.1\1.0.2\scala-continuations-plugin_2.11.1-1.0.2.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-library\2.11.1\scala-library-2.11.1.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-parser-combinators_2.11\1.0.1\scala-parser-combinators_2.11-1.0.1.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-reflect\2.11.1\scala-reflect-2.11.1.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-swing_2.11\1.0.1\scala-swing_2.11-1.0.1.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-xml_2.11\1.0.2\scala-xml_2.11-1.0.2.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar;C:\Users\Wyatt\AppData\Roaming\.minecraft\libraries\co
Launcher Type: SUN_STANDARD
Environment Variables:
PATH=C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files (x86)\AMD\ATI.ACE\Core-Static;C:\Program Files (x86)\Skype\Phone\;C:\Program Files\Java\jdk1.8.0_45\bin
USERNAME=Wyatt
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 42 Stepping 7, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows 8.1 , 64 bit Build 9600
CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 42 stepping 7, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, aes, clmul, ht, tsc, tscinvbit
Memory: 4k page, physical 16759236k(3614884k free), swap 37244448k(4148028k free)
vm_info: Java HotSpot(TM) 64-Bit Server VM (25.25-b02) for windows-amd64 JRE (1.8.0_25-b18), built on Oct 7 2014 14:25:37 by "java_re" with MS VC++ 10.0 (VS2010)
time: Thu Sep 17 20:38:34 2015
elapsed time: 5767 seconds (0d 1h 36m 7s)
Nvm. We found out what caused the problem. It was the mod Mankini.