I can't remember when this problem started, but Im pretty sure it did after I upgraded to Windows 10. And its very odd.
When I try to launch the game at version 1.7.10 or higher, it crashes on launch. When on 1.7.9 or lower, it crashes on world creation. Either way I never get to play because of a dumb crash.
The following is the crash report when it crashes during world creation.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[20:45:01] [Sound Library Loader/INFO]: Sound engine started
[20:45:02] [Twitch authenticator/ERROR]: Given twitch access token is invalid
[20:45:04] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[20:45:05] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[20:45:34] [Client thread/INFO]: Deleting level srkrjgnwir
[20:45:34] [Client thread/INFO]: Attempt 1...
[20:45:43] [Server thread/INFO]: Starting integrated minecraft server version 1.7.5
[20:45:43] [Server thread/INFO]: Generating keypair
[20:45:43] [Server thread/INFO]: Converting map!
[20:45:43] [Server thread/INFO]: Scanning folders...
[20:45:43] [Server thread/INFO]: Total conversion count is 0
[20:45:45] [Server thread/INFO]: Preparing start region for level 0
[20:45:46] [Server thread/INFO]: Preparing spawn area: 1%
[20:45:47] [Server thread/INFO]: Preparing spawn area: 3%
[20:45:48] [Server thread/INFO]: Preparing spawn area: 4%
[20:45:49] [Server thread/INFO]: Preparing spawn area: 6%
[20:45:50] [Server thread/INFO]: Preparing spawn area: 9%
[20:45:51] [Server thread/INFO]: Preparing spawn area: 10%
[20:45:52] [Server thread/INFO]: Preparing spawn area: 13%
[20:45:53] [Server thread/INFO]: Preparing spawn area: 16%
[20:45:54] [Server thread/INFO]: Preparing spawn area: 18%
[20:45:55] [Server thread/INFO]: Preparing spawn area: 20%
[20:45:56] [Server thread/INFO]: Preparing spawn area: 24%
[20:45:57] [Server thread/INFO]: Preparing spawn area: 28%
[20:45:58] [Server thread/INFO]: Preparing spawn area: 32%
[20:46:00] [Server thread/INFO]: Preparing spawn area: 34%
[20:46:01] [Server thread/INFO]: Preparing spawn area: 36%
[20:46:02] [Server thread/INFO]: Preparing spawn area: 38%
[20:46:03] [Server thread/INFO]: Preparing spawn area: 41%
[20:46:04] [Server thread/INFO]: Preparing spawn area: 43%
[20:46:05] [Server thread/INFO]: Preparing spawn area: 45%
[20:46:06] [Server thread/INFO]: Preparing spawn area: 47%
[20:46:07] [Server thread/INFO]: Preparing spawn area: 50%
[20:46:08] [Server thread/INFO]: Preparing spawn area: 52%
[20:46:09] [Server thread/INFO]: Preparing spawn area: 56%
[20:46:10] [Server thread/INFO]: Preparing spawn area: 60%
[20:46:11] [Server thread/INFO]: Preparing spawn area: 62%
[20:46:12] [Server thread/INFO]: Preparing spawn area: 65%
[20:46:13] [Server thread/INFO]: Preparing spawn area: 68%
[20:46:14] [Server thread/INFO]: Preparing spawn area: 71%
[20:46:15] [Server thread/INFO]: Preparing spawn area: 74%
[20:46:16] [Server thread/INFO]: Preparing spawn area: 77%
[20:46:17] [Server thread/INFO]: Preparing spawn area: 82%
[20:46:18] [Server thread/INFO]: Preparing spawn area: 86%
[20:46:19] [Server thread/INFO]: Preparing spawn area: 89%
[20:46:20] [Server thread/INFO]: Preparing spawn area: 92%
[20:46:22] [Server thread/INFO]: Preparing spawn area: 96%
[20:46:23] [Server thread/INFO]: Preparing spawn area: 99%
[20:46:23] [Server thread/INFO]: Changing view distance to 8, from 10
[20:46:24] [Server thread/INFO]: DapChapper[local:E:251636d6] logged in with entity id 256 at (121.5, 71.0, 261.5)
[20:46:24] [Server thread/INFO]: DapChapper joined the game
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ff93c410398, pid=22212, tid=23136
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C 0x00007ff93c410398
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Fel\AppData\Roaming\.minecraft\hs_err_pid22212.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
I just want to play a nice clean vanilla world. The annoying thing is, none of the technic launcher's modpacks launch without crashing either. But FTB's modpacks (though they take ages to load) launch with no problems. So what sets vanilla/technic apart from FTB?
I can't remember when this problem started, but Im pretty sure it did after I upgraded to Windows 10. And its very odd.
When I try to launch the game at version 1.7.10 or higher, it crashes on launch. When on 1.7.9 or lower, it crashes on world creation. Either way I never get to play because of a dumb crash.
The following is the crash report when it crashes during world creation.
[20:44:55] [main/INFO]: Setting user: DapChapper
[20:44:55] [main/INFO]: (Session ID is token:9907b52ba46c4291b9c03977c905bff2:3a4bdd208036456eb516673bf28986b0)
Completely ignored arguments: [--nativeLauncherVersion, 274, --nativeLauncherVersion, 274]
[20:44:57] [Client thread/INFO]: LWJGL Version: 2.9.1
[20:45:00] [Client thread/INFO]: Reloading ResourceManager: Default
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[20:45:01] [Sound Library Loader/INFO]: Sound engine started
[20:45:02] [Twitch authenticator/ERROR]: Given twitch access token is invalid
[20:45:04] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[20:45:05] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[20:45:34] [Client thread/INFO]: Deleting level srkrjgnwir
[20:45:34] [Client thread/INFO]: Attempt 1...
[20:45:43] [Server thread/INFO]: Starting integrated minecraft server version 1.7.5
[20:45:43] [Server thread/INFO]: Generating keypair
[20:45:43] [Server thread/INFO]: Converting map!
[20:45:43] [Server thread/INFO]: Scanning folders...
[20:45:43] [Server thread/INFO]: Total conversion count is 0
[20:45:45] [Server thread/INFO]: Preparing start region for level 0
[20:45:46] [Server thread/INFO]: Preparing spawn area: 1%
[20:45:47] [Server thread/INFO]: Preparing spawn area: 3%
[20:45:48] [Server thread/INFO]: Preparing spawn area: 4%
[20:45:49] [Server thread/INFO]: Preparing spawn area: 6%
[20:45:50] [Server thread/INFO]: Preparing spawn area: 9%
[20:45:51] [Server thread/INFO]: Preparing spawn area: 10%
[20:45:52] [Server thread/INFO]: Preparing spawn area: 13%
[20:45:53] [Server thread/INFO]: Preparing spawn area: 16%
[20:45:54] [Server thread/INFO]: Preparing spawn area: 18%
[20:45:55] [Server thread/INFO]: Preparing spawn area: 20%
[20:45:56] [Server thread/INFO]: Preparing spawn area: 24%
[20:45:57] [Server thread/INFO]: Preparing spawn area: 28%
[20:45:58] [Server thread/INFO]: Preparing spawn area: 32%
[20:46:00] [Server thread/INFO]: Preparing spawn area: 34%
[20:46:01] [Server thread/INFO]: Preparing spawn area: 36%
[20:46:02] [Server thread/INFO]: Preparing spawn area: 38%
[20:46:03] [Server thread/INFO]: Preparing spawn area: 41%
[20:46:04] [Server thread/INFO]: Preparing spawn area: 43%
[20:46:05] [Server thread/INFO]: Preparing spawn area: 45%
[20:46:06] [Server thread/INFO]: Preparing spawn area: 47%
[20:46:07] [Server thread/INFO]: Preparing spawn area: 50%
[20:46:08] [Server thread/INFO]: Preparing spawn area: 52%
[20:46:09] [Server thread/INFO]: Preparing spawn area: 56%
[20:46:10] [Server thread/INFO]: Preparing spawn area: 60%
[20:46:11] [Server thread/INFO]: Preparing spawn area: 62%
[20:46:12] [Server thread/INFO]: Preparing spawn area: 65%
[20:46:13] [Server thread/INFO]: Preparing spawn area: 68%
[20:46:14] [Server thread/INFO]: Preparing spawn area: 71%
[20:46:15] [Server thread/INFO]: Preparing spawn area: 74%
[20:46:16] [Server thread/INFO]: Preparing spawn area: 77%
[20:46:17] [Server thread/INFO]: Preparing spawn area: 82%
[20:46:18] [Server thread/INFO]: Preparing spawn area: 86%
[20:46:19] [Server thread/INFO]: Preparing spawn area: 89%
[20:46:20] [Server thread/INFO]: Preparing spawn area: 92%
[20:46:22] [Server thread/INFO]: Preparing spawn area: 96%
[20:46:23] [Server thread/INFO]: Preparing spawn area: 99%
[20:46:23] [Server thread/INFO]: Changing view distance to 8, from 10
[20:46:24] [Server thread/INFO]: DapChapper[local:E:251636d6] logged in with entity id 256 at (121.5, 71.0, 261.5)
[20:46:24] [Server thread/INFO]: DapChapper joined the game
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ff93c410398, pid=22212, tid=23136
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C 0x00007ff93c410398
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Fel\AppData\Roaming\.minecraft\hs_err_pid22212.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
I just want to play a nice clean vanilla world. The annoying thing is, none of the technic launcher's modpacks launch without crashing either. But FTB's modpacks (though they take ages to load) launch with no problems. So what sets vanilla/technic apart from FTB?
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Retired StaffPlease give us a more detailed log located here,
C:\Users\Fel\AppData\Roaming\.minecraft\hs_err_pid22212.log
Additionally, your system specifications would help as well,
http://hopper.minecraft.net/help/pixel-format-not-accelerated/support/