Mind if I place this in the wrong forum, but I can't play Minecraft, and I think it had something to do with my Java. You see, Minecraft was working nicely before, but then I updated Java. I noticed that it immediately crashed upon entering a world in a snapshot. Now, I have tried removing the snapshot files and reinstalling Minecraft. So my idea is downgrade Java to a minor version (ex: 1.8.0_02). So, how am I to do that? And if I am wrong, how do I fix this?
Here's the game output.
15:18:39] [Client thread/INFO]: Setting user: zeldafan511 [15:18:39] [Client thread/INFO]: (Session ID is token:8b87258bd99448319ded31e2e24571e6:cf2a652c1853400e93346ea9c664912c) [15:18:46] [Client thread/INFO]: LWJGL Version: 2.9.4 [15:18:47] [Client thread/INFO]: Reloading ResourceManager: Default [15:18:48] [Sound Library Loader/INFO]: Starting up SoundSystem... [15:18:48] [Thread-6/INFO]: Initializing LWJGL OpenAL [15:18:48] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) AL lib: (EE) DoReset: Failed to initialize audio client: 0x8889000a Exception in thread "Thread-6" org.lwjgl.openal.OpenALException: Invalid Device at org.lwjgl.openal.Util.checkALCError(Util.java:55) at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251) at org.lwjgl.openal.AL.init(AL.java:173) at org.lwjgl.openal.AL.create(AL.java:143) at org.lwjgl.openal.AL.create(AL.java:102) at org.lwjgl.openal.AL.create(AL.java:206) at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164) at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576) at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572) at paulscode.sound.CommandThread.run(CommandThread.java:121) [15:19:01] [Client thread/INFO]: Created: 512x512 textures-atlas [15:19:28] [Sound Library Loader/WARN]: ERROR MESSAGE: [15:19:28] [Sound Library Loader/INFO]: SoundSystem did not load after 30 seconds. [15:19:28] [Sound Library Loader/INFO]: Starting up SoundSystem... [15:19:29] [Thread-9/INFO]: Switching to No Sound [15:19:29] [Thread-9/INFO]: (Silent Mode) [15:19:29] [Sound Library Loader/INFO]: Sound engine started [15:19:38] [Server thread/INFO]: Starting integrated minecraft server version 1.8.7 [15:19:38] [Server thread/INFO]: Generating keypair [15:19:39] [Server thread/INFO]: Converting map! [15:19:39] [Server thread/INFO]: Scanning folders... [15:19:39] [Server thread/INFO]: Total conversion count is 0 [15:19:46] [Server thread/INFO]: Preparing start region for level 0 [15:19:47] [Server thread/INFO]: Preparing spawn area: 28% [15:19:48] [Server thread/INFO]: Preparing spawn area: 54% [15:19:49] [Server thread/INFO]: Preparing spawn area: 68% [15:19:50] [Server thread/INFO]: Preparing spawn area: 93% [15:19:50] [Server thread/INFO]: Changing view distance to 9, from 10 [15:19:51] [Server thread/INFO]: zeldafan511[local:E:dd7f649e] logged in with entity id 0 at (1504.5, 4.0, -1670.5) [15:19:51] [Server thread/INFO]: zeldafan511 joined the game
Rollback Post to RevisionRollBack
"I feel human! I'm gonna code something and glitch the world!"
REMEMBER KIDS, ALWAYS BE RUN TO YOUR NEAREST VAULT IN CASE OF NUCLEAR DETONATION!
Mind if I place this in the wrong forum, but I can't play Minecraft, and I think it had something to do with my Java. You see, Minecraft was working nicely before, but then I updated Java. I noticed that it immediately crashed upon entering a world in a snapshot. Now, I have tried removing the snapshot files and reinstalling Minecraft. So my idea is downgrade Java to a minor version (ex: 1.8.0_02). So, how am I to do that? And if I am wrong, how do I fix this?
Here's the game output.
15:18:39] [Client thread/INFO]: Setting user: zeldafan511
[15:18:39] [Client thread/INFO]: (Session ID is token:8b87258bd99448319ded31e2e24571e6:cf2a652c1853400e93346ea9c664912c)
[15:18:46] [Client thread/INFO]: LWJGL Version: 2.9.4
[15:18:47] [Client thread/INFO]: Reloading ResourceManager: Default
[15:18:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[15:18:48] [Thread-6/INFO]: Initializing LWJGL OpenAL
[15:18:48] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) DoReset: Failed to initialize audio client: 0x8889000a
Exception in thread "Thread-6" org.lwjgl.openal.OpenALException: Invalid Device
at org.lwjgl.openal.Util.checkALCError(Util.java:55)
at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
at org.lwjgl.openal.AL.init(AL.java:173)
at org.lwjgl.openal.AL.create(AL.java:143)
at org.lwjgl.openal.AL.create(AL.java:102)
at org.lwjgl.openal.AL.create(AL.java:206)
at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
[15:19:01] [Client thread/INFO]: Created: 512x512 textures-atlas
[15:19:28] [Sound Library Loader/WARN]: ERROR MESSAGE:
[15:19:28] [Sound Library Loader/INFO]: SoundSystem did not load after 30 seconds.
[15:19:28] [Sound Library Loader/INFO]: Starting up SoundSystem...
[15:19:29] [Thread-9/INFO]: Switching to No Sound
[15:19:29] [Thread-9/INFO]: (Silent Mode)
[15:19:29] [Sound Library Loader/INFO]: Sound engine started
[15:19:38] [Server thread/INFO]: Starting integrated minecraft server version 1.8.7
[15:19:38] [Server thread/INFO]: Generating keypair
[15:19:39] [Server thread/INFO]: Converting map!
[15:19:39] [Server thread/INFO]: Scanning folders...
[15:19:39] [Server thread/INFO]: Total conversion count is 0
[15:19:46] [Server thread/INFO]: Preparing start region for level 0
[15:19:47] [Server thread/INFO]: Preparing spawn area: 28%
[15:19:48] [Server thread/INFO]: Preparing spawn area: 54%
[15:19:49] [Server thread/INFO]: Preparing spawn area: 68%
[15:19:50] [Server thread/INFO]: Preparing spawn area: 93%
[15:19:50] [Server thread/INFO]: Changing view distance to 9, from 10
[15:19:51] [Server thread/INFO]: zeldafan511[local:E:dd7f649e] logged in with entity id 0 at (1504.5, 4.0, -1670.5)
[15:19:51] [Server thread/INFO]: zeldafan511 joined the game
"I feel human! I'm gonna code something and glitch the world!"
REMEMBER KIDS, ALWAYS BE RUN TO YOUR NEAREST VAULT IN CASE OF NUCLEAR DETONATION!

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Moderatorlooks to be an issue with your sound system, make sure your audio cards drivers are all upto date
Since I'm a noob at these things, how do I know that they are updated?
"I feel human! I'm gonna code something and glitch the world!"
REMEMBER KIDS, ALWAYS BE RUN TO YOUR NEAREST VAULT IN CASE OF NUCLEAR DETONATION!

Official Vault-Tec Represenative