Hey, I have a problem where the game keeps crashing when I go exploring. It seems to hit mostly in sandy biomes. I tried lowering the video settings and switching to peaceful in case it was caused by a specific mob spawn. The world I was playing still crashed in the same area. Here's the report and a list of mods I have installed.
---- Minecraft Crash Report ----
// Sorry
Time: 9/6/15 12:03 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429)
at java.util.HashMap$KeyIterator.next(HashMap.java:1453)
at net.minecraft.entity.EntityTracker.func_72788_a(EntityTracker.java:269)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:648)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
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The error appears to have happened because some piece of code was messing with a collection/array while it was looping through it. (java.util.ConcurrentModificationException)
You have a quite a lot of mods there. I'm not sure if there is enough information given in this stack trace to tell us which mod is causing this crash of yours, but I think in general it could be caused by a poorly made mod, or two or more mods conflicting with each other.
The only suggestion I have is probably the only one you don't want to hear. I suggest you remove mods one by one (preferably ones that just add mobs and not new blocks/items etc) until you find that this problem disappears. If you do end up doing this, make sure to backup your world save just incase something happens while removing mods and loading into the world.
Alright! Thanks. The problem didn't start until after I downloaded a few more mods a few days ago, so I'll start with the newest ones. Thanks for the help!
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Hey, I have a problem where the game keeps crashing when I go exploring. It seems to hit mostly in sandy biomes. I tried lowering the video settings and switching to peaceful in case it was caused by a specific mob spawn. The world I was playing still crashed in the same area. Here's the report and a list of mods I have installed.
---- Minecraft Crash Report ----
// Sorry
Time: 9/6/15 12:03 PM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429)
at java.util.HashMap$KeyIterator.next(HashMap.java:1453)
at net.minecraft.entity.EntityTracker.func_72788_a(EntityTracker.java:269)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:648)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 149053664 bytes (142 MB) / 965214208 bytes (920 MB) up to 965214208 bytes (920 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 97
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 47 mods loaded, 47 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA AM2-Preloader{0.0.2} [AMCore] (minecraft.jar)
UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA NotEnoughItems{1.0.5.118} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.118-universal.jar)
UCHIJAAAA ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar)
UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar)
UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
UCHIJAAAA arsmagica2{1.4.0.008} [Ars Magica 2] (1.7.10_AM2-1.4.0.008.jar)
UCHIJAAAA BetterSprinting{1.1.2} [Better Sprinting] (BetterSprinting MC-1.7.10 v1.1.2.jar)
UCHIJAAAA BiblioCraft{1.10.5} [BiblioCraft] (BiblioCraft[v1.10.6][MC1.7.10].jar)
UCHIJAAAA Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar)
UCHIJAAAA Natura{2.2.0} [Natura] (natura-1.7.10-2.2.1-a1.jar)
UCHIJAAAA BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1390-universal.jar)
UCHIJAAAA CoFHCore{1.7.10R3.0.3} [CoFH Core] (CoFHCore-[1.7.10]3.0.3-303.jar)
UCHIJAAAA BuildCraft|Core{7.0.21} [BuildCraft] (buildcraft-7.0.21.jar)
UCHIJAAAA BuildCraft|Silicon{7.0.21} [BC Silicon] (buildcraft-7.0.21.jar)
UCHIJAAAA BuildCraft|Factory{7.0.21} [BC Factory] (buildcraft-7.0.21.jar)
UCHIJAAAA BuildCraft|Builders{7.0.21} [BC Builders] (buildcraft-7.0.21.jar)
UCHIJAAAA BuildCraft|Energy{7.0.21} [BC Energy] (buildcraft-7.0.21.jar)
UCHIJAAAA BuildCraft|Robotics{7.0.21} [BC Robotics] (buildcraft-7.0.21.jar)
UCHIJAAAA BuildCraft|Transport{7.0.21} [BC Transport] (buildcraft-7.0.21.jar)
UCHIJAAAA DragonMounts{r41-1.7.10} [Dragon Mounts] (DragonMounts-r41-1.7.10.jar)
UCHIJAAAA Forestry{3.6.3.20} [Forestry for Minecraft] (forestry_1.7.10-3.6.3.20.jar)
UCHIJAAAA helpfulvillagers{1.2.4} [Helpful Villagers] (helpfulvillagers-1.7.10-1.2.4.jar)
UCHIJAAAA inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar)
UCHIJAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJAAAA ThermalFoundation{1.7.10R1.2.0} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.2.0-102.jar)
UCHIJAAAA ThermalExpansion{1.7.10R4.0.3B1} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.3B1-218.jar)
UCHIJAAAA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
UCHIJAAAA TConstruct{1.7.10-1.6.0.build611} [Tinkers' Construct] (TConstruct_mc1.7.10_1.6.0d40.1.jar)
UCHIJAAAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar)
UCHIJAAAA ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar)
UCHIJAAAA MagicBees{1.7.10-2.3.4} [Magic Bees] (magicbees-1.7.10-2.3.4.jar)
UCHIJAAAA movillages{1.2.1} [Mo' Villages] (MoVillages-1.3.1.jar)
UCHIJAAAA NEIAddons{1.12.12.37} [NEI Addons] (neiaddons-1.12.12.37-mc1.7.10.jar)
UCHIJAAAA NEIAddons|Developer{1.12.12.37} [NEI Addons: Developer Tools] (neiaddons-1.12.12.37-mc1.7.10.jar)
UCHIJAAAA NEIAddons|AppEng{1.12.12.37} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.12.37-mc1.7.10.jar)
UCHIJAAAA NEIAddons|Botany{1.12.12.37} [NEI Addons: Botany] (neiaddons-1.12.12.37-mc1.7.10.jar)
UCHIJAAAA NEIAddons|Forestry{1.12.12.37} [NEI Addons: Forestry] (neiaddons-1.12.12.37-mc1.7.10.jar)
UCHIJAAAA NEIAddons|CraftingTables{1.12.12.37} [NEI Addons: Crafting Tables] (neiaddons-1.12.12.37-mc1.7.10.jar)
UCHIJAAAA NEIAddons|ExNihilo{1.12.12.37} [NEI Addons: Ex Nihilo] (neiaddons-1.12.12.37-mc1.7.10.jar)
UCHIJAAAA neiintegration{1.0.12} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.12.jar)
UCHIJAAAA OreSpawn{1.7.10.20.3} [OreSpawn] (orespawn-1.7.10-20.3.zip)
UCHIJAAAA RedstoneArsenal{1.7.10R1.1.1} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.1-89.jar)
UCHIJAAAA thaumcraftneiplugin{@[email protected]} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7a.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Mantle Environment: Environment healthy.
CoFHCore: -[1.7.10]3.0.3-303
ThermalFoundation: -[1.7.10]1.2.0-102
ThermalExpansion: -[1.7.10]4.0.3B1-218
TConstruct Environment: Environment healthy.
RedstoneArsenal: -[1.7.10]1.1.1-89
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Konobeat'/243, l='New World', x=431.96, y=70.02, z=756.30]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
mods:
Zan's minimap
Biomes o' plenty
Thaumcraft
NEI
CodeChickenCore
Mo Villaged
Helpful villagers
Waila
Thaumic Tinkerer
Thermal Expansion
Thermal Foundation
Thermal Foundation
Redstone Arsenal
Ars Magica 2
Inventory Tweaks
Dragon Mounts
Better Sprinting
Orespawn
Forestry
Natura
Bibliocraft
Buildcraft
CoFHcore
Tinker's Construct
Magic Bees
I think that's all of them... Thanks for any help provided!
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Curse PremiumThe error appears to have happened because some piece of code was messing with a collection/array while it was looping through it. (java.util.ConcurrentModificationException)
You have a quite a lot of mods there. I'm not sure if there is enough information given in this stack trace to tell us which mod is causing this crash of yours, but I think in general it could be caused by a poorly made mod, or two or more mods conflicting with each other.
The only suggestion I have is probably the only one you don't want to hear. I suggest you remove mods one by one (preferably ones that just add mobs and not new blocks/items etc) until you find that this problem disappears. If you do end up doing this, make sure to backup your world save just incase something happens while removing mods and loading into the world.
Alright! Thanks. The problem didn't start until after I downloaded a few more mods a few days ago, so I'll start with the newest ones. Thanks for the help!