Hey, I've been trying to update my Minecraft finally from 1.7.10 to 1.8, and so I've successfully updated forge, TooManyItems, and WorldEdit.
DrZharks MoCreatures Mod v6.3.1 and CustomMobSpawner 3.3.0 don't seem to want to register when I put them in the mods folder
When I add OptiFine I get:
---- Minecraft Crash Report ----
WARNING: coremods are present:
TMIForgeLoader (TooManyItems2015_02_14_1.8_Forge.jar)
Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 9/5/15 11:18 PM
Description: Initializing game
java.lang.IllegalStateException: Splash thread
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:408)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalStateException: Texture creation: Invalid value
at net.minecraftforge.fml.client.SplashProgress.checkGLError(SplashProgress.java:796)
at net.minecraftforge.fml.client.SplashProgress$Texture.(SplashProgress.java:664)
at net.minecraftforge.fml.client.SplashProgress$3.run(SplashProgress.java:259)
at java.lang.Thread.run(Thread.java:695)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:408)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Mac OS X (x86_64) version 10.10.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 179126472 bytes (170 MB) / 332853248 bytes (317 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 Optifine OptiFine_1.8_HD_U_D5 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
UCHIJA Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
UCHIJA TooManyItems{1.8} [TooManyItems] (minecraft.jar)
UCHIJA worldedit{6.1} [WorldEdit] (worldedit-forge-mc1.8-6.1.jar)
Loaded coremods (and transformers):
TMIForgeLoader (TooManyItems2015_02_14_1.8_Forge.jar)
TMIForgeTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1 NVIDIA-10.0.35 310.90.10.05b12' Renderer: 'NVIDIA GeForce 320M OpenGL Engine'
Launched Version: 1.8-Forge11.14.3.1450
LWJGL: 2.9.2
OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-10.0.35 310.90.10.05b12, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
What the hell are "coremods", and how do I fix this? I've seen people say not to get the dev versions of mods, but the optifine version I downloaded didn't say anything about being for devs...
Ok, so i read the link (and the optifine, forge, tooManyItems, & world edit pages), and went to minecraft > config > enable which I set to false (I think takes care of turning off the loading screen...)
The only reason I mentioned optifine was because i was adding the mods one by one, and the game seemed to only crash when I added it.
It didn't crash this time when I added Optifine, but it still doesn't seem to be reading any mods except for Minecraft Coder Pack, Forge Mod Loader, Minecraft Forge, Too Many Items, and World Edit even though I've still got DrZharks MoCreatures Mod v6.3.1, CustomMobSpawner 3.3.0, and OptiFine in there too.
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Hey, I've been trying to update my Minecraft finally from 1.7.10 to 1.8, and so I've successfully updated forge, TooManyItems, and WorldEdit.
DrZharks MoCreatures Mod v6.3.1 and CustomMobSpawner 3.3.0 don't seem to want to register when I put them in the mods folder
When I add OptiFine I get:
---- Minecraft Crash Report ----
WARNING: coremods are present:
TMIForgeLoader (TooManyItems2015_02_14_1.8_Forge.jar)
Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 9/5/15 11:18 PM
Description: Initializing game
java.lang.IllegalStateException: Splash thread
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:408)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalStateException: Texture creation: Invalid value
at net.minecraftforge.fml.client.SplashProgress.checkGLError(SplashProgress.java:796)
at net.minecraftforge.fml.client.SplashProgress$Texture.(SplashProgress.java:664)
at net.minecraftforge.fml.client.SplashProgress$3.run(SplashProgress.java:259)
at java.lang.Thread.run(Thread.java:695)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:408)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Mac OS X (x86_64) version 10.10.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 179126472 bytes (170 MB) / 332853248 bytes (317 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 Optifine OptiFine_1.8_HD_U_D5 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
UCHIJA Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
UCHIJA TooManyItems{1.8} [TooManyItems] (minecraft.jar)
UCHIJA worldedit{6.1} [WorldEdit] (worldedit-forge-mc1.8-6.1.jar)
Loaded coremods (and transformers):
TMIForgeLoader (TooManyItems2015_02_14_1.8_Forge.jar)
TMIForgeTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1 NVIDIA-10.0.35 310.90.10.05b12' Renderer: 'NVIDIA GeForce 320M OpenGL Engine'
Launched Version: 1.8-Forge11.14.3.1450
LWJGL: 2.9.2
OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-10.0.35 310.90.10.05b12, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
What the hell are "coremods", and how do I fix this? I've seen people say not to get the dev versions of mods, but the optifine version I downloaded didn't say anything about being for devs...
Ok, so i read the link (and the optifine, forge, tooManyItems, & world edit pages), and went to minecraft > config > enable which I set to false (I think takes care of turning off the loading screen...)
The only reason I mentioned optifine was because i was adding the mods one by one, and the game seemed to only crash when I added it.
It didn't crash this time when I added Optifine, but it still doesn't seem to be reading any mods except for Minecraft Coder Pack, Forge Mod Loader, Minecraft Forge, Too Many Items, and World Edit even though I've still got DrZharks MoCreatures Mod v6.3.1, CustomMobSpawner 3.3.0, and OptiFine in there too.