Alright so i just updated my windows 7 to a windows 10. When i try to launch minecraft i get a crash report and somthing is wrong with my OpenGL. here is the report
Put your spoiler here.
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 8/27/15 9:40 AM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 64027592 bytes (61 MB) / 159256576 bytes (151 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
For a fact i know its a problem with the graphics driver...but my driver came with my windows 7. I updated to windows 10 and still have a friver. I didnt manually change anything
I think i need to change somthing manually though but i dont know what driver to get. heres some information
Unfortunately your graphics hardware is not supported on Windows 10, you will need to downgrade to Windows 7, upgrade your graphics hardware(If Possible), or use another computer to play Minecraft.
unfortunatly i have the same problem u either have to buy a new graphics card (If you have a desktop) or downgrade to windows 7 i am going to downgrade to windows 7 today hopefully i get no errors or anythinng gets deleted and i cant backup i dont have enough space in my other hard drive
Guys i have a Intel(R) G45/G43 Express Chipset (Microsoft Corporation - WDDM 1.1) and there is no fix since its not supporting windows 10. this even explains it. https://communities.intel.com/thread/49444 il have to downgrade to windows 7
Hey if it worked before when you had windows 7 it still should. If it doesnt its fixable since it worked before.
Ya it should work. If it worked before with your windows 7 then it still should work. If there is still a problem it would be fixable since it worked before
Alright so i just updated my windows 7 to a windows 10. When i try to launch minecraft i get a crash report and somthing is wrong with my OpenGL. here is the report
Put your spoiler here.
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 8/27/15 9:40 AM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 64027592 bytes (61 MB) / 159256576 bytes (151 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
-I have intel if that helps
For a fact i know its a problem with the graphics driver...but my driver came with my windows 7. I updated to windows 10 and still have a friver. I didnt manually change anything
I think i need to change somthing manually though but i dont know what driver to get. heres some information
http://pastebin.com/4wx1Z8PG
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ModeratorUnfortunately your graphics hardware is not supported on Windows 10, you will need to downgrade to Windows 7, upgrade your graphics hardware(If Possible), or use another computer to play Minecraft.
Can you see if its posibe for me to upgrade your graphics hardware? And if i can how?
Is it posible to uninstall my old driver and get a new one?
unfortunatly i have the same problem u either have to buy a new graphics card (If you have a desktop) or downgrade to windows 7 i am going to downgrade to windows 7 today hopefully i get no errors or anythinng gets deleted and i cant backup i dont have enough space in my other hard drive
What is the graphics card in question?
Guys i have a Intel(R) G45/G43 Express Chipset (Microsoft Corporation - WDDM 1.1) and there is no fix since its not supporting windows 10. this even explains it. https://communities.intel.com/thread/49444 il have to downgrade to windows 7
Hey if it worked before when you had windows 7 it still should. If it doesnt its fixable since it worked before.
Ya it should work. If it worked before with your windows 7 then it still should work. If there is still a problem it would be fixable since it worked before
once again this is driver info...
http://pastebin.com/4wx1Z8PG