Hello, this is my first thread to the Minecraft forums.
I've recently gotten Windows 10, I thoroughly enjoy it, but I have one slight problem when I open my Minecraft launcher and hit 'Play' it goes down like it is booting up then it comes back and says gives me the crash report and a link to this http://hopper.minecraft.net/help/pixel-format-not-accelerated/ I use Nvidia and as I said before I use Windows I've done what it said and it still doesn't work.
Here are my computer settings:
Edition - Windows 10 Home
Processor - Intel(R) Core(TM) 15-5200U CPU @ 2.20GHz
Installed RAM - 8.00 GB
System type - 64-Bit
Crash Report:
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 58451608 bytes (55 MB) / 160899072 bytes (153 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Thank you for taking your time to read this, if you need anymore information (launch logs, etc..) I will provide it.
DirectX has nothing to do with this, since MC uses OpenGL
Anyway.....
Go into your settings and turn off fullscreen. If that works for you (it should) you can go into your profile and specify a new resolution size if the window is too small for you.
DirectX has nothing to do with this, since MC uses OpenGL
Anyway.....
Go into your settings and turn off fullscreen. If that works for you (it should) you can go into your profile and specify a new resolution size if the window is too small for you.
a dxdiag log lists the hardware and drivers in a windows computer, that is why i requested it, so i can find the correct drivers for the computer, which are not currently installed.
This has nothing to do with minecraft resolution, the game is not even loading to a point where fullscreen can be selected.
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
is a very very very common issues whichis caused by no/incorrect drivers installed
You are incredibly rude. I had the same error today and resolved it by disabling fullscreen.
Copying and pasting is not support. Actually grappling with the errors and resolving them is.
While that may be true for you, but do you have the exact same specifications as OP? Please consider that there is no "universal" fix for every error and it is unique, and as you said, "actually grappling with the errors and resolving them", which is what webrosc is doing.
The "Pixel Format Not Accelerated" error happens because of 3 main things, as highlighted in this article, which by looking at the OP's screenshots, seem to be that they do not have correct drivers installed, as indicated by having "Microsoft Basic Display Drivers", of which the system falls back to if they cannot find compatible drivers through the Windows Update Utility.
An error that is caused by turning fullscreen on however will not produce this error. On older Intel chipset systems, fullscreen mode would cause a driver error, and will develop in a hs_err_pid file being generated, of which explains the problematic frame and erroring driver component. An example of such a log here.
While webrosc might be a little harsh, but confusing the OP is not something we would want to do. Review your previous issue and compare it with what the OP has given us, you would see that it is largely different.
You gave poor, ineffective information and I gave a viable workaround to attempt. That's what a support community does, they help each other. webrosc was not at all helpful , and attempting to start a flame war is inexcusable.
Yes, I don't have a high post count because I haven't needed the support. However this issue is larger than one would think and a perfunctory search via Google would show that.
While that may be true for you, but do you have the exact same specifications as OP? Please consider that there is no "universal" fix for every error and it is unique, and as you said, "actually grappling with the errors and resolving them", which is what webrosc is doing.
The "Pixel Format Not Accelerated" error happens because of 3 main things, as highlighted in this article, which by looking at the OP's screenshots, seem to be that they do not have correct drivers installed, as indicated by having "Microsoft Basic Display Drivers", of which the system falls back to if they cannot find compatible drivers through the Windows Update Utility.
An error that is caused by turning fullscreen on however will not produce this error. On older Intel chipset systems, fullscreen mode would cause a driver error, and will develop in a hs_err_pid file being generated, of which explains the problematic frame and erroring driver component. An example of such a log here.
While webrosc might be a little harsh, but confusing the OP is not something we would want to do. Review your previous issue and compare it with what the OP has given us, you would see that it is largely different.
Thank you for those links they helped, but I still cant fix it, is there anymore help you can give with the pastebin I just supplied?
Hello, this is my first thread to the Minecraft forums.
I've recently gotten Windows 10, I thoroughly enjoy it, but I have one slight problem when I open my Minecraft launcher and hit 'Play' it goes down like it is booting up then it comes back and says gives me the crash report and a link to this http://hopper.minecraft.net/help/pixel-format-not-accelerated/ I use Nvidia and as I said before I use Windows I've done what it said and it still doesn't work.
Here are my computer settings:
Edition - Windows 10 Home
Processor - Intel(R) Core(TM) 15-5200U CPU @ 2.20GHz
Installed RAM - 8.00 GB
System type - 64-Bit
Crash Report:
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at ave.ap(SourceFile:534)
at ave.am(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 58451608 bytes (55 MB) / 160899072 bytes (153 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Thank you for taking your time to read this, if you need anymore information (launch logs, etc..) I will provide it.
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Moderatorplease post a dxdiag log
Display: https://gyazo.com/942c2927adcb6280103d494c7ddfc6f5
System: https://gyazo.com/fcf77e9cf00a28dc994c7bd343195532
There you are, that is all it gave me.
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Moderatorthats not a dxdiag log thats a couple of screen shots of some of the needed information, do as explained here http://www.minecraftforum.net/topic/1742903-
DirectX has nothing to do with this, since MC uses OpenGL
Anyway.....
Go into your settings and turn off fullscreen. If that works for you (it should) you can go into your profile and specify a new resolution size if the window is too small for you.
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Moderatora dxdiag log lists the hardware and drivers in a windows computer, that is why i requested it, so i can find the correct drivers for the computer, which are not currently installed. This has nothing to do with minecraft resolution, the game is not even loading to a point where fullscreen can be selected. is a very very very common issues whichis caused by no/incorrect drivers installed
I know what dxdiag does, it's still not relevant. Java is platform independent. This is not a driver issue, it's a Java or Minecraft problem.
The problem is fullscreen. Turn it off, the problem goes away.
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ModeratorYES IT IS, as you can see by the OP's image the computer does not have any drivers installed
https://gyazo.com/942c2927adcb6280103d494c7ddfc6f5
end of discussion, if you do not know how to post the correct support do not post
You are incredibly rude. I had the same error today and resolved it by disabling fullscreen.
Copying and pasting is not support. Actually grappling with the errors and resolving them is.
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Retired StaffWhile that may be true for you, but do you have the exact same specifications as OP? Please consider that there is no "universal" fix for every error and it is unique, and as you said, "actually grappling with the errors and resolving them", which is what webrosc is doing.
The "Pixel Format Not Accelerated" error happens because of 3 main things, as highlighted in this article, which by looking at the OP's screenshots, seem to be that they do not have correct drivers installed, as indicated by having "Microsoft Basic Display Drivers", of which the system falls back to if they cannot find compatible drivers through the Windows Update Utility.
An error that is caused by turning fullscreen on however will not produce this error. On older Intel chipset systems, fullscreen mode would cause a driver error, and will develop in a hs_err_pid file being generated, of which explains the problematic frame and erroring driver component. An example of such a log here.
While webrosc might be a little harsh, but confusing the OP is not something we would want to do. Review your previous issue and compare it with what the OP has given us, you would see that it is largely different.
OP?
Is this 4Chan or Technical support?
You gave poor, ineffective information and I gave a viable workaround to attempt. That's what a support community does, they help each other. webrosc was not at all helpful , and attempting to start a flame war is inexcusable.
Yes, I don't have a high post count because I haven't needed the support. However this issue is larger than one would think and a perfunctory search via Google would show that.
Here it is: http://pastebin.com/UMex0dDf
SInce I have the exact same issue here is mine:
http://paste.ubuntu.com/12079380/
Thank you for those links they helped, but I still cant fix it, is there anymore help you can give with the pastebin I just supplied?
For OP, it appears you need this driver:
https://downloadcenter.intel.com/search?keyword=Intel%C2%AE+HD+Graphics+5500+for+5th+Generation+Intel%C2%AE+Core%E2%84%A2+Processors
Download the windows 10 one and install it, and it should fix it.
Could you say the exact one, I'm having difficulty finding the one you're talking about.
It would be this one
https://downloadcenter.intel.com/download/25150/Intel-Iris-Iris-Pro-and-HD-Graphics-Production-Driver-for-Windows-10-64-bit
Specifically you want the .exe one, as that will be the auto-installer.
https://downloadcenter.intel.com/download/25150/Intel-Iris-Iris-Pro-and-HD-Graphics-Production-Driver-for-Windows-10-64-bit#help
I went to this page, I clicked the first download: https://gyazo.com/dbeb4810c64cc163947e0e3f3be4cec1
It started downloading this: https://gyazo.com/2fe3f0e9a5fb8ba823458f9ce499ad78
Is all of this correct?
That is right