Well My brother just came to me and said minecraft is not working, so i came to see what is wrong and everytime i load up the game it simply crashes.
I have tried every version from 1.7.10-1.8.8, including optifine, modded versions, and hacked clients, and it still crashes everytime, i have no idea what the crash reports mean so i will out the crash report in a spoiler in this thread!
PS: This versions crash report is vanilla 1.8.8
I'd apreciate any help on what it is and how i can fix it, Thanks Everyone!
---- Minecraft Crash Report ----
// My bad.
Time: 8/5/15 7:50 PM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at bmi.a(SourceFile:363)
at bmi.a(SourceFile:255)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmi.a(SourceFile:363)
at bmi.a(SourceFile:255)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 21704176 bytes (20 MB) / 966393856 bytes (921 MB) up to 966393856 bytes (921 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 2500 GL version 4.0.0 - Build 10.18.10.3325, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: PureBDcraft 512x MC18 (1).zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
Set the JVM arguments in your launcher profile back to the defaults. Right now you have the new generation taking up the entire heap. This is extremely bad.
Well My brother just came to me and said minecraft is not working, so i came to see what is wrong and everytime i load up the game it simply crashes.
I have tried every version from 1.7.10-1.8.8, including optifine, modded versions, and hacked clients, and it still crashes everytime, i have no idea what the crash reports mean so i will out the crash report in a spoiler in this thread!
PS: This versions crash report is vanilla 1.8.8
I'd apreciate any help on what it is and how i can fix it, Thanks Everyone!
---- Minecraft Crash Report ----
// My bad.
Time: 8/5/15 7:50 PM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at bmi.a(SourceFile:363)
at bmi.a(SourceFile:255)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmi.a(SourceFile:363)
at bmi.a(SourceFile:255)
at bmh.b(SourceFile:130)
at bmh.a(SourceFile:77)
at bot.j(SourceFile:553)
at bot.a(SourceFile:139)
at bou.a(SourceFile:23)
at bnn.a(SourceFile:99)
at ave.am(SourceFile:448)
-- Initialization --
Details:
Stacktrace:
at ave.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 21704176 bytes (20 MB) / 966393856 bytes (921 MB) up to 966393856 bytes (921 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 2500 GL version 4.0.0 - Build 10.18.10.3325, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: PureBDcraft 512x MC18 (1).zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
Set the JVM arguments in your launcher profile back to the defaults. Right now you have the new generation taking up the entire heap. This is extremely bad.
I very much apreciate the help, but im not very smart with minecraft, so what is the "default" jvm arguements?
Thankyou!
Brother installed a virus to the texture packs, deleted and all good Thanks again!