post the contents of the file mentioned in that screenshot (i would copy paste the filename but you insisted in screenshotting it rather than copying the text here) and a dxdiag log
The Meaning of Life, the Universe, and Everything.
Location:
California
Join Date:
1/26/2014
Posts:
61
Location:
California
Minecraft:
Morphic
Xbox:
DDDANGER
Member Details
[14:12:30] [Client thread/INFO]: Setting user: Zekn
[14:12:30] [Client thread/INFO]: (Session ID is token:031da3476eb04954a7c21e227bd7c361:7cd069fe7bc1454d9a29338903d5d9dc)
[14:12:33] [Client thread/INFO]: LWJGL Version: 2.9.4
[14:12:35] [Client thread/INFO]: Reloading ResourceManager: Default
[14:12:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:12:36] [Thread-6/INFO]: Initializing LWJGL OpenAL
[14:12:36] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:12:37] [Thread-6/INFO]: OpenAL initialized.
[14:12:37] [Sound Library Loader/INFO]: Sound engine started
[14:12:40] [Client thread/INFO]: Created: 512x512 textures-atlas
[14:12:47] [Client thread/ERROR]: ########## GL ERROR ##########
[14:12:47] [Client thread/ERROR]: @ Post render
[14:12:47] [Client thread/ERROR]: 1285: Out of memory
#
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (malloc) failed to allocate 32744 bytes for ChunkPool::allocate
# An error report file with more information is saved as:
# C:\Users\Britton\AppData\Roaming\.minecraft\hs_err_pid68928.log
[thread 77080 also had an error]
#
# Compiler replay data is saved as:
# C:\Users\Britton\AppData\Roaming\.minecraft\replay_pid68928.log
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
and yes i think its that i dont have enough ram.. how do i get more or add more?
My minecraft keeps crashing and this message pops up on my launcher whenever i crash: http://gyazo.com/b5a2784dfb693d2b76ab3cea93fadcca . Please help me!
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Moderatorpost the contents of the file mentioned in that screenshot (i would copy paste the filename but you insisted in screenshotting it rather than copying the text here) and a dxdiag log
[14:12:30] [Client thread/INFO]: Setting user: Zekn
[14:12:30] [Client thread/INFO]: (Session ID is token:031da3476eb04954a7c21e227bd7c361:7cd069fe7bc1454d9a29338903d5d9dc)
[14:12:33] [Client thread/INFO]: LWJGL Version: 2.9.4
[14:12:35] [Client thread/INFO]: Reloading ResourceManager: Default
[14:12:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:12:36] [Thread-6/INFO]: Initializing LWJGL OpenAL
[14:12:36] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:12:37] [Thread-6/INFO]: OpenAL initialized.
[14:12:37] [Sound Library Loader/INFO]: Sound engine started
[14:12:40] [Client thread/INFO]: Created: 512x512 textures-atlas
[14:12:47] [Client thread/ERROR]: ########## GL ERROR ##########
[14:12:47] [Client thread/ERROR]: @ Post render
[14:12:47] [Client thread/ERROR]: 1285: Out of memory
#
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (malloc) failed to allocate 32744 bytes for ChunkPool::allocate
# An error report file with more information is saved as:
# C:\Users\Britton\AppData\Roaming\.minecraft\hs_err_pid68928.log
[thread 77080 also had an error]
#
# Compiler replay data is saved as:
# C:\Users\Britton\AppData\Roaming\.minecraft\replay_pid68928.log
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
and yes i think its that i dont have enough ram.. how do i get more or add more?
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Moderatoruse a smaller resource pack if your using one.
If not then as i asked before post a dxdiag log so we can see what is in your computer hardware wise