The Meaning of Life, the Universe, and Everything.
Join Date:
6/24/2012
Posts:
42
Xbox:
Th3 B0SS GaM3R
Member Details
Hello, my Minecraft is having some issues. When i start a singleplayer world, the screen says loading world, terrain, and such. And then it changes to Downloading Terrrain, where it stays there for a while, then eventually crashes. In the past i have been able to start worlds. My crash log sent me to a website saying i was out of ram, but i have four gigs of ram. I took my mods folder out of .minecraft and tried that, but it still didnt work. I do have optifine installed, so i dont know if that affects it or not. I am using the 1.8.4 version of optifine.
Heres my Crash log
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 7/9/15 1:09 PM
Description: Batching chunks
java.lang.OutOfMemoryError: Java heap space
at bff.<init>(SourceFile:30)
at bht.b(RenderChunk.java:169)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bff.<init>(SourceFile:30)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['Th3_B0SS_GaM3R'/180, l='MpServer', x=8.50, y=-0.07, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 188.00,64.00,236.00 - World: (188,64,236), Chunk: (at 12,4,12 in 11,14; contains blocks 176,0,224 to 191,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 2621 game time, 2621 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [bew['Th3_B0SS_GaM3R'/180, l='MpServer', x=8.50, y=-0.07, z=8.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bdb.a(WorldClient.java:401)
at ave.b(SourceFile:2296)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8.4
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 28600 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.4-OptiFine_HD_U_D4
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [1.7-FaithfulVenom-b2.7-32x.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
My suggestion would be to update to 1.8.7. Since 1.8.4, I believe there have been bugfixes in both Optifine and Minecraft itself so maybe that'll work.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/24/2012
Posts:
42
Xbox:
Th3 B0SS GaM3R
Member Details
Tried it, updated both mc and optifine, and still no luck. This time the game didnt even crash, it just stayed at the downloading terrain screen, then eventually went black, so i forced to it close and crash. this time i got a different crash log:
---- Minecraft Crash Report ----
// You're mean.
Time: 7/9/15 2:50 PM
Description: Exception generating new chunk
java.lang.OutOfMemoryError: Java heap space
at amz.<init>(ExtendedBlockStorage.java:39)
at amy.<init>(SourceFile:103)
at aoa.d(SourceFile:228)
at ld.c(SourceFile:87)
at lc$a.<init>(SourceFile:39)
at lc.a(SourceFile:231)
at lc.a(SourceFile:263)
at lx.a(SourceFile:225)
at lx.c(SourceFile:277)
at lx.a(SourceFile:132)
at lo.b(SourceFile:110)
at lo.c(SourceFile:56)
at ek.a(SourceFile:221)
at ll.c(SourceFile:168)
at net.minecraft.server.MinecraftServer.B(SourceFile:625)
at net.minecraft.server.MinecraftServer.A(SourceFile:535)
at bpo.A(IntegratedServer.java:253)
at net.minecraft.server.MinecraftServer.run(SourceFile:451)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at amz.<init>(ExtendedBlockStorage.java:39)
at amy.<init>(SourceFile:103)
at aoa.d(SourceFile:228)
-- Chunk to be generated --
Details:
Location: 21,21
Position hash: 90194313237
Generator: RandomLevelSource
Stacktrace:
at ld.c(SourceFile:87)
at lc$a.<init>(SourceFile:39)
at lc.a(SourceFile:231)
at lc.a(SourceFile:263)
at lx.a(SourceFile:225)
at lx.c(SourceFile:277)
at lx.a(SourceFile:132)
at lo.b(SourceFile:110)
at lo.c(SourceFile:56)
at ek.a(SourceFile:221)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at ll.c(SourceFile:168)
at net.minecraft.server.MinecraftServer.B(SourceFile:625)
at net.minecraft.server.MinecraftServer.A(SourceFile:535)
at bpo.A(IntegratedServer.java:253)
at net.minecraft.server.MinecraftServer.run(SourceFile:451)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8.7
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 108664 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [lf['Th3_B0SS_GaM3R'/265, l='New World', x=6.50, y=67.00, z=240.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
The Meaning of Life, the Universe, and Everything.
Join Date:
4/8/2015
Posts:
332
Member Details
Try turning down render distance or allocating minecraft more RAM. Minecraft is only getting half a gigabyte of your 4 gigabytes, you can allocate more in the java arguments section of the edit profile menu.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/24/2012
Posts:
42
Xbox:
Th3 B0SS GaM3R
Member Details
You sir, are a miracle worker.
THANK YOU SO MUCH!!!!!!
I had my render distance up for pvp, forgot to turn it down
Even tho turning down the render distance worked to let me start a world, how exactly do i allocate MC more ram? i got to the JVM section and then i was confused. I would like to know for future reference.
Hello, my Minecraft is having some issues. When i start a singleplayer world, the screen says loading world, terrain, and such. And then it changes to Downloading Terrrain, where it stays there for a while, then eventually crashes. In the past i have been able to start worlds. My crash log sent me to a website saying i was out of ram, but i have four gigs of ram. I took my mods folder out of .minecraft and tried that, but it still didnt work. I do have optifine installed, so i dont know if that affects it or not. I am using the 1.8.4 version of optifine.
Heres my Crash log
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 7/9/15 1:09 PM
Description: Batching chunks
java.lang.OutOfMemoryError: Java heap space
at bff.<init>(SourceFile:30)
at bht.b(RenderChunk.java:169)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bff.<init>(SourceFile:30)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['Th3_B0SS_GaM3R'/180, l='MpServer', x=8.50, y=-0.07, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 188.00,64.00,236.00 - World: (188,64,236), Chunk: (at 12,4,12 in 11,14; contains blocks 176,0,224 to 191,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 2621 game time, 2621 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [bew['Th3_B0SS_GaM3R'/180, l='MpServer', x=8.50, y=-0.07, z=8.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bdb.a(WorldClient.java:401)
at ave.b(SourceFile:2296)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8.4
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 28600 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.4-OptiFine_HD_U_D4
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [1.7-FaithfulVenom-b2.7-32x.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Any and all help is appreciated
Thanks
My suggestion would be to update to 1.8.7. Since 1.8.4, I believe there have been bugfixes in both Optifine and Minecraft itself so maybe that'll work.
Tried it, updated both mc and optifine, and still no luck. This time the game didnt even crash, it just stayed at the downloading terrain screen, then eventually went black, so i forced to it close and crash. this time i got a different crash log:
---- Minecraft Crash Report ----
// You're mean.
Time: 7/9/15 2:50 PM
Description: Exception generating new chunk
java.lang.OutOfMemoryError: Java heap space
at amz.<init>(ExtendedBlockStorage.java:39)
at amy.<init>(SourceFile:103)
at aoa.d(SourceFile:228)
at ld.c(SourceFile:87)
at lc$a.<init>(SourceFile:39)
at lc.a(SourceFile:231)
at lc.a(SourceFile:263)
at lx.a(SourceFile:225)
at lx.c(SourceFile:277)
at lx.a(SourceFile:132)
at lo.b(SourceFile:110)
at lo.c(SourceFile:56)
at ek.a(SourceFile:221)
at ll.c(SourceFile:168)
at net.minecraft.server.MinecraftServer.B(SourceFile:625)
at net.minecraft.server.MinecraftServer.A(SourceFile:535)
at bpo.A(IntegratedServer.java:253)
at net.minecraft.server.MinecraftServer.run(SourceFile:451)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at amz.<init>(ExtendedBlockStorage.java:39)
at amy.<init>(SourceFile:103)
at aoa.d(SourceFile:228)
-- Chunk to be generated --
Details:
Location: 21,21
Position hash: 90194313237
Generator: RandomLevelSource
Stacktrace:
at ld.c(SourceFile:87)
at lc$a.<init>(SourceFile:39)
at lc.a(SourceFile:231)
at lc.a(SourceFile:263)
at lx.a(SourceFile:225)
at lx.c(SourceFile:277)
at lx.a(SourceFile:132)
at lo.b(SourceFile:110)
at lo.c(SourceFile:56)
at ek.a(SourceFile:221)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at ll.c(SourceFile:168)
at net.minecraft.server.MinecraftServer.B(SourceFile:625)
at net.minecraft.server.MinecraftServer.A(SourceFile:535)
at bpo.A(IntegratedServer.java:253)
at net.minecraft.server.MinecraftServer.run(SourceFile:451)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8.7
Operating System: Windows 8.1 (x86) version 6.3
CPU: 4x Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 108664 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [lf['Th3_B0SS_GaM3R'/265, l='New World', x=6.50, y=67.00, z=240.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
Thank you for the suggestion though!
Try turning down render distance or allocating minecraft more RAM. Minecraft is only getting half a gigabyte of your 4 gigabytes, you can allocate more in the java arguments section of the edit profile menu.
You sir, are a miracle worker.
THANK YOU SO MUCH!!!!!!
I had my render distance up for pvp, forgot to turn it down
Even tho turning down the render distance worked to let me start a world, how exactly do i allocate MC more ram? i got to the JVM section and then i was confused. I would like to know for future reference.
THANKS AGAIN
http://lmgtfy.com/?q=allocating more RAM to minecraft
But on a serious note, use this http://www.wikihow.com/Allocate-More-RAM-to-Minecraft . Method 1 is probably what you'll need.