It seems that once or twice a day when I play a minecraft server (mineplex, lichcraft)...My game lag spikes every two seconds....However this issue subsides after restarting my game...
Issue is most servers have so much content, it fills your RAM up. With minecraft being as unoptimised as it is, and with windows taking roughly 800MB for a 4GB PC, you really don't have a lot of RAM to work with. Moreover, when your RAM is ~60% full, windows, whether you like it or not, uses the pagefile instead of filling your RAM up first. Even if you have it turned off, it can still happen.
Your solutions is most likely to upgrade to 8GB of RAM.
Please notice how I said most likely... all computers are different, and it could be a different issue (your version of windows might have a leak problem, your version of Java might have a leak problem etc.).
Try updating to the latest windows, updating Java 7 to the latest version, and updating any drivers. If that doesn't work, then an upgrade on your RAM might be necessary, especially as it's so low.
Java is no doubt up to date
GPU is up to date since everything runs well when it comes to other games and I checked the software update on the amd catalyst control center( i have both intel IGPU and amd dedicted gpu running at the same time)
Mobo revisions are 2.0 when it comes to my gigabyte ga-h81m-h mobo (shouldn't cause an issue for my games, since all are working fine)
Latest windows or you are telling me to update whatever windows tells me to update?
More likely, you are allocating too much memory to the game if your computer is paging to disk; I have only 3 GB in my computer and I've never had any issues with paging to disk. Of course, since it is 32 bit that means I can't allocate more than 1 GB to the game, which automatically prevents me from allocating some silly high amount of memory of which only a fraction is ever used (it is an extremely widespread misconception that the game required gigs and gigs of memory; my modded 1.6.4 game only uses a few hundred MB of memory; "used memory 261 MB, allocated 742 MB", after I was playing for a while; Task Manager shows javaw.exe using 1.3-1.4 GB after steady-state conditions have been reached (a few hours of playing) - Java overhead has to be considered when allocating memory).
The only situations where you should allocate more than 1 GB, which is the default given by Mojang themselves (Mojang has to know what is right for the game) is when you are using big modpacks (more of an issue with poorly coded mods), resource packs (this may actually be your issue; servers can automatically install their own textures, never mind if they are too much for your computer), or high render distances (this is especially true if you have Optifine, which lets you bypass vanilla render distance limitations unless you allocate more memory; 1.8 requires that you allocate 2 GB to use 32 chunk render distance, this is not by default since it would cause issues on computers that can't handle it).
Of course, to know what your issue actually is issue you need to post a screenshot with the debug screen (F3) displayed when the issue is occurring, and check Task Manager to see how much free memory there is, and how much memory you have allocated to the game.
Windows is buggy as hell. But all OSs can be. It depends on the build. I'm on build 9600 of Win 8.1, with all the latest updates. There doesn't seem to be any memory leaks here. But the updates I installed could have fixed a memory leak which I was unaware of.
Yeah true, so far I updated the optional stuff for my computer (the ones i checked and see if I needed or not or if it was deemed useful or not)
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It seems that once or twice a day when I play a minecraft server (mineplex, lichcraft)...My game lag spikes every two seconds....However this issue subsides after restarting my game...
Specs: Intel Pentium g3220
Ram: 1x4 gb ddr3 1600 mhz
GPU: r7 250x
Java is no doubt up to date
GPU is up to date since everything runs well when it comes to other games and I checked the software update on the amd catalyst control center( i have both intel IGPU and amd dedicted gpu running at the same time)
Mobo revisions are 2.0 when it comes to my gigabyte ga-h81m-h mobo (shouldn't cause an issue for my games, since all are working fine)
Latest windows or you are telling me to update whatever windows tells me to update?
More likely, you are allocating too much memory to the game if your computer is paging to disk; I have only 3 GB in my computer and I've never had any issues with paging to disk. Of course, since it is 32 bit that means I can't allocate more than 1 GB to the game, which automatically prevents me from allocating some silly high amount of memory of which only a fraction is ever used (it is an extremely widespread misconception that the game required gigs and gigs of memory; my modded 1.6.4 game only uses a few hundred MB of memory; "used memory 261 MB, allocated 742 MB", after I was playing for a while; Task Manager shows javaw.exe using 1.3-1.4 GB after steady-state conditions have been reached (a few hours of playing) - Java overhead has to be considered when allocating memory).
The only situations where you should allocate more than 1 GB, which is the default given by Mojang themselves (Mojang has to know what is right for the game) is when you are using big modpacks (more of an issue with poorly coded mods), resource packs (this may actually be your issue; servers can automatically install their own textures, never mind if they are too much for your computer), or high render distances (this is especially true if you have Optifine, which lets you bypass vanilla render distance limitations unless you allocate more memory; 1.8 requires that you allocate 2 GB to use 32 chunk render distance, this is not by default since it would cause issues on computers that can't handle it).
Of course, to know what your issue actually is issue you need to post a screenshot with the debug screen (F3) displayed when the issue is occurring, and check Task Manager to see how much free memory there is, and how much memory you have allocated to the game.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Okay thanks for the advice
Will update and see how it goes
Update: It happened again and I was able to get the screenshots
Screenshot 1: http://imgur.com/ItqUT4E
2: http://imgur.com/ebiTJg1
3: http://imgur.com/wqIslRU
Okay Thanks for the response..I'll turn off vbo for now and does it matter what operating system I am using?
It shouldnt as long as you're not using some bug ridden never heard of OS.
Simply using windows 7 OEM 64 bit version so I think it should be ok
I meant some distribution of Linux/Unix that's still in its early stages and still working out how to properly assign RAM ("never heard of").
Yeah true, so far I updated the optional stuff for my computer (the ones i checked and see if I needed or not or if it was deemed useful or not)