I built a variation of a TNT cannon, using a dispenser to launch fireworks into the water stream and, thus, horizontally. If the firework has a flight duration of 1, everything is fine. I haven't tested a duration of 2 yet, but a duration of 3 causes problems. First, the firework will stop being drawn/rendered after a very short flight distance. Seconds later, the game lags out so much and even crashed once. Sometimes it will correct itself after a few seconds, but launching a new firework will do the same thing. If I launch the same fireworks normally, everything is fine.
Minecraft game has bugs sometimes, and i am not even sure if thats even crashing the game, you may want to report it as bug to Mojang, or see if other people had the same issue.
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I built a variation of a TNT cannon, using a dispenser to launch fireworks into the water stream and, thus, horizontally. If the firework has a flight duration of 1, everything is fine. I haven't tested a duration of 2 yet, but a duration of 3 causes problems. First, the firework will stop being drawn/rendered after a very short flight distance. Seconds later, the game lags out so much and even crashed once. Sometimes it will correct itself after a few seconds, but launching a new firework will do the same thing. If I launch the same fireworks normally, everything is fine.
*EDIT*
Flight duration 2 also crashes the game.
Windows 7 Ultimate 64-bit
MSI 970A-G43
AMD FX-6300
8 GB RAM
AMD XFX-R7 250E
$toaster = array() while($_SERVER['STATUS'] !== "DEAD"){ if($_GET['utensil'] == "FORK"{array_push($toaster,$utensil);} }Minecraft game has bugs sometimes, and i am not even sure if thats even crashing the game, you may want to report it as bug to Mojang, or see if other people had the same issue.