The Meaning of Life, the Universe, and Everything.
Location:
The cave in which I live in
Join Date:
5/27/2015
Posts:
66
Minecraft:
Vencorr
PSN:
Dragon-Vencorr
Member Details
Hey, I have been having a couple of problems with Shaders lately. First, let me share my specs.
Graphics: AMD Radeon HD 7560D (Driver: AMD Catalyst 14.12 Latest)
Processor: AMD A8-550 APU
RAM: 8GB (7.19GB Usable)
Type: 64-bit System and Operating System
Operation System: Windows 8.1 (Latest Windows Update)
Now, let me get to the problem, or should I say Problems.
I have 3 problems.
Water Separated by Chunks
Shadows appear over items
System slowing down and crashing
Water Separated by Chunks:
I have had a problem that has been happened to quite a few shaders. They are quite annoying and when I try to look up the problem, I haven't found a solution that has a problem I have. I first thought it was the shaderpacks, but using multiple shaders and seeing it is not that, I have come here.
Here are some screenshots of the water on shaders:
Whatever the problem is, I want it fixed and maybe it will have something to do with the other problems.
Shadows appear over items
You can see in the second image of the Water Separation Section that the sword has shadows showing over it. This happens on many shaderpacks but not all. I don't know how to fix this problem and have tried different settings on different versions of minecraft. I can't seem to find a working solution.
System slowing down and crashing
My system will slow down tremendously because of minecraft. This happens even if I don't have a shaderpack running. This is the Game output:
[13:44:50] [Server thread/INFO]: Loading dimension 0 (Zander) ([email protected])
[13:44:50] [Server thread/INFO]: Loading dimension 1 (Zander) ([email protected])
[13:44:50] [Server thread/INFO]: Loading dimension -1 (Zander) ([email protected])
[13:44:50] [Server thread/INFO]: Preparing start region for level 0
[13:44:50] [Server thread/INFO]: Baking listener list for IEventState with 0 listeners
[13:44:50] [Server thread/INFO]: Changing view distance to 8, from 10
[13:44:51] [Netty Local Client IO #1/INFO]: Server protocol version 2
[13:44:51] [Netty Server IO #3/INFO]: Client protocol version 2
[13:44:51] [Netty Server IO #3/INFO]: Client attempting to join with 26 mods : [email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]_for_1.8,[email protected],[email protected]
[13:44:51] [Netty Local Client IO #1/INFO]: [Netty Local Client IO #1] Client side modded connection established
[13:44:51] [Server thread/INFO]: Baking listener list for IEventState with 1 listeners
[13:44:51] [Server thread/INFO]: [Server thread] Server side modded connection established
[13:44:51] [Server thread/INFO]: Vencorr[local:E:8436b63b] logged in with entity id 142970 at (-4470.322682821184, 71.0, 58.576203715605345)
[13:44:51] [Server thread/INFO]: Vencorr joined the game
[13:44:51] [Chunk I/O Executor Thread-1/ERROR]: Chunk file at -283,5 is in the wrong location; relocating. (Expected -283, 5, got -284, 2)
[13:44:52] [Chunk I/O Executor Thread-1/ERROR]: Chunk file at -285,4 is in the wrong location; relocating. (Expected -285, 4, got -283, 6)
[13:44:52] [Chunk I/O Executor Thread-1/ERROR]: Chunk file at -286,6 is in the wrong location; relocating. (Expected -286, 6, got -287, 1)
[13:44:53] [Server thread/INFO]: Saving and pausing game...
[13:44:54] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:44:54] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:44:54] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:44:55] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.6.4
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.6.4
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.2
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.2
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.10
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.10
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:73]: Your mcversion is: Minecraft 1.8 and matches the next Update Checker data segment
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:73]: Your mcversion is: Minecraft 1.8 and matches the next Update Checker data segment
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.6.4
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.2
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.10
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:73]: Your mcversion is: Minecraft 1.8 and matches the next Update Checker data segment
[13:45:21] [Server thread/INFO]: Saving and pausing game...
[13:45:21] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:45:21] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:45:21] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:02] [Server thread/INFO]: Saving and pausing game...
[13:53:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:02] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:06] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:53:25] [Server thread/INFO]: Saving and pausing game...
[13:53:25] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:25] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:25] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:27] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155383, l='Zander', x=-4565.50, y=44.00, z=104.50]
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155384, l='Zander', x=-4569.50, y=44.00, z=103.50]
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155385, l='Zander', x=-4567.50, y=44.00, z=104.50]
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155386, l='Zander', x=-4563.50, y=44.00, z=105.50]
[13:53:55] [Server thread/INFO]: Saving and pausing game...
[13:53:55] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:55] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:55] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:58] [Server thread/INFO]: Saving and pausing game...
[13:53:58] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:58] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:58] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:54:02] [Server thread/INFO]: Saving and pausing game...
[13:54:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:54:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:54:02] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:54:06] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:08] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:09] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:14] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:20] [Server thread/INFO]: Saving and pausing game...
[13:54:20] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:54:20] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:54:20] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:55:54] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:56:00] [Server thread/INFO]: Saving and pausing game...
[13:56:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:00] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:07] [Client thread/WARN]: Something's taking too long! 'root' took aprox 104.783443 ms
[13:56:07] [Client thread/WARN]: Something's taking too long! 'root' took aprox 101.347599 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 101.525531 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 102.373833 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 103.055422 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 113.522609 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 101.816634 ms
[13:56:09] [Client thread/WARN]: Something's taking too long! 'root' took aprox 100.725961 ms
[13:56:09] [Server thread/INFO]: Saving and pausing game...
[13:56:09] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:09] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:09] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:17] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:56:22] [Client thread/WARN]: Something's taking too long! 'root' took aprox 103.732204 ms
[13:56:22] [Server thread/INFO]: Saving and pausing game...
[13:56:22] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:22] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:22] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:25] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:56:34] [Server thread/INFO]: Saving and pausing game...
[13:56:34] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:34] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:34] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:38] [Server thread/INFO]: Changing view distance to 32, from 8
[13:56:59] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 21046ms behind, skipping 420 tick(s)
[13:56:59] [Server thread/INFO]: Saving and pausing game...
[13:57:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:57:01] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:57:05] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:57:05] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.destroyProgress' took aprox 437.868207 ms
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 463.585575 ms
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 468.50322 ms
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root' took aprox 478.807223 ms
[13:57:13] [Server thread/INFO]: Saving and pausing game...
[13:57:13] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:57:13] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:57:24] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:57:24] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:57:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 25071ms behind, skipping 501 tick(s)
[13:57:29] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3142ms behind, skipping 62 tick(s)
[13:57:31] [Client thread/WARN]: Something's taking too long! 'root.scheduledExecutables' took aprox 236.821199 ms
[13:57:31] [Client thread/WARN]: Something's taking too long! 'root' took aprox 261.945141 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.lightTex' took aprox 242.171009 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 259.07323 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 267.13786 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root' took aprox 274.551035 ms
[13:57:38] [Server thread/INFO]: Saving and pausing game...
[13:57:38] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:57:47] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:57:47] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:57:48] [Server thread/INFO]: Changing view distance to 16, from 32
[13:57:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6927ms behind, skipping 138 tick(s)
[13:58:35] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 12762ms behind, skipping 255 tick(s)
[13:58:38] [Client thread/WARN]: Needed to grow BufferBuilder buffer: Old size 1048576 bytes, new size 5242880 bytes.
[13:58:40] [Client thread/ERROR]: ########## GL ERROR ##########
[13:58:40] [Client thread/ERROR]: @ Pre render
[13:58:40] [Client thread/ERROR]: 1281: Invalid value
[13:58:44] [Server thread/INFO]: Saving and pausing game...
[13:58:44] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:58:44] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:58:45] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:58:46] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:59:00] [Server thread/INFO]: Saving and pausing game...
[13:59:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:00] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:39] [Server thread/INFO]: Saving and pausing game...
[13:59:39] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:39] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:39] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:41] [Server thread/INFO]: Saving and pausing game...
[13:59:42] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:42] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:42] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:52] [Server thread/INFO]: Saving and pausing game...
[13:59:54] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:55] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:55] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2975ms behind, skipping 59 tick(s)
If anybody can help find a solution to any of these, please respond.
I have Minecraft 1.8.0 because Shaders only supports that.
Rollback Post to RevisionRollBack
Sometimes, I like to sleep on the edge of my cliff.
I like to see species the same as mine flying around,
as for the problem, please post what other mods do you have, and what shaderpack you are using, cause the problem might be from the shader it self,For the water you could avoid that by using a NON-WAVING-WATER shaderpack.. search for one..., and for the shadow over items, that's pretty normal as this happen to almost any shader... that shouldn't annoy you....
The way to fix the water is to use optifine. If it still does it while using optifine, then that means there is just a bug with the shaderpack or the shadermod itself. The only way to fix that is to just wait until the shaderpack creator updates it to fix the problem. As for the items, that is completely normal for some shaderpacks and shouldn't make a big difference in gameplay. Finally, the crashing and lag may be because you are using other mods.
Rollback Post to RevisionRollBack
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Hey, I have been having a couple of problems with Shaders lately. First, let me share my specs.
Graphics: AMD Radeon HD 7560D (Driver: AMD Catalyst 14.12 Latest)
Processor: AMD A8-550 APU
RAM: 8GB (7.19GB Usable)
Type: 64-bit System and Operating System
Operation System: Windows 8.1 (Latest Windows Update)
Now, let me get to the problem, or should I say Problems.
I have 3 problems.
Water Separated by Chunks
Shadows appear over items
System slowing down and crashing
Water Separated by Chunks:
I have had a problem that has been happened to quite a few shaders. They are quite annoying and when I try to look up the problem, I haven't found a solution that has a problem I have. I first thought it was the shaderpacks, but using multiple shaders and seeing it is not that, I have come here.
Here are some screenshots of the water on shaders:
Whatever the problem is, I want it fixed and maybe it will have something to do with the other problems.
Shadows appear over items
You can see in the second image of the Water Separation Section that the sword has shadows showing over it. This happens on many shaderpacks but not all. I don't know how to fix this problem and have tried different settings on different versions of minecraft. I can't seem to find a working solution.
System slowing down and crashing
My system will slow down tremendously because of minecraft. This happens even if I don't have a shaderpack running. This is the Game output:
[13:44:50] [Server thread/INFO]: Loading dimension 0 (Zander) ([email protected])
[13:44:50] [Server thread/INFO]: Loading dimension 1 (Zander) ([email protected])
[13:44:50] [Server thread/INFO]: Loading dimension -1 (Zander) ([email protected])
[13:44:50] [Server thread/INFO]: Preparing start region for level 0
[13:44:50] [Server thread/INFO]: Baking listener list for IEventState with 0 listeners
[13:44:50] [Server thread/INFO]: Changing view distance to 8, from 10
[13:44:51] [Netty Local Client IO #1/INFO]: Server protocol version 2
[13:44:51] [Netty Server IO #3/INFO]: Client protocol version 2
[13:44:51] [Netty Server IO #3/INFO]: Client attempting to join with 26 mods : [email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]_for_1.8,[email protected],[email protected]
[13:44:51] [Netty Local Client IO #1/INFO]: [Netty Local Client IO #1] Client side modded connection established
[13:44:51] [Server thread/INFO]: Baking listener list for IEventState with 1 listeners
[13:44:51] [Server thread/INFO]: [Server thread] Server side modded connection established
[13:44:51] [Server thread/INFO]: Vencorr[local:E:8436b63b] logged in with entity id 142970 at (-4470.322682821184, 71.0, 58.576203715605345)
[13:44:51] [Server thread/INFO]: Vencorr joined the game
[13:44:51] [Chunk I/O Executor Thread-1/ERROR]: Chunk file at -283,5 is in the wrong location; relocating. (Expected -283, 5, got -284, 2)
[13:44:52] [Chunk I/O Executor Thread-1/ERROR]: Chunk file at -285,4 is in the wrong location; relocating. (Expected -285, 4, got -283, 6)
[13:44:52] [Chunk I/O Executor Thread-1/ERROR]: Chunk file at -286,6 is in the wrong location; relocating. (Expected -286, 6, got -287, 1)
[13:44:53] [Server thread/INFO]: Saving and pausing game...
[13:44:54] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:44:54] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:44:54] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:44:55] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.6.4
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.6.4
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.2
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.2
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.10
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.10
[13:45:01] [Thread-9636/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:73]: Your mcversion is: Minecraft 1.8 and matches the next Update Checker data segment
[13:45:01] [Thread-9635/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:73]: Your mcversion is: Minecraft 1.8 and matches the next Update Checker data segment
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.6.4
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.2
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:68]: Now reading data segment for mismatching mcversion: Minecraft 1.7.10
[13:45:01] [Thread-9634/INFO]: [atomicstryker.updatecheck.common.UpdateCheckMod$UpdateCheckThread:run:73]: Your mcversion is: Minecraft 1.8 and matches the next Update Checker data segment
[13:45:21] [Server thread/INFO]: Saving and pausing game...
[13:45:21] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:45:21] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:45:21] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:02] [Server thread/INFO]: Saving and pausing game...
[13:53:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:02] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:06] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:53:25] [Server thread/INFO]: Saving and pausing game...
[13:53:25] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:25] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:25] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:27] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155383, l='Zander', x=-4565.50, y=44.00, z=104.50]
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155384, l='Zander', x=-4569.50, y=44.00, z=103.50]
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155385, l='Zander', x=-4567.50, y=44.00, z=104.50]
[13:53:47] [Server thread/WARN]: Wrong location! (-286, 6) should be (-287, 1), EntityZombie['Zombie'/155386, l='Zander', x=-4563.50, y=44.00, z=105.50]
[13:53:55] [Server thread/INFO]: Saving and pausing game...
[13:53:55] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:55] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:55] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:53:58] [Server thread/INFO]: Saving and pausing game...
[13:53:58] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:53:58] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:53:58] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:54:02] [Server thread/INFO]: Saving and pausing game...
[13:54:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:54:02] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:54:02] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:54:06] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:08] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:09] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:14] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:54:20] [Server thread/INFO]: Saving and pausing game...
[13:54:20] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:54:20] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:54:20] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:55:54] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:56:00] [Server thread/INFO]: Saving and pausing game...
[13:56:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:00] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:07] [Client thread/WARN]: Something's taking too long! 'root' took aprox 104.783443 ms
[13:56:07] [Client thread/WARN]: Something's taking too long! 'root' took aprox 101.347599 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 101.525531 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 102.373833 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 103.055422 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 113.522609 ms
[13:56:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 101.816634 ms
[13:56:09] [Client thread/WARN]: Something's taking too long! 'root' took aprox 100.725961 ms
[13:56:09] [Server thread/INFO]: Saving and pausing game...
[13:56:09] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:09] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:09] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:17] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:56:22] [Client thread/WARN]: Something's taking too long! 'root' took aprox 103.732204 ms
[13:56:22] [Server thread/INFO]: Saving and pausing game...
[13:56:22] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:22] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:22] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:25] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:56:34] [Server thread/INFO]: Saving and pausing game...
[13:56:34] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:56:34] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:56:34] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:56:38] [Server thread/INFO]: Changing view distance to 32, from 8
[13:56:59] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 21046ms behind, skipping 420 tick(s)
[13:56:59] [Server thread/INFO]: Saving and pausing game...
[13:57:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:57:01] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:57:05] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:57:05] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.destroyProgress' took aprox 437.868207 ms
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 463.585575 ms
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 468.50322 ms
[13:57:06] [Client thread/WARN]: Something's taking too long! 'root' took aprox 478.807223 ms
[13:57:13] [Server thread/INFO]: Saving and pausing game...
[13:57:13] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:57:13] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:57:24] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:57:24] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:57:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 25071ms behind, skipping 501 tick(s)
[13:57:29] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3142ms behind, skipping 62 tick(s)
[13:57:31] [Client thread/WARN]: Something's taking too long! 'root.scheduledExecutables' took aprox 236.821199 ms
[13:57:31] [Client thread/WARN]: Something's taking too long! 'root' took aprox 261.945141 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.lightTex' took aprox 242.171009 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 259.07323 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 267.13786 ms
[13:57:35] [Client thread/WARN]: Something's taking too long! 'root' took aprox 274.551035 ms
[13:57:38] [Server thread/INFO]: Saving and pausing game...
[13:57:38] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:57:47] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:57:47] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:57:48] [Server thread/INFO]: Changing view distance to 16, from 32
[13:57:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6927ms behind, skipping 138 tick(s)
[13:58:35] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 12762ms behind, skipping 255 tick(s)
[13:58:38] [Client thread/WARN]: Needed to grow BufferBuilder buffer: Old size 1048576 bytes, new size 5242880 bytes.
[13:58:40] [Client thread/ERROR]: ########## GL ERROR ##########
[13:58:40] [Client thread/ERROR]: @ Pre render
[13:58:40] [Client thread/ERROR]: 1281: Invalid value
[13:58:44] [Server thread/INFO]: Saving and pausing game...
[13:58:44] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:58:44] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:58:45] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:58:46] [Client thread/INFO]: [CHAT] Shaders initialized.
[13:59:00] [Server thread/INFO]: Saving and pausing game...
[13:59:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:00] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:00] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:39] [Server thread/INFO]: Saving and pausing game...
[13:59:39] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:39] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:39] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:41] [Server thread/INFO]: Saving and pausing game...
[13:59:42] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:42] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:42] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:52] [Server thread/INFO]: Saving and pausing game...
[13:59:54] [Server thread/INFO]: Saving chunks for level 'Zander'/Overworld
[13:59:55] [Server thread/INFO]: Saving chunks for level 'Zander'/Nether
[13:59:55] [Server thread/INFO]: Saving chunks for level 'Zander'/The End
[13:59:55] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2975ms behind, skipping 59 tick(s)
If anybody can help find a solution to any of these, please respond.
I have Minecraft 1.8.0 because Shaders only supports that.
Bump.
Bump.
Bump.
Bump.
Anyone?
Don't Bump please
as for the problem, please post what other mods do you have, and what shaderpack you are using, cause the problem might be from the shader it self,For the water you could avoid that by using a NON-WAVING-WATER shaderpack.. search for one..., and for the shadow over items, that's pretty normal as this happen to almost any shader... that shouldn't annoy you....
I'm just a very boring person.
The way to fix the water is to use optifine. If it still does it while using optifine, then that means there is just a bug with the shaderpack or the shadermod itself. The only way to fix that is to just wait until the shaderpack creator updates it to fix the problem. As for the items, that is completely normal for some shaderpacks and shouldn't make a big difference in gameplay. Finally, the crashing and lag may be because you are using other mods.